Parkitect

Parkitect

Hide Scenery
27 Comments
Craxy  [author] 20 May, 2024 @ 11:51am 
Glad you like the mod :) (and glad the mod still works even though the last update was a lot of Parkitect-versions ago)

About `Hide Attractions`: In theory that shouldn't be too hard to add (at least in a basic version). But do you really need it? There's already a Toggle in Parkitect to hide ALL attractions. For Scenery and Path it makes sense to just hide SOME scenery (for example to see the inside of a building or a lower floor). But is there ever the case that you want to hide just some attractions while seeing others?
Might be the case when building a rollercoaster? But then it might even be hiding some tracks of a coaster while keeping some other tracks of the same coaster visible (-> hiding only part of an attraction)? And I don't know if that's doable (at least somewhat easy).
thegingerautist 17 May, 2024 @ 12:54pm 
Amazing mod, thank you for your service! o7 Any chance attractions could be added some day? I'm a bit of a perfectionist and sometimes when decorating an attraction, another being in my line of sight frustrates me to no end. If not, no worries! This is an amazing mod and my first for the game, as I'm trying to beat campaign in vanilla -- I just can't live without this one, though.
maculator 28 Jan, 2023 @ 2:39am 
Thanks alot for checking! This mod really is awsome. Thank you for making it.
Craxy  [author] 28 Jan, 2023 @ 2:27am 
It can be used in Campaign (just tested)


I don't think mods prevents Achievments (but not 100% sure)
maculator 28 Jan, 2023 @ 1:38am 
Does this mod prevent campaign- or steam achievments?
SexyGardevoir 14 Nov, 2021 @ 2:05pm 
this is great! love using the mod
KongCakes 17 Sep, 2021 @ 11:11am 
Thank you @craxy!
Craxy  [author] 12 Sep, 2021 @ 12:10pm 
@danamberley: I added a `Hide above Height` option.
BUT: that's quite slow when there are more than just a few objects (it has to go through ALL scenery in the park)
-> probably not that useful in big parks, but just in empty maps with just one attraction to theme.
Craxy  [author] 19 Jul, 2021 @ 12:25pm 
That does sound useful! Will look into it.
But might take some time till I'll find some time.



I think I already toyed with hight levels when first creating this mod. Not quite sure why I abondonded it.
KongCakes 18 Jul, 2021 @ 11:05am 
Are you still modding? Was wondering if you could add a hide by height option? A simple GUI where you can enter a height and it hides everything above that height?
tr!star* 18 May, 2021 @ 6:11am 
This is awesome dude!
Craxy  [author] 12 May, 2021 @ 11:29am 
New version is up. You can now enable Hide Scenery without GUI. Default shortcut is Comma.


Note: I still put a tiny indicator in the upper right corner -- too often I made the mistake of thinking the tool was enabled when it wasn't (and the other way round). It's really tiny and I think (& hope) it doesn't really distract.
Nord 11 May, 2021 @ 12:16am 
Thanks, that was fast indeed! It is perfect as it is but if you find the time one day, it'll be even better if it can be totally hidden, no pressure at all ^^ That mod is just perfect to get rid of all those "holes in the roof" dark ride :D. Thanks again!
Craxy  [author] 9 May, 2021 @ 11:33am 
I added a tiny gui state that just shows a small rectangle on the right side.
That was easy and fast to implement.

But if you still prefer an extra key toggle without any ui I'll try to find some time to implement it.
Nord 8 May, 2021 @ 11:09pm 
Hello, is it possible to toggle / untoggle the scenery without the mod menu showing?
Bamboofats 11 Dec, 2020 @ 9:30am 
Thank you for updating for the multiplayer mode so quickly
Craxy  [author] 13 Nov, 2020 @ 11:13am 
Thank's for full exception including the stack trace!

Is fixed.
As you guessed: was because of the newest update.
Bamboofats 12 Nov, 2020 @ 11:41pm 
MissingMethodException: void Parkitect.UI.UITooltipController.showTooltip(string,bool,single)
Craxy.Parkitect.HideScenery.Selection.IndividualSelectionTool.Tick () (at <6c0f87ba276445ff8d5c1b30ed151848>:0)
Craxy.Parkitect.HideScenery.Selection.CustomSelectionTool.tick () (at <6c0f87ba276445ff8d5c1b30ed151848>:0)
Craxy.Parkitect.HideScenery.HideScenerySelectionHandler.Update () (at <6c0f87ba276445ff8d5c1b30ed151848>:0)

I received a popup warning message in game, when attempting to access the individual selection mode. (Box selection is ok)
Tested on 1.6c. May have something to do with the Parkitect update.
Not game breaking as I can hide the message and the mod still works.
Joe 13 Sep, 2020 @ 7:25pm 
Thank you for all your hard efforts on this. It really is appreciated :)
Filter62 4 Sep, 2020 @ 4:55pm 
Honestly it should be in vanilla, your mod is life saver, thank you! :winter2019joyfultearsdog:
Dylan 21 Jun, 2020 @ 9:07am 
Thank you!
Craxy  [author] 21 Jun, 2020 @ 12:10am 
Yes, unfortunately objects didn't turn transparent any more.

I uploaded a new version with a fix. Should work again.
Dylan 15 Jun, 2020 @ 12:35pm 
Does this even work anymore..?
Woolfridge 3 Mar, 2019 @ 5:49am 
Super useful mod! well done
Sombrero 30 Jan, 2019 @ 1:38am 
SUPER ULTRA USEFUL mod, really game changing, we are just missing an undo mod and the game is perfect :D

I hope the devs come to you and ask if they can add your mod to the game seriously.

Also a quick tip for people like me who struggled to find the settings, you can access the settings of the mod only when you are in your park it seems, and not from the main menu.
Sombrero 20 Jan, 2019 @ 6:16am 
What a super useful mod. I'll try it out right away! This should be added to the core game honestly if it works as conveniently as it sounds.
Mr.Zombie 19 Jan, 2019 @ 1:39pm 
I really needed this, thanks!