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just... I never have enough mana.
The latest addition was the vanilla skills embedded in relics. That actually opens a lot of new possibilities. But right now, no, I'm not working on it.
My GOG version is suffering from the same problem.
Thanks!
Bear in mind that any change made to quest means that the quest get invalidated. It's a very silly system, but it is what it is.
I think that you want to make players to play as melee, but i dont want, i want back my summons in their powerfull forms. If i want to play as melee i chose berserk for example
1. Lich - skeletons are completly useless when you want to fight with "magic dmg" opponents. they die in a moment. Skeletons had drain life before, maybe to strong, but now they have not. It will be not a big problem if they will have no cooldown, or few seconds cooldown, but near 30s is a problem.
This should have been fixed in 2.6.
but thanks for the info some things are realy hard to fix like the model viewer if you dont know how