Garry's Mod
Western Town Map [Day]
58 comentarii
๖ۣۜScooter  [autor] 2 nov. 2024 la 22:25 
Thanks I updated the link in description
Tito Calderón 2 nov. 2024 la 19:21 
quilicura
portalfan 22 iul. 2024 la 10:58 
can't find it
Dudestudios 17 mai 2024 la 23:57 
me too
honest abh user 9 apr. 2024 la 8:46 
ITS A.. CHRISTMAS, BLOODY MIRACLE! - sniper in one of winglet's animations
kard_ 29 dec. 2022 la 12:23 
i just wish it actally worked:steamfacepalm:
SNICKERS 13 iul. 2022 la 8:00 
I have these files saved still if you want me to upload them for you I can.
๖ۣۜScooter  [autor] 28 febr. 2022 la 22:18 
It was a great map
"Missing A Price Tag" 27 febr. 2022 la 13:28 
Unfortunately, due to a seemingly broken or out-of-date link, this mod is now rendered unusable. Which is sad, because this looks like it would've been a fun map.
๖ۣۜScooter  [autor] 9 ian. 2022 la 14:27 
Welp, that sucks!
King George, The Third. 9 ian. 2022 la 12:35 
404 error the website is a 404 error :steamfacepalm:
genesis 18 febr. 2021 la 3:16 
rootin' tootin' cowboy shootin'
Golomer 13 febr. 2021 la 3:24 
Pasting the materials and models folders in the "garrysmod/downloads" folder does nothing for me. I had better luck putting the contents from the materials folder in the correct spot manually (which I believe is garrysmod/materials and that actually fixed the pink and black problem, so there's some progress at least).

I don't know where the stuff in the models folder goes (besides the one you mentioned) and, like I said, none of the files that I mentioned in my last 2 comments (about the errors I was getting) were in the sfmbeta package.

If it's out of your power to fix, I understand.
๖ۣۜScooter  [autor] 12 febr. 2021 la 23:52 
you need to extract the files from the .7z file, then paste the files into downloads. If that doesn't work then I'm pretty either I screwed up somewhere or the creator of the map did.
Golomer 12 febr. 2021 la 20:02 
(models/maxofs2d/prison_rod.mdl) (x46)
(models/props_farm/tools_rack.mdl)
(models/props_farm/tools_rope.mdl)
(models/props_farm/tools_shovel.mdl)
(models/props_halloween/candle.mdl) (x2)
(models/props_mining/crane002.mdl) (x2)
(models/props_mvm/mvm_wall_photos.mdl)
(models/props_foliage/shrub_03_cluster02.mdl)
(models/props_foliage/shrub_03_cluster.mdl) (x2)
(models/props_foliage/shrub_03_cluster02.mdl)
(models/props_foliage/joshuatree01.mdl) (x2)
(models/props_lights/lamp002.mdl)

(2/2)
Golomer 12 febr. 2021 la 20:01 
I'm getting these errors when loading in. I didn't see any of these models in the sfmbeta_content thingy. Is there something I'm missing?

SOLID_VPHYSICS static prop with no vphysics model! (models/props_lights/lamp002.mdl)
(models/props_barnblitz/window009_ext.mdl) (x30)
(models/props_farm/tools_fork.mdl)
(models/props_foliage/spikeplant01.mdl) (x5)
(models/props_mining/crane002.mdl) (x3)
(models/props_mvm/mvm_museum_dir_sign05.mdl)
(models/props_mvm/mvm_museum_phone.mdl)
(models/props_mvm/mvm_museum_phone_board.mdl)
(models/props_mvm/mvm_deathpit_sign01.mdl)
(models/props_foliage/spikeplant01.mdl)

(1/2)
๖ۣۜScooter  [autor] 11 febr. 2021 la 16:36 
alright
Golomer 9 febr. 2021 la 18:58 
Can you please update the description of the addon with specific instructions on getting the textures and where to put them? Different people are suggesting different things and there's a bunch of different folders that have textures, models, and materials.

