RimWorld

RimWorld

RimFlix
152 Comments
RutraNickers 13 Apr, 2024 @ 7:31pm 
@Hydranium look a comment below yours
Hydranium 13 Apr, 2024 @ 7:19am 
cannot for the life of me get this to create a show with anything on it, i tried making it with three jpeg images, of tanks from world of tanks, get it all set up, click create show, does nothing, 15 minutes later still nothing?
Jellypowered 8 Aug, 2021 @ 5:01pm 
1.3 Compatibility. Will be taken down once Author gets back to modding.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2569957748
Jellypowered 7 Aug, 2021 @ 10:43pm 
GrynnReaper, I mistakenly had copy local to the game assemblies. It should be fixed now, redownload please :)
GrynnReaper 7 Aug, 2021 @ 6:13pm 
the 1.3 one breaks muh game, can't click on any map tiles to start a new colony
Jellypowered 7 Aug, 2021 @ 10:14am 
Submitted a PR.

Working 1.3 can be found here: https://github.com/Jellypowered/RimFlix/releases/tag/1.3.0
Trace Projectile 6 Aug, 2021 @ 11:59pm 
Correction: No mod menu when in 1.3, so no new custom shows. It still has whatever you made in 1.2 and the two preset shows. It's still a little better than vanilla since the screen shows images rather than looking like your pawns are watching a turned off TV.
Trace Projectile 6 Aug, 2021 @ 10:26pm 
I've been using this on 1.3 and saw nothing wrong, I made a backup save then just left the game running with TVs and other mods installed on top, seemed functional to me.

I'd still love the author to give it a look over but I can kinda see this becoming another Mlie mod.
Akahige 5 Aug, 2021 @ 8:22pm 
Are there plans to update this mod to 1.3?
Grym 2 Aug, 2021 @ 9:53pm 
please update <3
Timou 2 Aug, 2021 @ 3:48am 
Update please 1.3
GrynnReaper 27 Jul, 2021 @ 4:40pm 
it does not
RutraNickers 24 Jul, 2021 @ 4:17pm 
have someone tried this mod on 1.3 to see if it's working?
ΔTØM 23 Jul, 2021 @ 9:36am 
1.3 please!
1337 Kiwi 15 Jul, 2021 @ 9:40pm 
Any chance of an update to 1.3 please. I would really appreciate it when you have the time.
Buckle 7 Apr, 2021 @ 4:09pm 
is there any way to get a patch for this to work with the ulttascreen TV in the vanilla expanded spacer module?
CrackaJack 28 Mar, 2021 @ 7:25am 
there was this hospitality guest, he watched a cartoon bear smash a tart for hours, while smoking weed
Solra Bizna 10 Mar, 2021 @ 3:15pm 
At first I thought that subscribing hadn't worked. Then I realized that "Workshop mod 1685381492" was this mod. Everything else worked fine once enabled.

When running on Linux, the fact that "about.xml" and "preview.png" are not capitalized means RimWorld does not see the files. Please rename them to "About.xml" and "Preview.png".
Trace Projectile 7 Mar, 2021 @ 3:26am 
+1 for Ultrascreen support, just include a texture replacer to make it not/less curved. TheGoofyOne made one a few comments down which is nice of them.
PanicOregon281 3 Mar, 2021 @ 8:55pm 
if only i coulld watch hulu through RimFlix
CrackaJack 3 Mar, 2021 @ 7:38am 
hah. just yesterday i watched my prisoner stare at a blank screen, and thought that thing could at least glow or something
TheGoofyOne 27 Jan, 2021 @ 6:09am 
I obviously love this MOD I wrote the MOD RWBC for it :)

So I also created non curved versions of the Ultrascreen if it's possible to use them to create a MOD with them for the Ultrascreen and have RimFlix on them. Let me know how/if I can help.

Here they are:

east
https://i.imgur.com/Ki0JuaY.png

north
https://i.imgur.com/zouCU4F.png

south
https://i.imgur.com/UvE1cMR.png
Sheep Viking 24 Sep, 2020 @ 9:23am 
would it be possible to just make an override for the ultrascreen texture making it just a XL flat tv instead?
ABARAGI 5 Sep, 2020 @ 10:54pm 
How about putting show screen on computer in VFE?
Taiyaki >{{{º>  [author] 5 Sep, 2020 @ 8:20pm 
@DisKorruptd, Yeah, unfortunately adding shows to Ultrascreens isn't easy because of the curved screen. Someone else asked about it and I gave a more detailed explanation about 2 or 3 pages back, if you're interested.

