Garry's Mod

Garry's Mod

Western Town Map [Day]
58 Comments
๖ۣۜScooter  [author] 2 Nov, 2024 @ 10:25pm 
Thanks I updated the link in description
Tito Calderón 2 Nov, 2024 @ 7:21pm 
quilicura
portalfan 22 Jul, 2024 @ 10:58am 
can't find it
Dudestudios 17 May, 2024 @ 11:57pm 
me too
honest abh user 9 Apr, 2024 @ 8:46am 
ITS A.. CHRISTMAS, BLOODY MIRACLE! - sniper in one of winglet's animations
kard_ 29 Dec, 2022 @ 12:23pm 
i just wish it actally worked:steamfacepalm:
SNICKERS 13 Jul, 2022 @ 8:00am 
I have these files saved still if you want me to upload them for you I can.
๖ۣۜScooter  [author] 28 Feb, 2022 @ 10:18pm 
It was a great map
"Missing A Price Tag" 27 Feb, 2022 @ 1:28pm 
Unfortunately, due to a seemingly broken or out-of-date link, this mod is now rendered unusable. Which is sad, because this looks like it would've been a fun map.
๖ۣۜScooter  [author] 9 Jan, 2022 @ 2:27pm 
Welp, that sucks!
King George, The Third. 9 Jan, 2022 @ 12:35pm 
404 error the website is a 404 error :steamfacepalm:
genesis 18 Feb, 2021 @ 3:16am 
rootin' tootin' cowboy shootin'
Golomer 13 Feb, 2021 @ 3:24am 
Pasting the materials and models folders in the "garrysmod/downloads" folder does nothing for me. I had better luck putting the contents from the materials folder in the correct spot manually (which I believe is garrysmod/materials and that actually fixed the pink and black problem, so there's some progress at least).

I don't know where the stuff in the models folder goes (besides the one you mentioned) and, like I said, none of the files that I mentioned in my last 2 comments (about the errors I was getting) were in the sfmbeta package.

If it's out of your power to fix, I understand.
๖ۣۜScooter  [author] 12 Feb, 2021 @ 11:52pm 
you need to extract the files from the .7z file, then paste the files into downloads. If that doesn't work then I'm pretty either I screwed up somewhere or the creator of the map did.
Golomer 12 Feb, 2021 @ 8:02pm 
(models/maxofs2d/prison_rod.mdl) (x46)
(models/props_farm/tools_rack.mdl)
(models/props_farm/tools_rope.mdl)
(models/props_farm/tools_shovel.mdl)
(models/props_halloween/candle.mdl) (x2)
(models/props_mining/crane002.mdl) (x2)
(models/props_mvm/mvm_wall_photos.mdl)
(models/props_foliage/shrub_03_cluster02.mdl)
(models/props_foliage/shrub_03_cluster.mdl) (x2)
(models/props_foliage/shrub_03_cluster02.mdl)
(models/props_foliage/joshuatree01.mdl) (x2)
(models/props_lights/lamp002.mdl)

(2/2)
Golomer 12 Feb, 2021 @ 8:01pm 
I'm getting these errors when loading in. I didn't see any of these models in the sfmbeta_content thingy. Is there something I'm missing?

SOLID_VPHYSICS static prop with no vphysics model! (models/props_lights/lamp002.mdl)
(models/props_barnblitz/window009_ext.mdl) (x30)
(models/props_farm/tools_fork.mdl)
(models/props_foliage/spikeplant01.mdl) (x5)
(models/props_mining/crane002.mdl) (x3)
(models/props_mvm/mvm_museum_dir_sign05.mdl)
(models/props_mvm/mvm_museum_phone.mdl)
(models/props_mvm/mvm_museum_phone_board.mdl)
(models/props_mvm/mvm_deathpit_sign01.mdl)
(models/props_foliage/spikeplant01.mdl)

(1/2)
๖ۣۜScooter  [author] 11 Feb, 2021 @ 4:36pm 
alright
Golomer 9 Feb, 2021 @ 6:58pm 
Can you please update the description of the addon with specific instructions on getting the textures and where to put them? Different people are suggesting different things and there's a bunch of different folders that have textures, models, and materials.

