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Automated Collection (Science Industry)
10: Sci/Ind Output
20: +X Industry on Cold per Pop; +X Science on Hot per Pop - Really hammer home the half-and-half Cold and Hot "production center" system kind of playstyle, but with a twist. Basically, they are really good at insulation :D)
50: +10% Weapon Module Accuracy per Probe on Probe Stock on Fleet; +X% Industry to Science after Construction is finished - (Think Dust Windfall law Industry to Dust or Emperor's Will/Boundless Collection +Inf per Ind)
• \Gui\GuiElements[SimulationDescriptors_Custom].xml
• \Localization\english\ES2_Localization_Locales.xml
... I think that's the only two places the relevant stuff crops up in.
Though I'm curious, how did you manage to display the binary modifier for janus and naturalist on the population collection bonus screen? I have a conversion of netsystemproduction to systemgrowth and it doesn't seem to work, and tooltipoverrides just throw an error.
@Potatornado I've got a few in the works, but they're sort of exhausting to concept. I appreciate the suggestions!