Portal 2

Portal 2

Vulture
82 Comments
Husky 11 Mar @ 6:34pm 
One of the few maps on the workshop that give a very satisfying "experience" as well as providing a great puzzle :). The fact that the same move you used at the start of the map involving the funnel button was essentially used the same way near the end except reversed was very satisfying. There was also amazing logic involving the shuffling around of the cubes. Faved :D
Leo  [author] 28 Jan @ 10:00am 
@Mattchew
Ha, clever move! You're right, unfortunately the map file is lost now so I can't update it. Otherwise, I would have removed that gel a long time ago, it was a very ugly fix anyway. Still, thank you for the kind words!
@mentallentil
Glad to see you liked this one too, thank you so much for your dedication!
mentallentil 23 Jan @ 1:43pm 
I really like how straightforward it is to get to the funnel button when the funnel is off, but how you need to go all the way around when it is active. The fact that both cubes need to be in pretty much every major section of the map is crazy, I did not expect it at all. Faved :steamthumbsup:
Mattchew 7 Oct, 2024 @ 3:17pm 
Lovely puzzle! Blocking the laser with the cube to re-spawn cube #2 is just, mwah, impeccable. I also love the ghost cube implementation,super subtle in this map. Loved it.

I did find an unintended move. I actually didn't know it was until I "beat" it and asked someone. Than I found the proper way. it involved the gel, and you can find it, here! In retrospect I should've known it was unintended. It is quite tight and honestly, stupid. I do imagine there are fixes around this, but I understand the map file is probably lost. And in the end, doesn't affect how I feel this one. Favorited, super fun solve!
Leo  [author] 13 Sep, 2023 @ 6:32am 
@SpielSatzFail
Dang, very impressive once more! Although I definitely agree that this one isn't nearly as hard as it seemed to be when I published it. I think it was my first map featuring a ghost cube , which wasn't a common move at the time (which is why I called it creative). Gotta put things back in context :P
To be honest I wish I hadn't added the gel, just because it looks kind of bad and can indeed cause frustration as you described (unless you take it as funny). The unintended solution it's supposed to prevent isn't all that problematic anyway, because it clearly looks like cheese, unfortunately I lost the file for this map (and for all my old maps for that matter) so I'm afraid it'll have to stay that way. Anyway, thank you once again for playing and for the detailed comment :D
SpielSatzFail 12 Sep, 2023 @ 3:59pm 
By the way one downside of the blue gel was that in the final move the funnel lifted me up for a brief moment (just when the regular/grey cube respawned itself) and I forgot to crouch, so the new cube fell while I was jumping XD I mention this just for your entertainment haha. It's the same that happened to Spider_Dawg, but be assured, I thought it was funny instead of annoying ^^
SpielSatzFail 12 Sep, 2023 @ 3:58pm 
I must have been bitten by a radioactive brain worm in my sleep cause after Slippery this is another harder one I didn't have any trouble with o.O
And just like Slippery this is a 5 instead of a 7 to me.
The ending moves dawned on me pretty quickly. Now I just had to get the red cube on the funnel button and that would virtually be it. The moves didn't feel "a little bit creative" (again: no offense), rather... almost... common. Well, maybe the word is familiar, after I played some of your workshop entries now. I mean, stacking cubes and interrupting a laser has happened before :-P

