Cities: Skylines

Cities: Skylines

UK Road Project: Medium Roads Pack
Komentarzy: 96
bakepotatou 4 lipca 2023 o 14:00 
uncle ron has made crossings on Avon Valley and I can't reproduce them
bakepotatou 4 lipca 2023 o 13:59 
Any reason these won't connect with any railways to make concrete crossings?
MichaelR 2 grudnia 2022 o 14:54 
I Have a slight issue with node controller. I Saw in a video by Biffa Plays Indie games, that you can see node controller to set part to a crossing, then add traffic lights. But upon doing this, it only adds traffic lights facing one direction, not the other, Any ideas why?
서윤 26 października 2022 o 23:01 
Junction props seems to be kinda broken
Flashpoint CIC 8 sierpnia 2022 o 9:47 
@Slye_Fox
Yeah I'm also having that problem. Great roads but this is super annoying.

Someone has suggested that the roads have no elevated model. Darned if I know though
Slye_Fox 20 lutego 2022 o 20:01 
Would it be possible to get a mod like the 'British Road Textures and Signs' mod but in this style?
Macwelshman  [autor] 28 stycznia 2022 o 16:41 
@NeoKuro I have to be honest, I have no idea. It may be worth reaching out to the community for some help. I hope you get it sorted.
NeoKuro 28 stycznia 2022 o 16:24 
@Macwelshman ah right, is there a way to stop pedestrians crossing at the roundabouts? They keep crossing and its like 1 or 2 at a time which slows down my traffic flow :(
Macwelshman  [autor] 28 stycznia 2022 o 15:53 
@NeoKuro I assume you're using TMPE to control the junctions. Unfortunately these roads were created before TMPE so therefore don't contain that functionality.
NeoKuro 28 stycznia 2022 o 13:36 
I've done a bit of testing and it looks like all the Roundabout roads are broken. Pedestrians ignore the intersection settings for it.

The regular 2 Lane one way roads are fine (they won't cross if crossing is disabled) sadly it lacks the capacity for what I want :'(
NeoKuro 28 stycznia 2022 o 11:52 
So I think this applies to all the roads. But I've noticed with roundabouts in particular that even if I disable crossings (to prevent pedestrians crossing at roundabouts) they still continue to cross - even into the centre of the roundabout?

I'm using TMPE 11.6.4 STABLE for the record.
Macwelshman  [autor] 23 stycznia 2022 o 15:21 
@Vadicus "Tell me about it"
Slye_Fox 23 stycznia 2022 o 4:47 
Can we get some more asymmetric roads?
eg; a 2 & 3 lane one.
Vadicus 20 stycznia 2022 o 19:23 
@Macwelshman Yes, that is true, but not the same as being click free. Thanks for the reply. Keep up the good work, roads are a pain in the butt to make.
Macwelshman  [autor] 20 stycznia 2022 o 16:06 
@Vadicus You can always disable the roads you don't want and they won't load into the game!!
Vadicus 19 stycznia 2022 o 6:20 
Too bad it's a pack. Would like the ability to subscribe to individual roads like Vanilla+. Nice work though.
scottfraser88 25 czerwca 2021 o 7:25 
Love these roads, work so well for my hometown build.
Although with node controller - if I put a crossing in, I get a blue box across the road. Trying to work out why?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2085403475 <Node Controller
CityScapes 28 kwietnia 2021 o 9:12 
Hi Macwelshman, first of all: Great assets, you're doing an incredible job mate! I have a question regarding performace impact of those assets. I only need the 18m road, but I can't sub only this type. Does it even matter if I sub to one road or the whole pack? With LSM and shared textures I'm not totally sure. Otherwise I'll use a local copy of only that one road. Not sure if that makes any sense tho...
Macwelshman  [autor] 16 stycznia 2021 o 17:04 
@ShammyLevva Thanks. We drive on the left but we use right hand drive cars.
ShammyLevva 14 grudnia 2020 o 17:49 
Absolutely love the idea of using the entire pack, UK resident just getting started in game and already addicted so starting restarting city with proper UK roads from scratch makes sense. I am somewhat confused with the comment in the text though

Quote “ These roads have been created to allow both left and right hand drive roads in your cities. As they are UK roads I recommend using right hand drive, but I would, wouldn't I!”

This seems bizarre as we drive on the left in the UK. A typo in the recommendation perhaps?

