Total War: SHOGUN 2

Total War: SHOGUN 2

Master of Strategy Sengoku - Additional Units Mod (AUM) (Submod)
13 Comments
srrrg 5 Dec, 2024 @ 6:22pm 
i never knew my boiis the ikko ikki could have a nanban port in moss...
Zippy 30 Jun, 2021 @ 10:58pm 
would love for some MoS FoTS submods one day!
Gestalt  [author] 17 Mar, 2021 @ 10:55pm 
Hey! I am glad you are enjoying this mod. However i am pretty away from s2 modding for the time being and if i ever come back i would like to mod fourstrider's overhaul mod so nothing planned for the future for moss submods actually:(
Cúchulainn 17 Mar, 2021 @ 4:07pm 
Thank you Gestalt! I've enjoyed the extra units. I kind of think of myself as a Pokemon collector when it comes to units so I've enjoyed just bribing away some of the units that other clans make. If possible is there a way to hire these units by tying them to unique buildings in the future?
Gestalt  [author] 20 Jan, 2021 @ 11:14pm 
Hey, been a while however i think apart from the one that says for original clans only-the main file- the other unit submods can be added for both
Cúchulainn 20 Jan, 2021 @ 12:17pm 
Hi @Gestalt , so are all these submods out there ONLY for the Original Clans mod, not the regular New Clans mod?
Gestalt  [author] 15 Mar, 2020 @ 12:44pm 
@young; hey, I am sorry that I cannot be helpful about your problem. I haven't done any start_pos editing thus have no knowledge how to do so. Sorry for not being able to help...
young-mi 15 Mar, 2020 @ 12:34pm 
Hi, hoping someone can help me with this, although this might not be the right space for the question, I am going to put it out there anyway.

I am trying to make a mode that will allow me to change the starting units for each faction.

start_pos_land_units

Like, being able to start with a Bow Hero for the Chosokabe, or a Monk hero for Uesugi, Katana Hero for Shimazu.

I feel like I don't get to play with these guys enough from the beginning.
Gestalt  [author] 17 Apr, 2019 @ 11:09am 
@lee, I will increase the ammo for units.

And as for the differentiation between ammo types, there is no option for that. A unit has only one ammo capacity whether it is in on field or in castle.
lee_zee_leung 17 Apr, 2019 @ 10:58am 
Is it possible to add ammo for for teppo units. They are not enough to last one fight. Moreover, would it be possible to differentiate the ammo capacity in the field vs at castle. I doubt there is any ammo limitation during the fight in home castle in actual history.
Gestalt  [author] 7 Mar, 2019 @ 1:18pm 
Changes:

Binded new units with possible updates for these units. Now they will grow stronger like other units.

Added new abilities to new units to match their counterparts in vanilla mod.
Gestalt  [author] 21 Feb, 2019 @ 8:31am 
Swiss, I am honored to take your appreciation :))). Thanks for sharing your mod.
Swiss Halberdier 21 Feb, 2019 @ 8:27am 
@Elros
Great job done with the release! Thanks for the credits!

@To all players
Enjoy AUM with MoS!