It would clear up a lot of confusion and get rid of a lot of hassle for other people getting this map.:HatHealth:
agile 20 ian. 2021 la 11:52 
go to GarrysMod/garrysmod/downloads and then you extract it there. It worked for me.
hilbilrace1 24 dec. 2020 la 8:03 
wtf its only pink black and red. WHAT TEXTURES DO I NEED HELP ALL OF US OR I WILL STRANGLE YOU
AgentPenguin05 15 dec. 2020 la 17:40 
the- the- the- the-...the missing textures!!
ManZilla 22 iul. 2020 la 18:42 
cant find the folder is it resources?
OliverOFilms 9 iul. 2020 la 15:20 
My platform folder only has admin, cfg, config, resource, servers, steam, vgui
๖ۣۜScooter  [autor] 30 apr. 2020 la 23:26 
platform/textures
MtFDOOM 29 apr. 2020 la 14:25 
What is the file location? I cant find garrymod/textures
help pls :(
Batman 16 mart. 2020 la 19:57 
maybe you can use this for a part 7 jjba format
dry bones gaming 27 febr. 2020 la 16:11 
can there be a tutorial for how to import the sfm beta content? i'd like that
๖ۣۜScooter  [autor] 19 dec. 2019 la 12:46 
you need tf2 and this http://source.maxofs2d.net/sfm/sfmbeta_content.7z (With gmod ofcourse lol) for it to work, you need to put those files into garrymod/textures
MarcDLegend 19 dec. 2019 la 5:10 
how do you get the textures?
Binuuq 17 dec. 2019 la 21:49 
thanks
๖ۣۜScooter  [autor] 17 dec. 2019 la 18:22 
yup the night version is uploaded! your welcome
Binuuq 17 dec. 2019 la 4:31 
so night one will come yes or no
๖ۣۜScooter  [autor] 16 dec. 2019 la 16:20 
yes sir! If there is one
Binuuq 7 dec. 2019 la 6:18 
make a night one pls
๖ۣۜScooter  [autor] 24 sept. 2019 la 20:01 
you need tf2 and this http://source.maxofs2d.net/sfm/sfmbeta_content.7z (With gmod ofcourse lol) for it to work, you need to put those files into garrymod/textures
@Keybay 16 sept. 2019 la 18:43 
i have tf2 and it dosnt work:steamfacepalm:
๖ۣۜScooter  [autor] 3 mai 2019 la 17:20 
if its errors then you need to port this: http://source.maxofs2d.net/sfm/sfmbeta_content.7z over to gmod and everything should not be errors.
UnstoppableGiant 3 mai 2019 la 16:32 
for me it's filled with errors, but I did use it as inspiration to make a western gmod art
๖ۣۜScooter  [autor] 3 mai 2019 la 16:04 
Yes sir
UnstoppableGiant 3 mai 2019 la 4:49 
Oh my, this was the town used in An Australian Christmas Bloody Miracle
๖ۣۜScooter  [autor] 8 apr. 2019 la 9:38 
quite possibly for the textures and everything. and its free, c'mon dude, lol.
DankestMeme 7 apr. 2019 la 11:57 
do i need TF2 for this map?
DankestMeme 7 apr. 2019 la 11:44 
cool videos
Spiffy 23 febr. 2019 la 18:45 
axolotl
V vix 24 ian. 2019 la 1:09 
Ok. I think missing texture is called "wood_beam02mod". If someone wants to fit it themselves:
-Download package that author posted somwere belowe
-find mateials\wood\wood_beam02mod
-copy VTX and VTM files and paste them into garrysmod\materials\wood
-if you don't have folder "wood" create it
V vix 24 ian. 2019 la 1:03 
It would be much easier with exac names of textures but that will do too. If i manage to exacly tell what textures do you need you can just add them to map
๖ۣۜScooter  [autor] 23 ian. 2019 la 13:04 
Yes, but you also need to port over the other stuff from SFM to gmod @V six
Thats the link you need to port over to make it work!
http://source.maxofs2d.net/sfm/sfmbeta_content.7z