Orcs Must Die! 2

Orcs Must Die! 2

My huge Orcs
14 Comments
Ale 6 May, 2017 @ 3:44pm 
Thanks for the Mod!
I enjoyed this for hours!!!:steamhappy:
TT 15 Jul, 2014 @ 12:18pm 
They almost hit the ceiling!:skullz:
Patzifist  [author] 17 Aug, 2013 @ 6:10pm 
Done. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=170468759
I didn't create a mod which increases the player's size because you wouldn't be able to aim correctly.
Big Roon 17 Aug, 2013 @ 2:29pm 
maybe a mode where you are giant/small
Patzifist  [author] 17 Aug, 2013 @ 7:04am 
This isn't possible. You can just edit their hole size. Sorry :(
migrations 17 Aug, 2013 @ 3:01am 
Can we get a big head mode in here next?
76561198030043640 29 Jul, 2013 @ 6:02pm 
lol! Yeah. I will try it. It's just that there are so many mods to try (and my own experimentation) that it takes time to get around to trying all the stuff that looks interesting. Moreover, I much rather play this in coöp, which I only do on weekends.
Patzifist  [author] 29 Jul, 2013 @ 4:00am 
Their size isn't visual only, you can hit their hole body. BTW you could just try it out, that should answer all your questions.
76561198030043640 28 Jul, 2013 @ 8:31pm 
So, does this mean that their size is a visual change only, and some attacks may clip / wiff through them? That is, does their collision increase proportional to their size? Do they even get larger physical attack range?
Patzifist  [author] 28 Jul, 2013 @ 7:56am 
Yet I didn't notice any enemies stuck in a wall; I saw some huge enemies (e.g. double-sized MountainTroll/ArmoredOgre) walking through a low ceiling, there wasn't any problem with them, they just walked along their path without their head ;)
76561198030043640 27 Jul, 2013 @ 7:49pm 
Does this bug out on any maps due to clipping / orcs getting stuck issues...?
TwistedDude 27 Jul, 2013 @ 3:57pm 
:)
Patzifist  [author] 27 Jul, 2013 @ 3:52pm 
Try it out! It IS funny! :D
TwistedDude 27 Jul, 2013 @ 3:14pm 
lol looks funny