RimWorld

RimWorld

ChargedEnergyMunitions
8 Comments
El_Chibre 9 Jun, 2021 @ 1:38pm 
Man I really wish this got updated
Maximi1ian 5 Mar, 2020 @ 1:19am 
Hi there!

Question: Will there be an UPdate 4 the 1.1 Version of the RIM? And if the answer is YES (i hope so) is there an ETA?
Blue North Star 3 Feb, 2019 @ 2:29pm 
Is it possible to add a combination with Dryxsteel or Unobtainium to make them stronger?
I know, they're both massively overpowered as they are, but I'm a believer of "Overkill is the Best Kill." :)
pgames-food 31 Jan, 2019 @ 6:50pm 
heheh it probably uses hotshot ammo rounds :)
Mori Ginto  [author] 31 Jan, 2019 @ 4:50pm 
Update coming soon, will be adding Plasteel Devilstrand combination materiel named Inferneum
This will allow you to create armor with strong stabbing blunt and Heat armor, atm in the base game only devilstrand gives good heat armor (3 in the base game) but it cant be used to make any actual armor. Current plan is to have it be 10 plasteel and 10 devilstrand to make 10 Inferneum (bulk recipe included) it will also be found in exotic and bulk traders at a commonality of .03 for reference plasteel has a commonality of .05 so it will be rear to buy. But you wil have a way of protecting your self from Spacer and up tech raids who may have CEM weapons (looking at you race mod creators who gave Ultra tech to all your races by default) Keep in mind the Red Heavy Energy Canon ignores all armor as it has over 100% penetration soooo arm your snipers pawn with the big gun if you see a guy in redish armor. it will stop that punk cold well hot but you know what I meant.
人善被狗欺 31 Jan, 2019 @ 7:00am 
so cool
pgames-food 30 Jan, 2019 @ 12:15am 
sounds cool :)