Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If I click on it I cant buy it , just that its Without any faction.
Pls Help
Any chance you could change the "is alive" check to an "is ok" ?? That would let us take over should we imprison him (or even recruit him with one of the appropriate mods).
Status: dust tower takeover mod running.
Tower belongs to Barracks no name but town is dust bandits.
Map shows X dust bandits. (Orange cos they don't like me)
Fix: build a storm house on the plateau near Waypoint.
Shift-f12, open town list and drag 'your outpost' ring over dust tower.
Move dust tower ring to the middle of the river.
Save and load.
Map icon shows your outpost with storm house icon (blue).
After some time blue storm house icon becomes blue tower icon again.
(I ran everyone to Hub and back but I don't think it mattered this time)
Also dismantled storm house and built it outside dust tower wall
if it's not a mod conflict I do remember seeing some recent changes in the way overrides work in the base game.
Shift+F12 shows 'Dust King Tower' and 'Dust King Tower (override) PC' are both active in the town placement list.
If I drag the vanilla one away it turns orange and both map icons change to standard 'X'
How to disable the vanilla tower? see screenshot linked
I just want to hold the tower I took. Brilliant mod
https://steamhost.cn/steamcommunity_com/profiles/76561197972625404/screenshot/999144021179909205
Ta
Thanks
I'm not quite sure what causes that, but have had others say they experienced the same thing.
In all my testing the override is placed properly and the old tower removed (in shft+f12 menu the old tower is in red) even on save and load. I have never moved any icons with that menu in my games though. Another player said that leaving the area and returning would fix the issue but he had not used the town menu either. My guess is it arises from a vanilla issue somewhere when your save reaches a certain size as in my testing i had small squads and tested over only a few days game time with save/load and imports.
Another thing that comes to mind would be the glitchy load from in game, if you don't exit the game completely before re loading a game it can cause weirdness.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1638679275
Here you go ~ have fun
Yep i did in Narko's conquest, but that ones kinda a niche mod :D
I'll make a quick player takeover for Tengu's Vault tonight.
When I am through with my current project and testing I will put some time into looking at that and atleast put out a take over for mines of that sort if I can't seperate them somehow.
Try running to the hub and back, it should remove that old town icon because dust king is dead.
Importing and save load while in the tower might be the issue, I will take another look. It could be a mod conflict too though if you have any nods that effect the dust king or tower.