Thumbs up :steamthumbsup:
Leo  [author] 13 Jun, 2023 @ 7:30am 
@Mr Fab
And you have every reason to feel good, this one can be a pain to solve!
Mr Fab 8 Feb, 2022 @ 3:19am 
Another great puzzle ! I feel great after beating this one :steamthumbsup:
My blind playthrough : https://www.youtube.com/watch?v=bc1nlwQnmyQ
Leo  [author] 25 Jun, 2021 @ 1:36am 
@Aneonen
Well done solving this tough puzzle! The blue gel is there to prevent an exploit (see the very first comment of this thread) but it does somewhat hinder the last step... which is why I kinda regret it, I still have plans to change that though. Anyway thanks for playing as always!
Aneonen 21 Jun, 2021 @ 11:48am 
Nice puzzle! I'm always surprised by the amount of obstacles that can extend cube swaps. Having both cubes connected to floor buttons leaned into this nicely. I had to make a couple attempts to get the funnel-laser-shot lined up properly , but that wasn't too troubling and otherwise every step was easy to perform. I assumed the repulsion gel was around to make grabbing the cube more fun.
Leo  [author] 22 Feb, 2021 @ 3:08am 
@Spider_Dawg
Thank you very much for the nice words! This is indeed one of my harder maps, although since it was published the last move became a more frequent occurrence in the workshop so it would probably be easier to crack for an experienced player nowadays. The blue gel was placed there to prevent an unintended solution but you're right that it makes this setup very finicky, in the end it the cure may be worse than the disease... The files are on my old computer, I'll fix it if I get the motivation. Once again thanks a lot for playing and sharing your thoughts!
Spider_Dawg 20 Feb, 2021 @ 5:18pm 
This was more than a little annoying, though: why do I bounce when I'm just standing there? First couple of times caused a major do-over, F6 after that saved the day and crouching .
Spider_Dawg 20 Feb, 2021 @ 4:32pm 
Wow, such a truly great puzzle. I very nearly gave up several times but decided to stick with one of your harder puzzles until I figured it out, and I'm glad I did. I could actually see fairly early on that the ending would require cube stacking , and that getting the red cube to the funnel button would require getting the first cube to the neutral zone while the red cube was on the button up top, and then respawning the red cube , but the way to get the first cube out of its zone gave me fits for a long time until the "duh" moment hit me, and then the way to respawn the red cube held me up the longest. The part that made me the angriest at myself was the fact that I had considered the method to do so ages ago for getting it the first time but dismissed it as un-doable. Well duh, it was un-doable then . Thumbs up and favorited.
Leo  [author] 4 Oct, 2020 @ 1:55pm 
@bullfrog
Haha I suppose it makes sense that you would remember the one part that gave you more trouble better than the rest! Happy you still enjoyed the puzzle!
bullfrog 4 Oct, 2020 @ 9:54am 
Still a brilliant puzzle and one of your best, imho. Funnily enough the only part I remembered was the bit I didn't get when I was play testing, i.e. the set set up for the final move xD
Leo  [author] 19 Sep, 2020 @ 9:31am 
@Omega
Absolutely perfect playthrough, very well done for solving this quite difficult map! And thank you!
Omega 18 Sep, 2020 @ 12:54am 
Brilliant design! My playthrough: https://youtu.be/2_97YEDr4EM
Leo  [author] 28 Aug, 2020 @ 9:41am 
@cover
Thank you very much! In hindsight, you're right that 7/10 is maybe a bit too high. I should revise all my difficulty ratings someday, actually. Anyway thanks for playing!
shaperones 23 Aug, 2020 @ 7:38am 
That was great. I don't really think it's difficulty that high, i mean i seen every step clearly, the only hard thing was to actually build transitions between them. Or maybe. I don't mention it as a bad thing about map, it actually brings you that satisfying feeling when you solve some hard and interesting puzzle. Great!
Leo  [author] 13 May, 2020 @ 1:34am 
@Teo
Thanks for replaying :)
Teo 11 May, 2020 @ 6:51pm 
Enjoyed it even more on the resolve, I truly love this map. Amazing work.
Leo  [author] 2 Feb, 2020 @ 11:20am 
@hub
Thanks for playing and for leaving comments (as short they may be) :D
hub 2 Feb, 2020 @ 5:38am 
:maglike:
akross.cs 27 Dec, 2019 @ 1:50pm 
Thanks for sharing the way you get your ideas. looking forward for more ;)
Leo  [author] 27 Dec, 2019 @ 10:29am 
@akross.cs
Wow thanks for the praise! The creators you mentioned are definitely among the best, but yeah there are quite a few other talented, less known mappers. Ideas often come while playing their puzzles, when I see a particular setup that inspires me. Sometimes, it also comes while trying to find a creative way to make two or more elements interact. Anyway, great work solving this one, it's definitely one of my hardest. Thanks again for playing :D
akross.cs 27 Dec, 2019 @ 9:14am 
this map has blown up my mind. 2 days of strugling in total=) And here is my resonable question how do you come up with such puzzle ideas? Before i stumble upon your creations i thought that Azorae, Gigopler, Mevious and a few more guys ruled the party of community chamber making, and now you're my new favourite chamber creator;)
Leo  [author] 8 Nov, 2019 @ 11:41am 
@kwinten
C'est clair que celui-là est difficile. Empiler deux cubes est une mécanique que j'ai vu dans quelques puzzles, mais c'est vrai que c'est rare. J'espère que tu arriveras à transformer cette idée en une bonne map ! En tout cas je suis content que ça t'ait plus
kwinten 8 Nov, 2019 @ 9:10am 
Super bon niveau, m'a pris beaucoup de temps
J'ai très difficilement pu trouver l'astuce de fin vu que ça faisait partie d'une idée de maps que j'avais et je pensais que personne ne l'avais encore faite..
Du coup ça m'a bien cassé la tête, mas bravo ! Ajouté aux favoris
Leo  [author] 18 Sep, 2019 @ 4:03am 
@mit3368
Thanks! Glad you liked it :)
mit3368 17 Sep, 2019 @ 1:35pm 
Very smart and complex map) Add to favorites:SpRad_ThumbsUp:
Leo  [author] 7 Sep, 2019 @ 5:01am 
@BehindPortal
Thanks, it's definitely hard to see haha.
BehindPortal 7 Sep, 2019 @ 2:01am 
last move was way out of mind. very creative. :p2blue::p2cube::p2orange:
Leo  [author] 31 May, 2019 @ 1:07am 
@nock
Thank you, great video as usual!
nock 29 May, 2019 @ 3:12am 
Great Puzzle. I got the ending much before the middle part, which took me a little while to see, but all in all it was a solid, well made puzzle.