It would clear up a lot of confusion and get rid of a lot of hassle for other people getting this map.:HatHealth:
agile 20 Jan, 2021 @ 11:52am 
go to GarrysMod/garrysmod/downloads and then you extract it there. It worked for me.
hilbilrace1 24 Dec, 2020 @ 8:03am 
wtf its only pink black and red. WHAT TEXTURES DO I NEED HELP ALL OF US OR I WILL STRANGLE YOU
AgentPenguin05 15 Dec, 2020 @ 5:40pm 
the- the- the- the-...the missing textures!!
ManZilla 22 Jul, 2020 @ 6:42pm 
cant find the folder is it resources?
OliverOFilms 9 Jul, 2020 @ 3:20pm 
My platform folder only has admin, cfg, config, resource, servers, steam, vgui
๖ۣۜScooter  [author] 30 Apr, 2020 @ 11:26pm 
platform/textures
MtFDOOM 29 Apr, 2020 @ 2:25pm 
What is the file location? I cant find garrymod/textures
help pls :(
Batman 16 Mar, 2020 @ 7:57pm 
maybe you can use this for a part 7 jjba format
dry bones gaming 27 Feb, 2020 @ 4:11pm 
can there be a tutorial for how to import the sfm beta content? i'd like that
๖ۣۜScooter  [author] 19 Dec, 2019 @ 12:46pm 
you need tf2 and this http://source.maxofs2d.net/sfm/sfmbeta_content.7z (With gmod ofcourse lol) for it to work, you need to put those files into garrymod/textures
MarcDLegend 19 Dec, 2019 @ 5:10am 
how do you get the textures?
Binuuq 17 Dec, 2019 @ 9:49pm 
thanks
๖ۣۜScooter  [author] 17 Dec, 2019 @ 6:22pm 
yup the night version is uploaded! your welcome
Binuuq 17 Dec, 2019 @ 4:31am 
so night one will come yes or no
๖ۣۜScooter  [author] 16 Dec, 2019 @ 4:20pm 
yes sir! If there is one
Binuuq 7 Dec, 2019 @ 6:18am 
make a night one pls
๖ۣۜScooter  [author] 24 Sep, 2019 @ 8:01pm 
you need tf2 and this http://source.maxofs2d.net/sfm/sfmbeta_content.7z (With gmod ofcourse lol) for it to work, you need to put those files into garrymod/textures
@Keybay 16 Sep, 2019 @ 6:43pm 
i have tf2 and it dosnt work:steamfacepalm:
๖ۣۜScooter  [author] 3 May, 2019 @ 5:20pm 
if its errors then you need to port this: http://source.maxofs2d.net/sfm/sfmbeta_content.7z over to gmod and everything should not be errors.
UnstoppableGiant 3 May, 2019 @ 4:32pm 
for me it's filled with errors, but I did use it as inspiration to make a western gmod art
๖ۣۜScooter  [author] 3 May, 2019 @ 4:04pm 
Yes sir
UnstoppableGiant 3 May, 2019 @ 4:49am 
Oh my, this was the town used in An Australian Christmas Bloody Miracle
๖ۣۜScooter  [author] 8 Apr, 2019 @ 9:38am 
quite possibly for the textures and everything. and its free, c'mon dude, lol.
DankestMeme 7 Apr, 2019 @ 11:57am 
do i need TF2 for this map?
DankestMeme 7 Apr, 2019 @ 11:44am 
cool videos
Spiffy 23 Feb, 2019 @ 6:45pm 
axolotl
V vix 24 Jan, 2019 @ 1:09am 
Ok. I think missing texture is called "wood_beam02mod". If someone wants to fit it themselves:
-Download package that author posted somwere belowe
-find mateials\wood\wood_beam02mod
-copy VTX and VTM files and paste them into garrysmod\materials\wood
-if you don't have folder "wood" create it
V vix 24 Jan, 2019 @ 1:03am 
It would be much easier with exac names of textures but that will do too. If i manage to exacly tell what textures do you need you can just add them to map
๖ۣۜScooter  [author] 23 Jan, 2019 @ 1:04pm 
Yes, but you also need to port over the other stuff from SFM to gmod @V six
Thats the link you need to port over to make it work!
http://source.maxofs2d.net/sfm/sfmbeta_content.7z