Sid Meier's Civilization V

Sid Meier's Civilization V

Terrain - Moai Extension
21 comentarii
Genjokoan 3 sept. 2017 la 0:03 
Functional Eye Candy! What's not to like?
inahut 17 ian. 2015 la 11:10 
A colorful and enjoyable addition to Civ 5 gameplay. TU for this mod BlouBlou. UR2B sincerely commended for bringing this and your similar mods to practical application.
ijiwaru 16 iul. 2014 la 16:45 
Ah, I see it now, thanks. I wasn't aware of all the DLC for sale.
BlouBlou  [autor] 12 iul. 2014 la 11:27 
@ijiwaru

You need polynesia DLC for this one, as said in the mod description
ijiwaru 12 iul. 2014 la 10:21 
Do you mean BNW or something else? I have GNK and BNW.
BlouBlou  [autor] 12 iul. 2014 la 7:20 
@ijiwaru

Check the compatibility section, do you have the Polynesia DLC?
ijiwaru 11 iul. 2014 la 17:32 
I can get your Polder and Casbah mod to work, but your Moai and Terrace Farm will not. Any thoughts?
BlouBlou  [autor] 21 mai 2014 la 16:40 
@Dark

Correct, thats 2 different things
Turboscopic 21 mai 2014 la 16:12 
So although every civ can build the moai, only polynesia gets the +10% combat bonus if within 2 tiles of a moai (because of it's UA)?
BlouBlou  [autor] 20 dec. 2013 la 11:44 
@Choo

I understand your worries but i usually think a LOT about balance when releasing a mod, its always my primary concern and i tested this one and i think its balanced, its less powerful than some other UB, just check the arabian market unique effect. Also you usually only work the sea tiles that has a ressource on it, especially now that they dont give gold anymore.

Also this bonus is limited to coastal cities unlike other UB.

Finally the +1 happiness is a +1 "Local" happiness wich is much less powerful since it wont give happiness if the city population is too low vs other happiness building.

The Moai is a big part of the civ, the huge culture loss had to be compensated with something flavored and not too weak, while staying balanced, i think that does it.

Regards
ChooHeHimLVL3 7 aug. 2013 la 13:51 
I like the concept, but I worry that the building might be too powerful. A combination of +1 happiness and +1 from coast tiles is quite good. Perhaps consider adjusting it such that it has either +2 happiness OR the +1 from coast tiles? Just a thought. :)
kingwq 26 iul. 2013 la 12:08 
oh ok
BlouBlou  [autor] 26 iul. 2013 la 9:33 
@King

there is already many mods that do that, i personaly dont do those kind of mods, there are too many already and they are well made.
kingwq 26 iul. 2013 la 8:28 
thast ok oh make some mods that add civs
BlouBlou  [autor] 25 iul. 2013 la 9:07 
@king

Thx a lot!
kingwq 25 iul. 2013 la 6:22 
very good
BlouBlou  [autor] 23 iul. 2013 la 5:23 
@Krx

Thx for your comment =) , glad you like!
KRX 22 iul. 2013 la 20:48 
This looks awesome, the new building works perfectly with that civ. The buff they needed.
BlouBlou  [autor] 21 iul. 2013 la 8:18 
@Mr_Rose

Having Moai stax like road would make it way too powerful, remember they get gold bonus too when fligth is researched.
Mr_Rose 21 iul. 2013 la 8:11 
Would it be possible to make the moai "stackable" with other improvements in the way roads are?
As in, having a set of moai around a tile edge and a farm or something in the middle, maybe with a road going through too...
BlouBlou  [autor] 15 iul. 2013 la 19:43 
UPDATE V.3

-Initial Release