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When i load the mod there two objects missing, there's any trouble to play without them or they are actually needed?
Load image failed unsupported format: UNKNOWN
Supported formats: .jpg, .png, .webm, .mp4, .m4v, .mov, .rawt, .unity3d
at [
https://steamusercontent-a.akamaihd.net/ugc/1028454670708281063/46794FE163485DA38CC2AB5CE77DCCAE31132D46/ ]
Failed to load Model (.obj):
https://steamusercontent-a.akamaihd.net/ugc/1028454670708280893/C00C1E64D16D365E6B372FC0221B1BACAFDA57CC/
I've also responded to @Krigsprasten 's comments over there: it looks like his asset issue is probably a local mod caching problem, because all of the assets load just fine for me.
I haven't played this for years, but the creator stopped updating this mod years ago.
I don't remember missing assets, but I do remember saving in between missions to avoid most scripting issues.
If you save after finishing a mission (before spawning next one), you only have to reset some cards sometimes as described in the instructions for this mod.
• Tons of assets are missing, but it is impossible to know what assets are missing. This seems to be because dropbox and other things were used instead of the official cloud, linking to things that have subsequently died, and as time goes on, I'd expect this problem to just get worse.
• All(?) scripts seem to break after a save/load.
• An over-reliance on scripting makes houseruling almost impossible; even if you figure out how to save assets locally and modify them, you have to go through all the scripting and hope you don't miss something.
I am pretty desperate for a scaled-back high-functioning and fully featured version of this bundle. It has a lot of promise, but it does way too much and more than it needs to do. Instead of automation, it should empower players to ease-of-use.
https://i.ibb.co/W2rrWr2/image.png
Not only this is the only mod that could provide normal games without limitations, but it is also the coolest one. Unfortunately, I cannot play, since there is the loading problem, where the buttons dissapear from the cards, and that error appears
(and yes, I tried the fix below many times, it just doesn't fix it for me)
Please, if you read this, please fix the loading problem so we can continue playing this wonderfull game on your amazing mod. It's too good of a mod to be lost as unusable
I'd also like to reiterate the desire for a fix on campaign loads. Thanks!
We always saved after clearing the board in between missions. Then we either played through a whole mission in one go (with lunch break often), or took a screenshot from imperial side and use it to set the table up next time. So we load the save from before that mission, so both sides have their upgrades etc. And then use the screenshot to set up to where we got into that mission.
It is a bit more work, but a campaign is doable this way.
Anyway, I doubt that the mod creator is still interested in updating this. They started this years ago already.
1.) Download Notepad++ if you don't already have it.
2.) Right click on a Mission Card in game and click the "scripting" menu option to pop-up the scripting screen.
3.) On the "global" section, copy the entire script and then paste it into a blank notepad++ doc.
4.) Delete line 484 and find / replace all != into ~=
5.) Return to your game in TTS and paste the new script from your notepad++ doc into the global script section in the game.
6.) Save and re-load your game. The repeating errors should stop. Drop Mission cards into GM bags and pull them back out to reset their scripts.
This is the process that worked for me.
Error in script (Global) function <onObjectLeaveContainer>: chunk_3 (1924, 4-120): attempt to index a nil value
Is there some trick to do this properly? There is nothing about this in the notes.
Also, I can't tell which attachment belongs to which group of mini's on the board. Did I miss something?
When I add 'twin shadows' or any other campaign for that matter, the cards don't show up, and they are nowhere to be found, so I can't load up the campaigns. Are they hidden somewhere?
Both the FAQ and the 'notes' sections are not helpful in this regard.
We had no problems loading other missions.
Just FYI
Can I use it to create a translation for the Spanish community? Of course I would refer to the original source.
I feel the English of the Google translator.