Blind Run: https://www.youtube.com/watch?v=jyxTVA9XUnQ
Leo  [author] 10 May, 2019 @ 6:21am 
@Libbybapa
Thanks a lot for playing.
Libbybapa 9 May, 2019 @ 2:13pm 
Fun map. Thanks.
Expat 22 Mar, 2019 @ 2:14am 
Didn't feel fast whilst I was doing it. Felt more as if I were the slowest kid in the class...
Leo  [author] 22 Mar, 2019 @ 1:43am 
@Expat
That's alright, it's probably my hardest map so far. Thanks a lot for playing my levels, you caught up very fast!
Expat 21 Mar, 2019 @ 11:05pm 
Thumbs up for creativity, but I had to go to the vid for this one. Think my brain is still working up to the level where I can (barely) handle your easier levels - this one eluded me entirely.
Leo  [author] 6 Mar, 2019 @ 1:17am 
@Nobody No-One
Yep that's it, well done. Thanks a lot for the nice words and the favourite!
Nobody No-One 5 Mar, 2019 @ 4:49pm 
Didn't look at the hint, but I'm fairly sure this must be the intended solution: https://youtu.be/AL9xTWUfeIg (still uploading at the moment)

I love how much you have to move around and reuse the cubes with so few elements. Really amazing map. A definite favorite.
Leo  [author] 5 Mar, 2019 @ 1:41am 
@Nobody No-One
This method is indeed unintended, but you got the rest of it right. The move you're missing is quite hard to see, maybe harder than the final move. I'll give you a little hint in spoiler tags, feel free to look at it or not :P here it is: Ask yourself why I used a laser to (re)spawn the red cube, instead of simply connecting the weighted button in the upper area to the cube dropper. Hope this helps. I'm glad you're enjoying it anyway :)
Nobody No-One 4 Mar, 2019 @ 12:48pm 
This map is quite challenging. I worked out the beginning and the end, but the middle part is still eluding me. The only thing I found is this obviously unintended method at 1:20 in the video: https://youtu.be/UDk9O5NXhCM (still uploading as I'm posting this comment)
Anyway, I really like what I have solved so far, and Mikeastro's music is always great. Thumbs up and definitely a favorite once I finish solving it.
Leo  [author] 4 Mar, 2019 @ 2:08am 
@Paper
Thanks for the great video! Indeed you had the right idea but the way to achieve it eluded you for some time, but you got there in the end. Glad you enjoyed it!
Mâché 3 Mar, 2019 @ 8:36pm 
Mâché 3 Mar, 2019 @ 8:36pm 
hot damn, that move near the end with the cube stacking took me forever to figure out
excellent work
Leo  [author] 2 Mar, 2019 @ 8:31am 
@HBZK100
I see what you mean. I think that if you know what to do, repeating some steps when you mess up shouldn't be too long, but still I understand it can be frustrating. In case you don't know, you can press F6 (quicksave) before doing anything you're not sure of, and then if you press F7 (quickload) you'll go back to where you were when you pressed F6. It's a useful tip ;)
Anyway thank you very much for taking the time to explain your thumbs down, I appreciate it. If you're willing to try out some easier maps of mine, I suggest you try Aerial or Perpetual Motion .
SilentHorizon 2 Mar, 2019 @ 7:48am 
Ok so after watching the solution like 5 times, I see how the map works, but I still give it a thumbs down.

The problem with this map is that it is way WAY too unforgiving. One false move and you have to start over and over again. This just leads to frustration and distraction.

However, the layout is absolute genius, I just wish it wasn't so dang unforgiving.
Leo  [author] 2 Mar, 2019 @ 3:25am 
@HBZK100
This one's indeniably hard, so there's nothing to be ashamed of. I'd say it's more a question of experience than IQ. Still, thanks for playing and leaving a comment!