The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Gambler's Fallacy
11 Comments
SWE4T & P1XELS 23 Mar, 2022 @ 5:08pm 
Yea I'm having that bug too, I hope it get's fixed.
Kefke 30 Nov, 2020 @ 2:05am 
Just found out that if you go back to the menu and then continue your run, three new lucky pennies spawn.
TreeFugger  [author] 17 Jan, 2019 @ 12:22am 
@AgentCucco I have changed the odds 3+luck/2%, capping at 20% with 34 luck. I still feel like the effect should max out up at that number, as it is a strong effect, and I plan on making items that utilize higher luck ranges in the future.

I'll update the mod soon, I just need to make a costume and learn how to implement JSON so I can save the rng gen on load from file, so it should be late tonight or early tomorrow.
TreeFugger  [author] 17 Jan, 2019 @ 12:12am 
@AgentCucco Oh, yeah, that does make sense. I just thought it would be a good way of keeping the item from being too strong, as it basically prevents you from getting nickels and dimes past a certain point, but maybe with that amount of luck it doesn't really matter? I'll think about dropping the cap from 50% to something like 20% though, it does seem more fair.
AgentCucco 16 Jan, 2019 @ 10:44pm 
I was thinking on something more like capping it at 10-15% with 5-10 luck for example, 50% is way to big of a chance, and a bit pointless since like I said, most of the luck-based items in the game cap at 20 luck max, so unless you like the sound that lucky pennies do so much, there's no really any point on having 50% past 20 luck.
TreeFugger  [author] 16 Jan, 2019 @ 5:33pm 
@AgentCucco I figured that that was a good place to balance it, since the luck based effect is to spawn luck ups, so it would be a little busted if you could guaruntee a lucky penny for every coin drop with luck, considering you're likely to hit 97 luck with this item. A 50% chance at a luck penny on top of the base chance is quite a lot when everything's considered.
AgentCucco 15 Jan, 2019 @ 11:14pm 
Nice idea, but I find it a bit dumb that you can cap the item's luck at 47 while the majority of the luck-based items cap at 10 or 20 max (meaning any further luck upgrades will be meaningless).
ENFOR 15 Jan, 2019 @ 7:43am 
very nice
TreeFugger  [author] 13 Jan, 2019 @ 10:57am 
@Salt-Gem That sounds like a good idea, I'll add it in the next update. I've been away from my computer, and I probably will be for a couple more days, but I should be updating this soon.
Imthekobold 13 Jan, 2019 @ 10:09am 
just a suggestion, what if ,when using any dice, there's a chance to drop any kind of coin?
normal>double penny>nickel/sticky nickel>lucky penny>dime
(sorry for eventual bad english)
TreeFugger  [author] 12 Jan, 2019 @ 4:52am 
For anyone paying attention to this; I realized that I forgot to add a costume for the item, I will update it with the costume when I get the chance.