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I've been using it for some time now, and I really like it. In terms of effect, ten times means gates can hold long enough, but not so long they can be ignored. I always have a team fixing them while the archers rain down death. Walls seem pretty much impervious, which is correct.
I wasn't sure if I'd like the extra build costs, but I do. Building a fortress is a big deal, and feels satisfying when complete. I'm making my second base and using the large town buildings to form part of the walls. The overall effect is excellent.
So this can be used if you already have a base created but will then still need to repair everything. Good training for engineer skill but can be frustrating when first starting a base. I would instead suggest similar mods that increase just the gate hitpoints in order to avoid these issues.