Garry's Mod

Garry's Mod

Western Town Map [Day]
58 kommenttia
๖ۣۜScooter  [tekijä] 2.11.2024 klo 22.25 
Thanks I updated the link in description
Tito Calderón 2.11.2024 klo 19.21 
quilicura
portalfan 22.7.2024 klo 10.58 
can't find it
Dudestudios 17.5.2024 klo 23.57 
me too
honest abh user 9.4.2024 klo 8.46 
ITS A.. CHRISTMAS, BLOODY MIRACLE! - sniper in one of winglet's animations
kard_ 29.12.2022 klo 12.23 
i just wish it actally worked:steamfacepalm:
SNICKERS 13.7.2022 klo 8.00 
I have these files saved still if you want me to upload them for you I can.
๖ۣۜScooter  [tekijä] 28.2.2022 klo 22.18 
It was a great map
"Missing A Price Tag" 27.2.2022 klo 13.28 
Unfortunately, due to a seemingly broken or out-of-date link, this mod is now rendered unusable. Which is sad, because this looks like it would've been a fun map.
๖ۣۜScooter  [tekijä] 9.1.2022 klo 14.27 
Welp, that sucks!
King George, The Third. 9.1.2022 klo 12.35 
404 error the website is a 404 error :steamfacepalm:
genesis 18.2.2021 klo 3.16 
rootin' tootin' cowboy shootin'
Golomer 13.2.2021 klo 3.24 
Pasting the materials and models folders in the "garrysmod/downloads" folder does nothing for me. I had better luck putting the contents from the materials folder in the correct spot manually (which I believe is garrysmod/materials and that actually fixed the pink and black problem, so there's some progress at least).

I don't know where the stuff in the models folder goes (besides the one you mentioned) and, like I said, none of the files that I mentioned in my last 2 comments (about the errors I was getting) were in the sfmbeta package.

If it's out of your power to fix, I understand.
๖ۣۜScooter  [tekijä] 12.2.2021 klo 23.52 
you need to extract the files from the .7z file, then paste the files into downloads. If that doesn't work then I'm pretty either I screwed up somewhere or the creator of the map did.
Golomer 12.2.2021 klo 20.02 
(models/maxofs2d/prison_rod.mdl) (x46)
(models/props_farm/tools_rack.mdl)
(models/props_farm/tools_rope.mdl)
(models/props_farm/tools_shovel.mdl)
(models/props_halloween/candle.mdl) (x2)
(models/props_mining/crane002.mdl) (x2)
(models/props_mvm/mvm_wall_photos.mdl)
(models/props_foliage/shrub_03_cluster02.mdl)
(models/props_foliage/shrub_03_cluster.mdl) (x2)
(models/props_foliage/shrub_03_cluster02.mdl)
(models/props_foliage/joshuatree01.mdl) (x2)
(models/props_lights/lamp002.mdl)

(2/2)
Golomer 12.2.2021 klo 20.01 
I'm getting these errors when loading in. I didn't see any of these models in the sfmbeta_content thingy. Is there something I'm missing?

SOLID_VPHYSICS static prop with no vphysics model! (models/props_lights/lamp002.mdl)
(models/props_barnblitz/window009_ext.mdl) (x30)
(models/props_farm/tools_fork.mdl)
(models/props_foliage/spikeplant01.mdl) (x5)
(models/props_mining/crane002.mdl) (x3)
(models/props_mvm/mvm_museum_dir_sign05.mdl)
(models/props_mvm/mvm_museum_phone.mdl)
(models/props_mvm/mvm_museum_phone_board.mdl)
(models/props_mvm/mvm_deathpit_sign01.mdl)
(models/props_foliage/spikeplant01.mdl)

(1/2)
๖ۣۜScooter  [tekijä] 11.2.2021 klo 16.36 
alright
Golomer 9.2.2021 klo 18.58 
Can you please update the description of the addon with specific instructions on getting the textures and where to put them? Different people are suggesting different things and there's a bunch of different folders that have textures, models, and materials.

