RimWorld

RimWorld

Exotic's Eternal Belts
51 Comments
ExoticButts  [author] 14 Jul @ 11:47pm 
Updated! I noticed Smokepop Belts are now Smokepop *Packs*, but I've left the functionality in for them regardless :spyro:
ExoticButts  [author] 14 Jul @ 7:47pm 
@Icaro Yes, for all three of my current mods! Might take a bit, though, since I'm juggling a few things at the moment. This will be the first one I update!
Icaro 14 Jul @ 5:23pm 
1.6 ?
ExoticButts  [author] 16 Apr, 2024 @ 8:33pm 
@Genius All good! I only have Google Translate for such things lmao

And tyvm! As long as even one other person enjoys any mod I put up, it's worthwhile to me <3

(Speaking of which; updated!)
Гений 16 Apr, 2024 @ 7:15am 
@ExoticButts it is Genius in English, sry, usually I don't write anything publically so I didn't change nickname for correspondance.
NP, I've added line myself in mod folder and everything looks working so just wanted another 168 good guys and girls who added to favorite list just like I am to have no warnings. You're making Rim a bit more playable)
ExoticButts  [author] 16 Apr, 2024 @ 4:43am 
@Genes (sorry, no Cyrillic keyboard) Sure, I'll throw it up in the next few days. Thanks for the reminder!
Гений 15 Apr, 2024 @ 5:10am 
Hi mate, thanks for the mod. Could you please add 1.5 to About when you have time for it?
pickpickpickpickpickpickpickpick 15 Nov, 2022 @ 2:30am 
I love you :steamhearteyes:
ExoticButts  [author] 14 Nov, 2022 @ 10:15pm 
Updooted!
pickpickpickpickpickpickpickpick 14 Nov, 2022 @ 1:03am 
update pls :)
Dynamic 12 Jul, 2022 @ 3:24am 
I just wanna say thanks for updating the mod still; I enjoy it alot!
ExoticButts  [author] 3 Apr, 2022 @ 5:05pm 
Has now been updated to ensure compatibility with the latest updates, as well as adding support for Vanilla Expanded Apparel - Accessories belts. Please feel free to let me know if I've missed any belts from the DLC, as I only recently bought them (I live in Australia, so had to buy them before they were taken off Steam for us!).
Inglix 27 Aug, 2021 @ 12:28pm 
Pretty sure there's no ranged shield belt included with Vanilla Factions Expanded - Mechanoids, but there is one added in Vanilla Apparel Expanded - Accessories. I think that's probably the item KommisarBJ is thinking of.
[LegioFS]KommisarBJ 5 Aug, 2021 @ 6:11am 
@ExoticButts Thank you! Stay safe and I hope your move is hassle free!
ExoticButts  [author] 5 Aug, 2021 @ 4:38am 
@KommisarBJ I'll get on that once I get a chance, currently packing for a move on Saturday (Australian EST) <3
[LegioFS]KommisarBJ 5 Aug, 2021 @ 2:53am 
@ExoticButts Thanks for replying! It's Vanilla Vactions Expanded - Mechanoids by the same person who made the Insectoids mod. Here is link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2329011599&searchtext=Vanilla+Factions+Expanded+-+Mechanoids+

Thanks again for maintaning your mod! It should be fairly easy since I think that mod only adds 1 shield belt? If you need help in something, do message me :steamhappy:
ExoticButts  [author] 5 Aug, 2021 @ 12:18am 
@KommisarBJ Sorry to hear that! Unfortunately due to the fact that Tynan never added a tag specifically for belts to the game's backend code, I can't automatically patch mods in such a way. However, with the exact name of the mod, I could add its belts for you, just let me know or link it below (above? Steam comments are weird) :winter2019happyyul:
[LegioFS]KommisarBJ 4 Aug, 2021 @ 11:35pm 
Hello! This doesn't seem to work with Mechanoids' "ranged shield belts". I loaded it after that mod but the belts are still degrading.
ExoticButts  [author] 26 Jul, 2021 @ 12:52am 
@Michiko <3
Michiko 25 Jul, 2021 @ 11:55pm 
Thanks for the update!
ExoticButts  [author] 25 Jul, 2021 @ 11:22pm 
Updated to 1.3.
ExoticButts  [author] 27 Mar, 2021 @ 1:50am 
@Ranger Dimitri Ideally load it after the mods in question, as any mod that patches another needs to do so after said mod is loaded (dependencies, in a way). It's full well possible you may have something else affecting belts (or apparel in general) that may affect this. If you find any errors, feel free to sling them my way and I'll take a crack at them :)

