Divinity: Original Sin 2

Divinity: Original Sin 2

Faster Source Vampirism: Definitive Edition
댓글 8
Dragorm 2021년 4월 26일 오후 7시 29분 
Is it only me? Or the range is shortened aswell?
Pog Miser 2019년 6월 10일 오후 4시 48분 
Any chance you can make a version that also increases the range to be similar with purging wands?
substandardgaussian  [작성자] 2019년 6월 2일 오후 4시 07분 
Hey Chekita,
Yeah, the only way to refresh the cooldown at the time the mod was made was to fully remove and then add the skill again, which will cause the behavior you're seeing if you don't have skills auto-added to the bar (or have gaps in it). It's a limitation of the available resources when the mod was made: if the engine is updated to let you refresh a single skill instead of needing to be all-or-nothing, I will update the mod so it behaves better.

As it is, you can only refresh *all* skills (like with Skin Graft), so, to remove the cooldown on Source Vampirism I was forced to remove and re-add the skill. This works for ~90% of people I think, but might be annoying for people who do their bars/set their options a bit differently, sorry about that!
Chekita 2019년 6월 2일 오후 3시 35분 
Idk if there is something else to do but it is making source vampirism get worse, not better for me. Every time I use it the skill disappears from the bar, whilist being in or out of combat, so I just stopped using. It takes more time to get the skill on several bars and get them back every time I use it.
Ry 2019년 1월 24일 오후 11시 36분 
Love the idea behind this mod!

Although, I think I'm experiencing an issue that this mod causes: after a battle and after using it outside of a battle, Source Vampirism removes itself from my hotbar. I find that this only happens when I have this mod enabled. Could this be a possible conflict with the "instantly taken off cooldown at the end of combat" feature?
CrazyOatmeal 2019년 1월 14일 오후 8시 34분 
Wow, that was quick. Thanks fam. Resubbed.
substandardgaussian  [작성자] 2019년 1월 14일 오후 7시 20분 
Hey CrazyOatmeal,
Looks like I failed to remove some debug data, sorry about that! Everything should be fixed now, though it probably wouldn't affect a save where you already have faux-Dallis.
CrazyOatmeal 2019년 1월 14일 오후 6시 34분 
This mod is causing an NPC to appear upon spawning on the Beach at Fort Joy, "Dallis, The Axe?". Level 8 Dallis lookalike, who cannot be spoken to, will stay in your party and help you slaughter everything. No idea what happens if you let her stay until you leave Reaper's Eye.