Tabletop Simulator

Tabletop Simulator

Kingdom Death: Monster v1.5 + CE 2.0 (by KarateSnoopy)
87 Comments
Florian 29 Nov, 2022 @ 9:07am 
Hello,

I used to love playing your board but now I'm getting a bunch of import errors.

Can you help?
Thanks
KarateSnoopy  [author] 16 Mar, 2021 @ 2:51am 
Oops, I noticed my last comment has the wrong link. I meant to say:

You might want to check out MisterSlack's excellent KDM board at
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2112101994&tscn=1597459792
KarateSnoopy  [author] 14 Jan, 2021 @ 5:43pm 
Hmm, I recommend you see if those issues exist on Arbie's board which this is based off of:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1201203150
if they is, bring it up there.

You might also want to check out https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1652286924&tscn=1610674407 which is another great KDM mod.
Kenny 14 Jan, 2021 @ 5:33pm 
Thank you for developing this mod!

I discovered some gear cards which differ from the versions in the KDM wiki. For example, frail weapons, eg bone darts, break and can be repaired (mod) instead of being archived (wiki). The bone axe costs 2 bones (mod) instead of 1 bone and 1 organ (wiki). The Lion Headdress has 2 armor and a special +1 str effect (mod) instead of 1 armor and accessory keyword (wiki).

Wondering if these are errors or perhaps from pre-1.5 version of KDM? I find that I have to cross check the cards against the wiki to make sure I am playing the game correctly.
juzabro 12 Oct, 2020 @ 9:34am 
Thanks. I appreciate the time you've spent working on this and also responding to my questions.
KarateSnoopy  [author] 7 Oct, 2020 @ 12:54pm 
I make no claim that anything works in that hacked board. I haven't messed with this in a while. Probably be a while till I circle back to KDM dev.

In the meantime, I recommend Misterslack's unmodified board as he'll fix bugs with it if you hit any.
juzabro 7 Oct, 2020 @ 12:14pm 
When you go back to your campaign on your board, does the timeline and population work right?
KarateSnoopy  [author] 6 Oct, 2020 @ 3:27pm 
Ya import/export with Misterslack board is likely broken. Don't do that :)
juzabro 6 Oct, 2020 @ 2:37pm 
Specifically it says, "Error in Script (Spawn d10 die - 53cf34) function <startLuaCoroutine/coroutine_monitorDice>: chunk_3: (282, 12-58): attempt to concatenate a nil value
juzabro 6 Oct, 2020 @ 2:19pm 
Also tried to use the import export campaign and that does in fact fix the timeline and population problem, but results in an error when you try to auto roll the dice. Something about a nil value.
juzabro 6 Oct, 2020 @ 1:45pm 
Thanks for all of this. Your Misterslack board with automated rolling is amazing. I did encounter a problem. When I save it and go back the timeline and population are blank. I tried to just add the events, but when I pressed on the plus where returning survivors should be, it still opened that page in the rulebook, so the button is still there it's just invisible? Maybe I'm doing something wrong?
KarateSnoopy  [author] 28 Aug, 2020 @ 2:47pm 
If you haven't already check out MisterSlack's excellent KDM board. Its got a bunch of great features that go beyond this board:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1652286924&tscn=1598648792
marianofirpo 28 Aug, 2020 @ 2:06pm 
I can not find the resourses from Gorm. Where are they?
Abaddon 31 Jul, 2020 @ 12:12pm 
Is there a reason that the monster specific resources don't clone like the other resource decks?
Nivrat 13 Jul, 2020 @ 10:00pm 
The armor auto calculations aren't working for some reason. Any suggestions?
Andrej553 12 Jun, 2020 @ 12:15pm 
Greetings. Is it possible to change the monster/survivor models to some painted?
Fus.Ro.Bruh 10 Jun, 2020 @ 5:33am 
Hello. I have a problem with dice rolls. Whenever I rol to hit, one of my dice just hits an invisible ceiling and stops moving, or something even weired happens. Is there any solutions for this problem? It's irritating
KarateSnoopy  [author] 25 May, 2020 @ 11:48am 
Added!
VoxelForge 24 May, 2020 @ 11:37pm 
Hiya mate...i see you are using my models..credit plz?
KarateSnoopy  [author] 11 May, 2020 @ 6:41pm 
Cool, thanks @Knaughx. There's a lot of great games on TTS.
Knaughx 11 May, 2020 @ 6:03pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
noxbolverk 28 Apr, 2020 @ 6:40am 
Are the Black Lion strange resources missing? Been trying all day to find em >.>
BE02-Raziel 16 Apr, 2020 @ 2:15pm 
Alrighty, cheers. Looking forward to hosting a campaign for my buddies.
KarateSnoopy  [author] 16 Apr, 2020 @ 12:35pm 
Its the same as Arbie's board plus some scripting. Arbie's board says:

Content to pick and choose from:
- 1.3 Core Game *
- 1.4 Patch
- 1.5 Core Game *
- 1.5 Lion Knight Patch
- Gorm Expansion *
- Lonely Tree Expansion **
- Spidicules Expansion **
- Flower Knight Expansion *
- Manhunter Expansion ****
- Slenderman Expansion **
- Lion Knight Expansion **
- Dung Beetle Knight Expansion **
- Sunstalker Expansion *
- Dragon King Expansion **
- Lion God
- Green Knight Armor Expansion **
- Challenge Scenario BETA
- Allison the Twilight Knight Promo ***
- White Speaker Promo ***
- Fade Promo ***
...
BE02-Raziel 16 Apr, 2020 @ 11:07am 
Does this include any of the expansions or is it just the base stuff from Core 1.5?

