Garry's Mod

Garry's Mod

ZS Cave Shanty
16 Comments
Damianoitaliano 29 Mar, 2024 @ 4:52am 
cool map :steamthumbsup:
daniel, the fool 4 Jun, 2020 @ 12:00pm 
I'm gonna use this for a screenshot to show off 3 new characters.
INTERESTING DUCK 8 Feb, 2020 @ 10:29pm 
Do you think you could make a massive cave system fit for large bosses and areas with glowing plants or crystals that would be very cool.
evilrich66 18 Sep, 2019 @ 9:46am 
Excellent!
BIGGER JOHN 16 Feb, 2019 @ 9:19am 
i LOVE THIS SHIT DUDE
Niitaayis  [author] 13 Feb, 2019 @ 6:09pm 
I'm overhauling the layout, I'm aiming for "claustrophobic"
stay tuned for changes :D
GLYPH 12 Feb, 2019 @ 10:55pm 
Is there any chance you would be willing to make a RP map along with this? it has a really good atmosphere and would make a really good base :steamhappy:
Lil'Leto 13 Jan, 2019 @ 10:14am 
Some of the AI nodes appear to be beneath the ground, causing npcs with ZINV to spawn down there.
They can also shoot through, throw grenades and headcrabs through, which makes it a bit of a pain to do npc combat on. Some of the nodes might also want to be moved away from walls, had a few npcs get stuck.
Niitaayis  [author] 10 Jan, 2019 @ 3:17pm 
@Frozone
Yes, thanks for the screenshot.

I've already replaced all problematic textures, it'll be different in the next update

this is beta2, I'm making some changes to the layout for beta 3
VividyVavidy 9 Jan, 2019 @ 7:41pm 
dude i fucking love shit like this
geid 8 Jan, 2019 @ 2:11pm 
it is a fun map to play good work:
RotableStar 7 Jan, 2019 @ 6:16pm 
i have the screenshots but i dont know how to send them to you
DietaryEagle 7 Jan, 2019 @ 9:39am 
Looks like it should of been in Half-life 2! good job!
Niitaayis  [author] 7 Jan, 2019 @ 7:58am 
@RotableStar
Do you have screenshots so that I may fix this problem?
RotableStar 6 Jan, 2019 @ 9:39pm 
i found that there are missing textures around the top of the cave