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I've applied (for instance) the eye tattoo "Focus Delligence (+1 willpower, +1 spellcasting) and do meet the required "spellcasting 3". My willpower and spellcasting stats on my character sheet are now displayed in "green numbers" with the given bonus (say now 5 and 5). On the "karma spending screen" however, the skills doesn't have the added bonus (still 4 and 4).
Is this right? Does it work like this? Just asking, because I really don't know.
Besides this, thanks a lot for creating this mod!
Can someone please help me?
CPZ file can be found in something like ???\Steam\userdata\68663917\234650\local\ugc\166276021\contentpacks though the numbers may be different.
It's possible to make chi casting abilities cost 0 AP to activate and have a very long duration, but due to how essence loss vs magic is implemented, I didn't want to make changes there without more testing. Though making most (all?) chi casting spells require 0 AP to activate, so that less useful ones like magic resistance are actually worth using may be worth doing.
If you still can't get things working, you can unzip the .cpz file and move the data files manually into the seattle datapack. Then just load dms with the editor and make your changes. I'd recommend against publishing a local copy of DMS, as the game seems to use that in favor or the unpublished copy.
1. Do you have any problem with other packs including a dependence on your tattoos?
2. Do you have any plans to post your tattoos on the Nexus, or have any objections to people being referred from the Nexus to your file here on the Workshop?
I've been updating DMS to include other merchant updates, and have had specific requests to add your tattoos to my updates.
The shadowrun core stuff is how you get the items to still show up on a character you import into another mod AFTER installing them. Doesn't do anything to help before you mod a DMS (or whatever) vendor to install in the first place.
I have a modified version of DMS ready to publish, but Steam is unhappy right now.
And then it should work right?
The actual item definitions are not stored on your character, so anything non-standard you have, you have to bring the datapack with you. The 'shop and karma' module works because it just gives you stuff that's in the game already. If you go into the shop pack and buy SSC gear, you need to have the SSC pack supported in any other packs you import that character into.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=164782118
This way people can import and get the items you make and then save their character.
Thanks
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=166276021
Maybe you could combine all your mods into one and have a vender selling them.