I'm trying to find the most definitive KD:M mod for TTS so I can get my online buddies to enjoy its beautiful brutality. I have the game physically but haven't been able to host any sessions because, y'know, C19...
BE02-Raziel 16 Apr, 2020 @ 11:06am 
Does this include any of the expansions or is it just the base stuff from Core 1.5?
Kitaru 9 Apr, 2020 @ 2:22pm 
If you're talking about the AI and Hit Location cards of the monster then you just pick up the miniature from the showdown setup spot above the board and it will remove everything. Also they are all just copies of the original so you can delete them yourself if there are leftovers that don't get removed.
Blurryguy 9 Apr, 2020 @ 1:13pm 
How do you return the cards to the box once done with them? Any time I try to put things back in the box they end up in random slots!
KarateSnoopy  [author] 6 Apr, 2020 @ 12:22pm 
If you know where I can get the correct 1.5 page, send a link. I built the rules from 1.5 manuals I found on other KDM boards.
Kitaru 6 Apr, 2020 @ 8:29am 
@KarateSnoopy, are you sure all the manuals are 1.5 because I went looking for Overwhelming Darkness in the triggered events manual and found the old version of it. The correct 1.5 version is already on the table but it makes me wonder what else in the manuals are not 1.5.
Kitaru 6 Apr, 2020 @ 7:10am 
Not that I am aware of. You can press ? for a window with all the controls and extra details on how to use those controls. No search button though. :(
Isisius 6 Apr, 2020 @ 4:53am 
Thanks Kitaru,
Another random question, is there a hotkey to be able to do the "Search" action on a container or deck? It seems to be something i do a lot.
Midas244 5 Apr, 2020 @ 12:49pm 
@kitaru Thanks and I am an idiot :P I didn't realize those were stacks... sigh. Thanks for setting me straight!
Kitaru 5 Apr, 2020 @ 9:11am 
@Isisius, if you deleted the AI cards that came out after the showdown, they are just a copy of the original deck. You can just load the fight again to get a new copy.

@Midas244, there is a helmet underneath the expansion buildings that reads settlement location gear when you mouse over it. Should be in there.
Midas244 5 Apr, 2020 @ 7:37am 
This mod is amazing; thanks so much for making it!

Quick question though: where is the Gorm and Spindiculous equipment the player can build? I can't find it in expansion adds. The buildings of all expansions are already on the table (not in the specific bags) but can't find the expansion gear anywhere. Can you help me find where the expansion gear is?

Thanks!
Isisius 5 Apr, 2020 @ 3:38am 
Hey if i made a mistake and accidently deleted some cards out of a monster AI deck, is there any way i can reset the contents on one of the little boxes (say the white lion box)?
Kitaru 4 Apr, 2020 @ 10:40pm 
Click showdown setups where the manuals are located to find the core monsters
Tamsyn 4 Apr, 2020 @ 10:19pm 
Where are the monster data cards? Like, the ones that show rewards, blind spots, etc
KarateSnoopy  [author] 3 Apr, 2020 @ 10:03pm 
Thanks to Marky Mark who fixed the following:

* Fixed bug where monster attack script would not work for non-white players
* Fixed bug where monsters and players could change facing on knockdown
* Added feature - knocked down monster will stand up on end of round
darkdeaththefish 3 Apr, 2020 @ 8:09pm 
When I try to open the admin console, everything goes flying. Its weird o-o
Joel Overbeck 1 Apr, 2020 @ 1:04pm 
Could anyone explain how you would transfer the script from one of the initially set up player miniatures into a new one of the options from the box? I thought I had just to copy the script from one to the other, but that doesn't do anything.
Marky Mark  [author] 31 Mar, 2020 @ 7:22am 
Have looked into the issues with non-white players causing the monster attack button to stop working - have identified a temporary fix (disable print player names for dice rolls), however I'm sure there is a better solution for this. Will create a separate discussion for this
Kitaru 30 Mar, 2020 @ 7:45pm 
Yeah, usually play this with 4 people. I just ignore the monster attack buttons so it doesn't break the dice.
zazas 30 Mar, 2020 @ 1:48pm 
We are playing with friends so even if I stay white other people will be other colors and will mess script up, but it's quite specific so should not be hard to find the error?
KarateSnoopy  [author] 30 Mar, 2020 @ 12:09am 
@Marky Mark, I updated the board again with your latest fixes. Thanks! Feel free to keep fixing stuff if you like :)
KarateSnoopy  [author] 30 Mar, 2020 @ 12:05am 
Yeah, I don't change color. Just leave yourself as white
zazas 29 Mar, 2020 @ 9:35pm 
Seems to be working as long as you're White, can use roll unless it was bugged by rolling while switched to another color.
zazas 29 Mar, 2020 @ 9:22pm 
P1 P2 P3 P4 attack (monster attacks) scripts work as long as you don't select color. After selecting color they bug out after first use. Could replicate in singleplayer and multiplayer servers.
Marky Mark  [author] 29 Mar, 2020 @ 6:39am 
Added some more script changes to discussion post to ensure on monster knockdown hits are on 3+. Tested and seems to be working, but as I have no LUA / scripting experience, feel free to double check
KarateSnoopy  [author] 29 Mar, 2020 @ 3:03am 
Not sure what would cause that kind of issue Kitaru. Odd that it works sometimes and doesn't other times.