Rusted Warfare - RTS

Rusted Warfare - RTS

LUNAR WARFARE
29 Comments
Vulkan  [author] 20 Oct, 2023 @ 4:18pm 
on and off,
Bruticus09 13 Oct, 2023 @ 8:36am 
is this mod still being worked on?
Vulkan  [author] 13 Mar, 2022 @ 7:04am 
I did it! I got most of the units to no longer replace the originals! if there are any problems let me know.
Vulkan  [author] 10 Dec, 2021 @ 12:31am 
okay
[FOR] Reason 3 Dec, 2021 @ 3:25pm 
Completely understandable, no apology necessary, and thank you for pointing out a blindspot of mine as again, I could've been more clear in my first message... I'll keep following this in case it gets updated and if not that's cool too!
Vulkan  [author] 3 Dec, 2021 @ 12:52pm 
oh. sorry, yeah it is going to take quite a bit of work. i just haven't had the time yet to do it.
[FOR] Reason 2 Dec, 2021 @ 10:30am 
Thank you for the response and good question. I could have been more clear by using more plain language.

"on the horizon" is an expression that means "just imminent or becoming apparent"... in other words, is there a fix "coming soon" / "on the horizon"?

On July 3rd you replied to Galaxen04 about an issue and that is what I'm asking about :)
Vulkan  [author] 2 Dec, 2021 @ 9:44am 
Horizon?
[FOR] Reason 15 Nov, 2021 @ 11:59am 
any fix on the horizon?
Vulkan  [author] 3 Jul, 2021 @ 4:10pm 
huh, well just about every unit in the mod uses that. i'll investigate and see if i can't find a solution.
ΛETHER 2 Jul, 2021 @ 9:55am 
One problem. Multiplayer is difficult to play because units not owned by the host desync games and players cannot build most units required to play(turrets, tanks, factories). From my experience in mod creation, the culprit is usually "overrideAndReplace: NAME"
Vulkan  [author] 24 Nov, 2019 @ 8:47pm 
hmm... that wouldn't be too hard to do, though it would require altering all the lunar units slightly. i'll see what i can do, though it will probably be another mod.
TTV_Robux_GAMIN 24 Nov, 2019 @ 4:44pm 
perhapse making this mod so that you can make these units alongside vinilla ones would be awesome sauce!1
Incognito 19 Jun, 2019 @ 6:41pm 
*uses my satellites to fight your Space Ships from orbit with no retaliation*
Vulkan  [author] 25 May, 2019 @ 6:41pm 
game-play wise, it replaces all units with Moon themed versions, which include visual and stat changes to match what rusted warfare would be like on the moon.
Bullet 25 May, 2019 @ 10:57am 
wait does this add new units or remove old ones?
TwoForty 9 May, 2019 @ 5:50pm 
add some more combat air units please
Vulkan  [author] 3 May, 2019 @ 2:11pm 
you might want to ask Sushimaki, he is a lot better with infantry and bugs that i am. though the idea is cool.
raulsemperfi 2 May, 2019 @ 4:33pm 
Starship Troopers with infantry PLEASEEEEEEEEEEEEEEEEEEEEEEEEEEE
GrechHerald 9 Mar, 2019 @ 4:40pm 
right... thanks anyways
Vulkan  [author] 9 Mar, 2019 @ 4:06pm 
your not the first person to say that.... i might do that once the mod is finished.
GrechHerald 9 Mar, 2019 @ 2:49am 
we need a Mars version with maps on Mars
I love space :D
Vulkan  [author] 6 Mar, 2019 @ 6:06pm 
yeah, it has something to do with how the landing works, it right now detects the terrain under it, so it will only land on clear (flat) terrain. if it gets budged into terrain that is not flat, then it will be unable to takeoff. i'll see if i can try to fix it to where it can takeoff regardless of where it is.
Protector.CZ 6 Mar, 2019 @ 8:09am 
Vtol's sometimes get stuck on the ground.
Tanksalot05 2 Mar, 2019 @ 11:13am 
there should be sam replacements
Tanksalot05 2 Mar, 2019 @ 11:12am 
MORE
Vulkan  [author] 1 Mar, 2019 @ 4:51pm 
yell, i'm glad you enjoy it. just remember you can get the authentic lunar experience with my moon maps!
altlaw 1 Mar, 2019 @ 1:15pm 
It's a really good mod! Especially when you combine it with other mods.
altlaw 1 Mar, 2019 @ 1:14pm 
Duuuuuuun.
Duuuuuuun.
DUUUUUUUUUUUN.

...

DA DUUUUUN!!!