Sid Meier's Civilization V

Sid Meier's Civilization V

Terrain - Moai Extension
21 opmerkingen
Genjokoan 3 sep 2017 om 0:03 
Functional Eye Candy! What's not to like?
inahut 17 jan 2015 om 11:10 
A colorful and enjoyable addition to Civ 5 gameplay. TU for this mod BlouBlou. UR2B sincerely commended for bringing this and your similar mods to practical application.
ijiwaru 16 jul 2014 om 16:45 
Ah, I see it now, thanks. I wasn't aware of all the DLC for sale.
BlouBlou  [auteur] 12 jul 2014 om 11:27 
@ijiwaru

You need polynesia DLC for this one, as said in the mod description
ijiwaru 12 jul 2014 om 10:21 
Do you mean BNW or something else? I have GNK and BNW.
BlouBlou  [auteur] 12 jul 2014 om 7:20 
@ijiwaru

Check the compatibility section, do you have the Polynesia DLC?
ijiwaru 11 jul 2014 om 17:32 
I can get your Polder and Casbah mod to work, but your Moai and Terrace Farm will not. Any thoughts?
BlouBlou  [auteur] 21 mei 2014 om 16:40 
@Dark

Correct, thats 2 different things
Turboscopic 21 mei 2014 om 16:12 
So although every civ can build the moai, only polynesia gets the +10% combat bonus if within 2 tiles of a moai (because of it's UA)?
BlouBlou  [auteur] 20 dec 2013 om 11:44 
@Choo

I understand your worries but i usually think a LOT about balance when releasing a mod, its always my primary concern and i tested this one and i think its balanced, its less powerful than some other UB, just check the arabian market unique effect. Also you usually only work the sea tiles that has a ressource on it, especially now that they dont give gold anymore.

Also this bonus is limited to coastal cities unlike other UB.

Finally the +1 happiness is a +1 "Local" happiness wich is much less powerful since it wont give happiness if the city population is too low vs other happiness building.

The Moai is a big part of the civ, the huge culture loss had to be compensated with something flavored and not too weak, while staying balanced, i think that does it.

Regards
ChooHeHimLVL3 7 aug 2013 om 13:51 
I like the concept, but I worry that the building might be too powerful. A combination of +1 happiness and +1 from coast tiles is quite good. Perhaps consider adjusting it such that it has either +2 happiness OR the +1 from coast tiles? Just a thought. :)
kingwq 26 jul 2013 om 12:08 
oh ok
BlouBlou  [auteur] 26 jul 2013 om 9:33 
@King

there is already many mods that do that, i personaly dont do those kind of mods, there are too many already and they are well made.
kingwq 26 jul 2013 om 8:28 
thast ok oh make some mods that add civs
BlouBlou  [auteur] 25 jul 2013 om 9:07 
@king

Thx a lot!
kingwq 25 jul 2013 om 6:22 
very good
BlouBlou  [auteur] 23 jul 2013 om 5:23 
@Krx

Thx for your comment =) , glad you like!
KRX 22 jul 2013 om 20:48 
This looks awesome, the new building works perfectly with that civ. The buff they needed.
BlouBlou  [auteur] 21 jul 2013 om 8:18 
@Mr_Rose

Having Moai stax like road would make it way too powerful, remember they get gold bonus too when fligth is researched.
Mr_Rose 21 jul 2013 om 8:11 
Would it be possible to make the moai "stackable" with other improvements in the way roads are?
As in, having a set of moai around a tile edge and a farm or something in the middle, maybe with a road going through too...
BlouBlou  [auteur] 15 jul 2013 om 19:43 
UPDATE V.3

-Initial Release