Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
tldr use this or tomb kings extended only (with tomb kings extended being the bigger mod if you car about those things like i do).
- Arkhan's Tomb Guard unit size reduced from 120 to 100
- Terrorgheist now has access to the 'Death Shriek' ability
So all the work is really appreciated Stephen!
My only request is that Arkhan regain access to the Vampire Lore spell he has in SFO to raise skeletons! If you'd be so kind, since it vanishes when I use this mod, of course his skill-tree is already pretty bloated, but I really love being able to spam summon, more so than using wind of death honestly.
The Commandments are also bugged in that the growth one has reduced growth at higher levels since SFO has higher base growth (+40 by default)
other than that, it all works pretty perfectly, and I adore the cleaned up unit cards!
- Restores 2250 HP
- Heals injured before resurrecting
Base version (I'm just assuming its changed my SFO)
-Restores 2250 HP
-Health and fatigue restored
-Heals injured before resurrecting
-+5% vigor