It would clear up a lot of confusion and get rid of a lot of hassle for other people getting this map.:HatHealth:
agile 20.1.2021 klo 11.52 
go to GarrysMod/garrysmod/downloads and then you extract it there. It worked for me.
hilbilrace1 24.12.2020 klo 8.03 
wtf its only pink black and red. WHAT TEXTURES DO I NEED HELP ALL OF US OR I WILL STRANGLE YOU
AgentPenguin05 15.12.2020 klo 17.40 
the- the- the- the-...the missing textures!!
ManZilla 22.7.2020 klo 18.42 
cant find the folder is it resources?
OliverOFilms 9.7.2020 klo 15.20 
My platform folder only has admin, cfg, config, resource, servers, steam, vgui
๖ۣۜScooter  [tekijä] 30.4.2020 klo 23.26 
platform/textures
MtFDOOM 29.4.2020 klo 14.25 
What is the file location? I cant find garrymod/textures
help pls :(
Batman 16.3.2020 klo 19.57 
maybe you can use this for a part 7 jjba format
dry bones gaming 27.2.2020 klo 16.11 
can there be a tutorial for how to import the sfm beta content? i'd like that
๖ۣۜScooter  [tekijä] 19.12.2019 klo 12.46 
you need tf2 and this http://source.maxofs2d.net/sfm/sfmbeta_content.7z (With gmod ofcourse lol) for it to work, you need to put those files into garrymod/textures
MarcDLegend 19.12.2019 klo 5.10 
how do you get the textures?
Binuuq 17.12.2019 klo 21.49 
thanks
๖ۣۜScooter  [tekijä] 17.12.2019 klo 18.22 
yup the night version is uploaded! your welcome
Binuuq 17.12.2019 klo 4.31 
so night one will come yes or no
๖ۣۜScooter  [tekijä] 16.12.2019 klo 16.20 
yes sir! If there is one
Binuuq 7.12.2019 klo 6.18 
make a night one pls
๖ۣۜScooter  [tekijä] 24.9.2019 klo 20.01 
you need tf2 and this http://source.maxofs2d.net/sfm/sfmbeta_content.7z (With gmod ofcourse lol) for it to work, you need to put those files into garrymod/textures
@Keybay 16.9.2019 klo 18.43 
i have tf2 and it dosnt work:steamfacepalm:
๖ۣۜScooter  [tekijä] 3.5.2019 klo 17.20 
if its errors then you need to port this: http://source.maxofs2d.net/sfm/sfmbeta_content.7z over to gmod and everything should not be errors.
UnstoppableGiant 3.5.2019 klo 16.32 
for me it's filled with errors, but I did use it as inspiration to make a western gmod art
๖ۣۜScooter  [tekijä] 3.5.2019 klo 16.04 
Yes sir
UnstoppableGiant 3.5.2019 klo 4.49 
Oh my, this was the town used in An Australian Christmas Bloody Miracle
๖ۣۜScooter  [tekijä] 8.4.2019 klo 9.38 
quite possibly for the textures and everything. and its free, c'mon dude, lol.
DankestMeme 7.4.2019 klo 11.57 
do i need TF2 for this map?
DankestMeme 7.4.2019 klo 11.44 
cool videos
Spiffy 23.2.2019 klo 18.45 
axolotl
V vix 24.1.2019 klo 1.09 
Ok. I think missing texture is called "wood_beam02mod". If someone wants to fit it themselves:
-Download package that author posted somwere belowe
-find mateials\wood\wood_beam02mod
-copy VTX and VTM files and paste them into garrysmod\materials\wood
-if you don't have folder "wood" create it
V vix 24.1.2019 klo 1.03 
It would be much easier with exac names of textures but that will do too. If i manage to exacly tell what textures do you need you can just add them to map
๖ۣۜScooter  [tekijä] 23.1.2019 klo 13.04 
Yes, but you also need to port over the other stuff from SFM to gmod @V six
Thats the link you need to port over to make it work!
http://source.maxofs2d.net/sfm/sfmbeta_content.7z