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I think that I can use if the custom animation other than [wOS].
The arm is due to the game system and can not be shortened.
This is common to player models.
I tried variously, but I could not adjust the length of the arm.
However, by thickening it conversely, I think that it will become short by the illusion. (I'm checking with "hlmv" now)
Classical animation can be used without problems. However, for some reason [wOS] can not be used. (In most player models I made, [wOS] why can not I use it)
In order to match with the vehicle, we also have a human model player model.
However, the human size of most player models I made is huge than normal size.
It is the specification of the player model.
Even though we made a lot of player models, we could not cure it.