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I also like that glowstick mod which came out. Cool idea. Needs inventory stacking though!
Thankyou for help with your mod.
I will consider peeling the 1x1 solar panel off, to it's own mod. Then you could add it to the other one, if you prefer the other one to this one.
IE: can i load this up instead of the other mod will it keep my already functioning defences ect.
*On one planet with Huge waves of NPC's incomming i have sensors to tell me what direction there comming from.. they would all brake if its not the same :) *
Changed
• Dropped Power Cells to 2 from 5.
• Dropped Max Stored power to 108kW/h from 480kW/h
• Dropped Max Output to 432kW from 480kW.
○ Equivalent = (2x 'small grid' cells) from Vanilla Small Grid.
This gives this mod pack a competitive advantage vs. the new Small Battery Block.
• Works on both Large and Small Grids!
• Double the max output.
• Double the stored power.
• Similar resource requirements.
Justification
The new Small Battery block from KeenSWH (Survival Update),
is based on Fraction stats of the Large Grid Battery block.
The Battery Block, small grid size, has unique statistics.
Thus, I based my fraction stats on THIS block instead.
Maintaining a vanilla plausibility!
If you want to get into the math of it, you can check out my breakdown [i.imgur.com] here.
@Andigogo it is the same, but removed the need for cell battery components. They also pair together well, as they are both compact. Plus, the original author is ezpz about letting people use it for projects.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=715433774&searchtext=wall+mounted
The size is 1/18 of vanilla
The cost is 1/4 of vanilla
But the power stored is only 1/2.25 of vanilla
would be nice if you adleast dropped the power stored to 1/4 of vanilla?
Since then the capacity of the battery per powercell would be the same as vanilla
The battery is super handy too omg.