Space Engineers

Space Engineers

Laser Designator
25 kommentarer
Perryax 17. nov. 2022 kl. 14:37 
is this compatible with WeaponCore?
FirstArchon 7. sep. 2022 kl. 20:44 
its not working on my world. turret thinks its out of ammo isn't firring or providing lockon for wham missile
Palladin888 18. dec. 2021 kl. 21:32 
Mod in the list for the world but the turret is not available in the menu.
nbp 30. maj 2021 kl. 15:18 
can I have permission to upload this mod to mod.io plz sir or can you upload this mod to mod.io plz
Mellie 27. mar. 2021 kl. 18:59 
Doesn't work :(
V L A X 10. mar. 2021 kl. 21:23 
I seem to have the same issue on our dedicated server. Noticed my turret radar stations were not giving any feeds. Found out that they don't have ammo to "attack" enemies with.
WheelChock 10. mar. 2021 kl. 9:39 
Tried in a new, no other mods loaded world, loading the local version and testing, then swapping with the downloaded version. Neither works :(
Arbiter  [ophavsmand] 16. feb. 2021 kl. 13:23 
@Dreamfire @SpiritPlumber : I have tested and the Turret seems to be generating ammo.
However it will only do it when the inventory is almost empty . Have you experienced something like the turret actually empty and stopped aiming/firing?
Arbiter  [ophavsmand] 15. feb. 2021 kl. 3:35 
Have to take time to fix this.
Dreamfire 29. dec. 2020 kl. 21:40 
Sorry, wrong mod for the adv. designator issues. However, the designator turret still does not clear it's target when it goes away. I think it'll keep shooting at the same spot, which means that automatic missiles will continue to fire, at least when using rdav's script and setting auto fire to true.
Dreamfire 29. dec. 2020 kl. 20:14 
So I'm having an issue with the basic designator turret not clearing it's target after no longer having a target. rdav's guided missile script has this on line 194: bool HasTarget = !Turret.GetTargetedEntity().IsEmpty();

The advanced designator is also not generating ammo, can confirm.
spiritplumber 28. dec. 2020 kl. 5:03 
Can confirm that generating ammo doesn't seem to work
RoyalWaffles 1. dec. 2020 kl. 16:58 
Ey, can you double check if it makes its own ammo? i remember having an issue awhile back
Teeege 27. mar. 2020 kl. 23:07 
Any way to extend the laser to say 40km?? :steamhappy: this would be perfect for orbital satellites that drop free fall weaponry
The_Proto_Finn 27. dec. 2019 kl. 3:54 
I don't think it generates ammo anymore
Svenvananker 1. maj 2019 kl. 7:27 
Thx :steamhappy:
Arbiter  [ophavsmand] 14. mar. 2019 kl. 1:55 
@dRuPpl yes it will! however, if the script has a coded max range the extended range of the designator will not be used.

@Spineking Yes that's it, I will update the description to make it more clear =)
WeaponisedMoron_2 14. mar. 2019 kl. 0:20 
Ah so this thing can guide in projectiles like a small ship with programmable blocks or something to go for the spot the laser is aimed at. Aka it does like what it would in real life :D Cool.
Skallabjorn 13. mar. 2019 kl. 18:17 
This item is perfect for something like the Whips Turret slave scripts for acting as an AIM turret :)
dRuPpI 13. mar. 2019 kl. 17:16 
does this also work ( can be made) with Homing weaponry mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522944908
Arbiter  [ophavsmand] 13. mar. 2019 kl. 12:22 
@Skallabjorn : It was only tinkering, I must admit I'm more a Java guy now (even if during my studies it was the opposite)

@TheTownWitchDoctor @dRuPpl I hope It will serve you well, aim for the bridge :D

@Spineing It can aim, thus the "target" is available to ingame script that would need it. Some times ago, Designator didn't had ammo and where only used for their aiming capacities (hence theirs name) but now it's no longer the case. I hope this answer your question, English is not my mothertongue ^^'.
WeaponisedMoron_2 13. mar. 2019 kl. 8:56 
What can it do tho?
dRuPpI 12. mar. 2019 kl. 17:22 
nice... :lunar2019grinningpig:






Skallabjorn 12. mar. 2019 kl. 17:08 
You did to this what I wasnt able to... :D sweet!!!!!
TheTownWitchDoctor 12. mar. 2019 kl. 8:27 
Cool, I've been looking for something like this.