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About `Hide Attractions`: In theory that shouldn't be too hard to add (at least in a basic version). But do you really need it? There's already a Toggle in Parkitect to hide ALL attractions. For Scenery and Path it makes sense to just hide SOME scenery (for example to see the inside of a building or a lower floor). But is there ever the case that you want to hide just some attractions while seeing others?
Might be the case when building a rollercoaster? But then it might even be hiding some tracks of a coaster while keeping some other tracks of the same coaster visible (-> hiding only part of an attraction)? And I don't know if that's doable (at least somewhat easy).
I don't think mods prevents Achievments (but not 100% sure)
BUT: that's quite slow when there are more than just a few objects (it has to go through ALL scenery in the park)
-> probably not that useful in big parks, but just in empty maps with just one attraction to theme.
But might take some time till I'll find some time.
I think I already toyed with hight levels when first creating this mod. Not quite sure why I abondonded it.
Note: I still put a tiny indicator in the upper right corner -- too often I made the mistake of thinking the tool was enabled when it wasn't (and the other way round). It's really tiny and I think (& hope) it doesn't really distract.
That was easy and fast to implement.
But if you still prefer an extra key toggle without any ui I'll try to find some time to implement it.
Is fixed.
As you guessed: was because of the newest update.
Craxy.Parkitect.HideScenery.Selection.IndividualSelectionTool.Tick () (at <6c0f87ba276445ff8d5c1b30ed151848>:0)
Craxy.Parkitect.HideScenery.Selection.CustomSelectionTool.tick () (at <6c0f87ba276445ff8d5c1b30ed151848>:0)
Craxy.Parkitect.HideScenery.HideScenerySelectionHandler.Update () (at <6c0f87ba276445ff8d5c1b30ed151848>:0)
I received a popup warning message in game, when attempting to access the individual selection mode. (Box selection is ok)
Tested on 1.6c. May have something to do with the Parkitect update.
Not game breaking as I can hide the message and the mod still works.
I uploaded a new version with a fix. Should work again.
I hope the devs come to you and ask if they can add your mod to the game seriously.
Also a quick tip for people like me who struggled to find the settings, you can access the settings of the mod only when you are in your park it seems, and not from the main menu.