Stellaris

Stellaris

Objective: Complete
16 Comments
Долг 251 рубль 21 Feb, 2024 @ 7:49am 
update?
starchitec  [author] 9 May, 2021 @ 10:16pm 
I think that you could just use the give a lump sum of tech points and then have them pick technology currently available? I thought there were a few debuffs, but its honestly been ages since I messed with this.
WolfsblutLive 8 May, 2021 @ 5:58am 
Hey, we are currently planning a big Stellaris Roleplay Event and it would be nice if there are more "normal" not so powerful Technologies that the Observer can give to the Player. Also some debuffs would be cool to add and not only buffs. Thanks
Paly 21 Oct, 2020 @ 4:12pm 
Hello, I had recently discovered this mod and it is amazing for a game I will be running, thank you so much for making this!

One thing though, maybe make an option for you to give debuffs instead of only buffs.
Richard Mc Nutbuster 15 Apr, 2020 @ 7:24am 
last i checked it did not work for me, and take your time lad, that you're willing to in the first place is amazing.
starchitec  [author] 15 Apr, 2020 @ 7:18am 
I thought there was a punishment option for edict spam? directly when the event pops up? might be wrong been a while.

So, things like worker resource output? Yeah all doable. No guarantees on how quickly I can get to it.
Richard Mc Nutbuster 15 Apr, 2020 @ 7:14am 
- stratum based penalties, in the sense of a great plague making people muscle weak
-research debuff in the sake of a great singe destroying people's minds
- an influence loss, in context of a leader gone rogue and breaking the system from the inside, if not dealt with appropriately

for minerals and power i'd like monthly losses

i have used the mod with players before, but they keep spamming me with the edict, so i want to be able to punish them accordingly if they do not finish said task.

if you can do this for me, you'd be amazing :D
starchitec  [author] 15 Apr, 2020 @ 6:53am 
Yeah sure. Probably would want that to be in the form of either a percentage modifier or a monthly cost, as then it wouldn't matter if they don't actually have the resources. What negatives were you wanting?
Richard Mc Nutbuster 15 Apr, 2020 @ 1:57am 
Modmaker, is it by any means possible to have some negative modifiers too, I would like to be able to punish my players.
Neverminder 2 Jun, 2019 @ 9:23pm 
EPIC idea
✧Starshadow Melody✧ 17 Apr, 2019 @ 8:53am 
stick the Galatron on an AI empire and watch your players go crazy trying to gun for it and then pop all the crises at once on them because you can't let it be easy.
starchitec  [author] 16 Apr, 2019 @ 9:37pm 
Unfortunately opening the console doesnt seem to be a thing that can be done through a mod. I do agree, that would be a nice multiplayer game mode if they just had it as an option tho
✧Starshadow Melody✧ 16 Apr, 2019 @ 4:00pm 
... though really just unlocking the console would let you do whatever you wish as long as your players can be trusted. Don't know if any mods do that though...
✧Starshadow Melody✧ 2 Apr, 2019 @ 5:00pm 
Oh light, Crowd Control Stellaris. That sounds like madness.
PACIFIST🏴 2 Apr, 2019 @ 8:24am 
Absolutely love the idea of this mod. Wish there were more observer play mods, haha. If there were a mod that let you just fuck around with ai empires in observer I'd use it for sure.
✧Starshadow Melody✧ 1 Apr, 2019 @ 7:17pm 
Interesting. I figure if more roleplay tools like this were created- setting the objectives & providing punishment for failure- it could make for some interesting experiences...