Thanks so much for this obvious labour of love. Looks great.
Painful Agenda 18 kwietnia 2020 o 12:17 
Great roads can you please please make a tram road and if possible a 3+2 2 way as I have areas that need dedicated turning lanes but only one way not both
jacc 22 marca 2020 o 8:52 
Thankyou !
fits perfectly on my Hong Kong map
patrickogd 18 lutego 2020 o 9:41 
Beautiful work, love using these roads. One question, does the roads support pedestrians ??
Doobrit 26 września 2019 o 2:46 
The lane marking are not showing for me. Can anyone tell me what I am doing wrong pls
Slye_Fox 7 czerwca 2019 o 16:59 
Fair enough.
Macwelshman  [autor] 7 czerwca 2019 o 16:50 
@Slye_Fox Sorry. Creating the Road Project was a labour of love. It was very challenging and took a great deal of determination to get it finished. It was very different from creating houses (modelling them is something I really enjoy) and frustrating because of the poor quality of the Road Editor. However, I am pleased with what I have achieved and, if I am able, will keep the project up to date. I'm glad you're using them and hope you'll understand where I'm coming from.
Slye_Fox 7 czerwca 2019 o 16:34 
Okay.
It's just a bit jarring using all these nice roads, and then having to use the normal tram ones.
Macwelshman  [autor] 7 czerwca 2019 o 15:53 
@Slye_Fox It's unlikely but not completely ruled out. Just don't hold your breath.
Slye_Fox 7 czerwca 2019 o 13:28 
Just curious; will you also be making tram versions of some of the roads?
Macwelshman  [autor] 27 maja 2019 o 14:31 
@BigWolf Thanks for your understanding. I wish everyone respected the time and effort put into creating these assets as well as you do.
BigWolfChris 27 maja 2019 o 12:56 
I am using the map theme, but the markings are very dull, and blend in with the road surface. I can appreciate the effort to change all of them, I'll learn to live with it :)
Macwelshman  [autor] 27 maja 2019 o 12:10 
@BigWolf The road markings are part of the road texture so any alterations would require every road to be updated (that won't be happening). The overall brightness was increased after the pack release. If you aren't using the specially created map theme then the markings may not appear correctly.
BigWolfChris 27 maja 2019 o 12:04 
One suggestion if it's not to much. Lane markers could do with being a tiny bit thicker, and a little white, might be me and my old age, but I'm struggling a bit to see them when not really zoomed in
BigWolfChris 27 maja 2019 o 9:47 
Awesome, thank you
Macwelshman  [autor] 27 maja 2019 o 9:47 
@BigWolf If you use 'Find it' to search for 'UKR-D ArF', 'UKR-D ArFL', UKR-D ArFR, 'UKR-D ArL' and 'UKR-D ArR' you can place them down manually.
BigWolfChris 27 maja 2019 o 9:44 
Ah gotcha, is there anyway for them to appear at certain junctions, like leading on to roundabouts for example? I use TM:PE a lot to alter lane turnings lol
Macwelshman  [autor] 27 maja 2019 o 9:36 
@BigWolf Direction arrows only appear at traffic lights. Make sure you've subscribed to the 'Essentials' pack as well.
BigWolfChris 27 maja 2019 o 8:59 
Am I missing something obvious, or do these roads not have direction arrows on them for turning lanes, etc?
Dourbracken 29 kwietnia 2019 o 20:49 
Absolutley love the mod, but I do have one question. How come the zone allignments don't quite line up? I get it that maybe it is meant to increase building diversity, but it can be a little bit OCD triggering. Once again, I love the mods, and have began using them frequently.
Macwelshman  [autor] 24 kwietnia 2019 o 0:05 
@aubergine18 Those pesky bollards. I’ll look into it.
leftbehind 23 kwietnia 2019 o 19:13 
Found a minor bollard glitch on "UKR-MR 4L2W-19 NP Grass" when the road transitions from ground to elevated:

https://imgur.com/a/pw58p4d
TwoHands :3 23 kwietnia 2019 o 12:04 
I just started upgrading my city with the UK Roads and they look awesome. Seriously good job! As i'm using trams im facing quite the problems here. Are you also going to include them? Secondly, a bit more variation would be nice, especialy for Medium Roads (e.g. Trees in the middle, Parking + Bus or Bike lane).
Macwelshman  [autor] 21 marca 2019 o 5:39 
@BlackStork The markings are part of the road texture and require the road texture that is part of the UK Roads map theme. I can see that you are not using the theme and a have much lighter road surface. The way to solve this is to either subscribe to the map theme or use Theme Mixer to ad the road surface diffuse textures.
Rubber Duck 6 marca 2019 o 5:21 
i will look into that, i dont use theme mixer because its a really heavy mod for fps
Macwelshman  [autor] 6 marca 2019 o 4:04 
@Rubber Duck Glad you got it sorted. Have you considered using 'theme mixer' mod? If you like another theme and just want the best UK theme textures you can replace the pavement, road surface (up/down) and the grass. My theme duplicates the grass in the ruined texture to stop the horrible brown by the side of every road.
Rubber Duck 6 marca 2019 o 3:31 
it was a problme with a theme. i just created my own theme using your theme and another one and now everything is correct!
Macwelshman  [autor] 5 marca 2019 o 4:37 
@industrialcomplex @Rubber Duck I've tested the the roads and all seems OK (see video https://www.dropbox.com/s/wu8ylytsua4s84u/UKR-MR%20Test.mov?dl=0) There must be something else causing this.
Rubber Duck 5 marca 2019 o 3:32 
also in corners of most roads with a 90degre turn
Rubber Duck 5 marca 2019 o 3:32 
i do experience flickering with the bus lanes road
Macwelshman  [autor] 5 marca 2019 o 3:30 
@industrialcomplex @Rubber Duck Could you let me know if it's all the pavements flicker. It can't be Z order fighting as the pavements are one mesh using the pavement texture. They're effectively transparent.