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It's not critical anyway. You can always add it in later if you decide you want to try it out.
It wont work in natural gravity but if you're driving around inside of an artificial gravity field, turn the Mass block on & it'll make the truck behave as if it has slightly more mass.
It basically helps to keep the truck on the ground.
The effect isn't huge - about 2 tons I think - but it's useful.
I have one question though, the artificial mass. What is its function? Do I need to build it or is it optional? i'm on the moon btw.
If you're interested, I also just published a battery powered Hydrogen Tanker version for refuelling the F.A.R.T.
I call it the S.H.A.R.T! You can find a workshop link in the description
Very much appreciate the intel!
I do like to know how my workshop builds perform & if there's a problem that's for me to fix. In this case the problem is Keens but at least when people ask in the comments why it's doing this or that, I'll know what to tell them.
I think at this point we can safely say that the engines are not working as they're supposed to and that they can't seem to make their minds up how they want to behave.
All I would ask is that you report any weirdness to Keen on the feedback site so we can get the engines fixed & working properly. Right now I feel like I want to use them but that they just can't be trusted!
I did a controlled test of my own yesterday & posted the results in the description... they're wildly different to yours and even more different to the results I got in a previous test.
For refuelling I resigned myself that a single O2 / H2 Gen just can't produce fast enough to keep up with the engine. Instead I just built a large grid Hydrogen tank on my base & am refuelling the truck from that. The engine still needs to be running in order for the tank to fill though, which to my mind is silly.
Didn't notice any connection between solar panel & engine but that's interesting to note - I'll definitely keep an eye out for that & see if I can narrow the problem down.....
If it doesn't project though, then yes, just build it by hand. This thing is far too small to come up with some clever trick for it - and they're so easy to build manually it's just not worth the hassle of developing a whole method.
With the one I'm testing myself, I built it from a projection before I added the A.S.S. I then added the A.S.S manually. Will try building the whole thing from a projection though & see if it works... it should.
@morgan... Excellent info! Thanks very much for that. Appreciated!
Let me sit & digest it all for a moment and I'll get back to you proper
1.) duration of H2 tank on engine --> approx 3 mins
2.) couldnt get the engine to refill without turning off the Solar Panel and toggling the O2/Gen.
3.) powering on/off of anything else will interrupt the refueling process. Not sure why the engine has to be running to refill the internal tank but that's SE. There is definitely a relationship between the Solar panel and the engine being able to refill. I had a large grid engine in beta testing and I didn't see this. Definitely weird. If there is something else you want me to test out just holler. The planet where the test was conducted was Titan.
If you want the "unabridged version" I can send you a friend request and I can spell it all out. But I was not aware of this and quite happy in my ignorance... LOL... Thanks for pointing it out. I will let you know if anything else interesting presents itself.
The T.A.R.T! I almost forgot about her!
She'll be running off to join the circus if I don't give her some attention!
I'll go pounce on her now... that'll make her happy for a bit!
Landing on one of the ends is pretty rare. Usually I find the engineer can just walk at it & push it over if that happens.
Landing on the roof though - well that's when it's time to get inventive with what's to hand.
I would've liked to be able to cover all eventualities but the only way I could make a flipper for landing perfectly upside down was to put the solar panel on a rotor, which looks ugly & makes it really fragile.
Grind a piston off from somewhere & weld it back on somewhere else and you can recover from pretty much any position.
Now where to mount the spare wheel without covering up the solar panel?!
G.A.S.F.A.R.T's now come with their own A.S.S
(Awesome Self-righting System) - see new screenshots & description.
Full details in change notes.
There's always room for improvement though. I'm thinking it'd be handy if it carried a spare wheel & some other bits. Might update with those later.
@Leo... My main beef is that you can't refill it without running it. And to think - all those signs you see at petrol stations telling you to turn off your engine... they had it wrong this whole time! Who knew right?!
I'm also testing this truck in a survival world & can confirm what you say about the O2/H2 generator not passing fuel to the engine. It seems to pass 2 Litres, then no more and only if the engine is running. Bit silly that you can only fill the engines onboard tank when the engine is busy emptying it!
I'm also noticing some really strange discrepancies with fuel consumption & the amount of fuel reported as available in the CP. In my survival world right now, this truck is currently using about 1Litre per second, which equates to about 4.5 hours of idle time. The first time I drove it after building it though, it swallowed the entire tank in less than a minute.
Definitely something isn't right.
Total range is at most a couple of km. H engines seem completely not worth it.