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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3266724749
I'm currently running an older save that started before the 1.6 patch, luckily some pawns were carrying two weapons before the 1.6 drop, but now I have to manually tell them to use there secondary weapons and cant equip a new secondary. I hope Odyssey is compatible.
DON'T TRY THIS SILLY MOD
it is the updated versions of OP's mods, all working on the current release. Dual Wield is a part of it.
When combined with the Adeptus Mechanicus: Armoury module, it may cause the character to be unable to perform operations such as expeditions and summoning
at (wrapper managed-to-native) System.Reflection.Module.ResolveMethodToken(intptr,int,intptr[],intptr[],System.Reflection.ResolveTokenError&)
at (wrapper managed-to-native) System.Reflection.Module.ResolveMethodToken(intptr,int,intptr[],intptr[],System.Reflection.ResolveTokenError&)
"Dual wielding does come with accuracy and firing rate penalties which are affected by the shooting/melee level of the pawns."