(Good point btw, I'll add a quick note to the page to ensure people load appropriately!)
Ranger Dimitri 27 Mar, 2021 @ 12:56am 
Is there anything important about Load order by any chance? I've found that even though I placed it after the mods the belt's it works for are in, for whatever reason it doesn't seem to do anything, belts still degrade over time even though I placed it right after the mods that adds belts. Should I put it towards the bottom of my modlist? You really ought to make sure to point out such things for anyone who uses your Mod, if only because it'd save us the headache of having to resort to trial and error every single time someone finds it to not work as intended. But it's a great mod regardless! Does it affect the balance of the game by making it somewhat easier to not have to worry about replacing belts if they get worn down, yeah. But then again, some of the mods people have come up with make that a minor thing to whine about.
ExoticButts  [author] 19 Mar, 2021 @ 7:47pm 
@CassandraRC7 Done.
CassieIrradiated 19 Mar, 2021 @ 12:57pm 
Vanilla Factions Expanded - Insectoids adds an archotech shield belt, can you patch that if you get the chance?
ExoticButts  [author] 27 Jan, 2021 @ 11:29pm 
@generalpuppydeer Done, including all four of the belt-slot items in SSS :D
generalpuppydeer 27 Jan, 2021 @ 7:18am 
Oh, thank you so much!
ExoticButts  [author] 26 Jan, 2021 @ 6:05pm 
@generalpuppydeer When I get the chance I'll add them in :)
generalpuppydeer 16 Jan, 2021 @ 11:32am 
Hi, i don't know if you are still interested in adding patches, but the is this new mod that adds two shield belts Shields, Shields. SHIELDS! . It would be very nice, but not essential. In any case, thanks.
Evam 18 Aug, 2020 @ 9:57pm 
Cheers, I'll check it out soon, sorry for the delay
ExoticButts  [author] 13 Aug, 2020 @ 11:35pm 
@Evam Done, let me know if you have any issues.
Evam 13 Aug, 2020 @ 10:24pm 
Any chance there could be a 1.2 update? :)
ExoticButts  [author] 28 May, 2020 @ 9:46am 
@WhiteWolf it's... rather clear, actually. "Fixes the annoyance that is constant belt degradation for belts you're wearing (but not using!) by removing it entirely."

tl;dr equipped belts won't wear down if you aren't being shot :)
WhiteWolf 28 May, 2020 @ 9:30am 
What does the mod do? Description doesn't say ...
shadowk 21 May, 2020 @ 5:09pm 
:steamhappy: yay.
pgames-food 21 May, 2020 @ 5:00pm 
that was even quicker :)
but ill let sierra love you long time :lunar2019grinningpig:
ExoticButts  [author] 21 May, 2020 @ 4:53pm 
@shadowk Done :P
shadowk 21 May, 2020 @ 2:43pm 
Here is another Belt mod, if you have time to add support for it: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2092556238
MapleSierrap 2 May, 2020 @ 4:48pm 
That was quick! Me love you long time.
ExoticButts  [author] 2 May, 2020 @ 7:37am 
@Sierra Done ;)
MapleSierrap 1 May, 2020 @ 9:53pm 
Thanks for the mod, it's really useful. Would you consider adding support for these belts too? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1624121823
ExoticButts  [author] 25 Feb, 2020 @ 6:38am 
@Dynamic Updated ;)
ExoticButts  [author] 24 Feb, 2020 @ 6:08pm 
@Dynamic all g lol, I'd already had updating in mind. Just a case of finding the time & energy to do it, plus working around not currently owning the new DLC :winter2019surprisedyul:
Dynamic 24 Feb, 2020 @ 5:54pm 
Thank you! Sorry to be "that guy"
ExoticButts  [author] 24 Feb, 2020 @ 5:24pm 
@Dynamic once I get an opportunity to properly sit down and fix up all my mods :)
Dynamic 24 Feb, 2020 @ 5:08pm 
1.1? I really love this mod
ExoticButts  [author] 7 Jun, 2019 @ 3:04am 
@King Belts that are not currently under fire and hence being "used". Yes, it affects enemies as well, but typically an enemy will die rapidly once spawned on your map tile, so ideally it'd be irrelevant:)
Ahmet 6 Jun, 2019 @ 8:09pm 
what do you mean with this? ''for belts you're wearing (but not using!)'' wearing is using in this game? right? and one more queistion: is this affects enemy shield belt or just for us?
germnbarb 14 Mar, 2019 @ 3:59pm 
ok, thank you for clearing that up.
ExoticButts  [author] 13 Mar, 2019 @ 8:26pm 
Removes it without any other features. Smokepops will still be consumed and shield belts will still degrade when shot, but otherwise they are zero maintenance :)