Orcs Must Die! 2

Orcs Must Die! 2

My huge Orcs
14 kommentarer
Ale 6. maj 2017 kl. 15:44 
Thanks for the Mod!
I enjoyed this for hours!!!:steamhappy:
TT 15. juli 2014 kl. 12:18 
They almost hit the ceiling!:skullz:
Patzifist  [ophavsmand] 17. aug. 2013 kl. 18:10 
Done. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=170468759
I didn't create a mod which increases the player's size because you wouldn't be able to aim correctly.
Big Roon 17. aug. 2013 kl. 14:29 
maybe a mode where you are giant/small
Patzifist  [ophavsmand] 17. aug. 2013 kl. 7:04 
This isn't possible. You can just edit their hole size. Sorry :(
migrations 17. aug. 2013 kl. 3:01 
Can we get a big head mode in here next?
76561198030043640 29. juli 2013 kl. 18:02 
lol! Yeah. I will try it. It's just that there are so many mods to try (and my own experimentation) that it takes time to get around to trying all the stuff that looks interesting. Moreover, I much rather play this in coöp, which I only do on weekends.
Patzifist  [ophavsmand] 29. juli 2013 kl. 4:00 
Their size isn't visual only, you can hit their hole body. BTW you could just try it out, that should answer all your questions.
76561198030043640 28. juli 2013 kl. 20:31 
So, does this mean that their size is a visual change only, and some attacks may clip / wiff through them? That is, does their collision increase proportional to their size? Do they even get larger physical attack range?
Patzifist  [ophavsmand] 28. juli 2013 kl. 7:56 
Yet I didn't notice any enemies stuck in a wall; I saw some huge enemies (e.g. double-sized MountainTroll/ArmoredOgre) walking through a low ceiling, there wasn't any problem with them, they just walked along their path without their head ;)
76561198030043640 27. juli 2013 kl. 19:49 
Does this bug out on any maps due to clipping / orcs getting stuck issues...?
TwistedDude 27. juli 2013 kl. 15:57 
:)
Patzifist  [ophavsmand] 27. juli 2013 kl. 15:52 
Try it out! It IS funny! :D
TwistedDude 27. juli 2013 kl. 15:14 
lol looks funny