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some weapons skins show up but a lot are completely missing, i have been using this modpack for a few years now and at some point some of my most used skins just stop showing up in game no matter what i tried to do to fix it.
is there maybe a why to fix it in the .ini files to make it work with LWOTC? i really wish someone can help with this, i don't mind paying a commision for it even.
Why are many weapons listed more than once ? I am using Proficiency Class, why can I assign a weapon in loadout BUT soldier can fire it on the battlefield ?
Issued it to a Tech Specialist (proficiency class). Any ideas ?
Use XSkin to change the appearance of any weapon.
I was wondering the same thing. I also noticed some rifles (like the FFAR) in this pack uses the Sniper aim animation, instead of the traditional animation, which looks much better considering the the size discrepancy betwen the modded guns and the vanilla ones.
Thanks and awesome work on creating and maintaining your mods!
There should be weapon blacklist options in the file XComDLCI_BOIII_Weapons.ini located in \steamapps\workshop\content\268500\1616127036\Config on your hard drive.
If you use the community's Alternative Mod Launcher, look for the Black Ops III Master Weapon Collection Main Module in the, right click, and choose "Show in Explorer".
A lot of mods also use Iridiar's Weapon Skin Replacer, so if you have that, you can also look at editing the XComWeaponSkinReplacer.ini file in the configuration file in steamapps\workshop\content\268500\1709345052\Config to hide weapon templates from appearing.
Awesome as always!
There will be a new, final content update (4.000 RC: The Song of Life) to this weapon pack, which will include 39 new weapons, including melee weapons, some specialist weapons, and some from zombies.
Once this update is out, there will be no more content updates to this mod and will be considered complete. Only bugfixes from here on out if possible.