But, it's a good thing I fixed the error at least! :)
DisKorruptd 5 Sep, 2020 @ 7:28pm 
Aww, that's unfortunate, I was hoping to get ultrascreen rimflix, I didnt know it was throwing errors, just knew Ultrascreens didnt have Rimflix
Taiyaki >{{{º>  [author] 5 Sep, 2020 @ 6:58pm 
@DisKorruptd, Thanks for alerting me about the incompatibility. It looks like RimFlix was throwing an error when a pawn tried to watch a new TV type because it was looking for a "screen" that didn't exist. I've updated the mod to safely ignore new TV types like the Ultrascreen TV from the Spacer mod.
DisKorruptd 4 Sep, 2020 @ 10:25pm 
Can we get a compatibility patch for VFE Spacer's Ultrascreen TV?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2028381079
DootMaster64 3 Sep, 2020 @ 11:52am 
My colonists are now JoJo fans
慕白 2 Sep, 2020 @ 2:15am 
I can show it to the colonists R18?
lol lol
pgames-food 1 Sep, 2020 @ 6:45pm 
hi i havent tried this, but i think something else that could cause lag is if the value is very low for "secondsBetweenFrames"
れPURE い.億KiotheCloud四 1 Sep, 2020 @ 11:30am 
Gonna go compress most of my images now cause most of them were 1MB+
れPURE い.億KiotheCloud四 1 Sep, 2020 @ 11:24am 
Thank u for the reply and the fix too
Taiyaki >{{{º>  [author] 1 Sep, 2020 @ 10:16am 
(cont...) The reason the Create Show Screen becomes laggy is because GUI elements are drawn for every file in the directory, even if you only see 20 files on the screen at once.

I created a fix that disables file listings for directories with more than 500 files.
It's on github for now: https://github.com/ritsu/RimFlix/tree/fix/large-directories
You only need to download and replace v1.2/Assemblies/RimFlix.dll

Using this fix, I was able to create and run a show with 8000 images [imgur.com].

If you are seeing black images or frozen screens, I suspect it's a memory issue. RimFlix stores all show image in memory, but it shouldn't take that much if they are properly sized (i.e. the Megascreen images I use are 100kb each). Also, other mods use up memory as well, so it's possible your memory usage was already near its limit, and adding a 500+ RimFlix show pushed it over, especially if the images were large (i.e. wallpaper sized).
Taiyaki >{{{º>  [author] 1 Sep, 2020 @ 10:04am 
Hi @れPURE い.億KiotheCloud四, that's a good question! RimFlix should be able to handle several hundred images fine as long as they are sized properly. Also, it would help if you enabled 1 TV type per show, not all 3. I just did some tests on a new game:

Megascreen TV show, all images 128 x 451 px, average filesize 100 KB:

• 500 images : Worked okay, nothing out of the ordinary

• 1000 images : Create Show Screen is a bit laggy. Takes about 8 seconds after clicking the Create Show Button to create the show. Plays fine in game.

• 2000 images : Create Show Screen is noticeably laggy. Takes about 15 seconds after clicking the Create Show Button to create the show. Plays fine in game.

• 4000 images : Create Show Screen is very laggy, almost unusable. Takes about 30 seconds after clicking the Create Show Button to create the show. Plays fine in game.
れPURE い.億KiotheCloud四 31 Aug, 2020 @ 11:05am 
One more thing it seems like if I do add custom flix the next time I open rimworld the background becomes black and I the game wont even load the save but the screen gets frozon on "spawning" I have to remove my custom flix everytime I close rimworld to prevent it from happening
れPURE い.億KiotheCloud四 31 Aug, 2020 @ 1:14am 
Or is there a limit to how many images I can use? i was gonna add a folder with 535 images would that affect it?
れPURE い.億KiotheCloud四 31 Aug, 2020 @ 1:13am 
When creating my own show some of the images dont show up and basically turns the tv off is there something im doing wrong?
Animal Mind 25 Aug, 2020 @ 3:18pm 
Thank you a lot! :)
Proxyer 25 Aug, 2020 @ 1:02pm 
Yes :happypug: YES :HentaiGirlLinda_like: YEESSs!!:steamhappy:
Taiyaki >{{{º>  [author] 25 Aug, 2020 @ 1:02pm 
@Animal Mind thanks for letting me know about the 1.2 update! I've updated RimFlix for 1.2.
Animal Mind 25 Aug, 2020 @ 10:19am 
could you update mod to 1.2. despite on working fine as is ;)
Sherlerk 12 Aug, 2020 @ 12:58pm 
I see, I understand and it's alright. The current status is still very enjoyable, I enjoy watching my custom channels with my pawns together. :lunar2019crylaughingpig:
Anyways, thanks for your work and wish you a good day.
Taiyaki >{{{º>  [author] 12 Aug, 2020 @ 12:42am 
@Sherlek thanks for the comment! I took a look at the ultra screen TV from the Spacer Module, and because it's a curved screen, there's no easy way (at least that I know of) to get custom images to fit nicely within the curved frame without clipping over the TV frame or bleeding into the background behind it.

Also, adding a fourth TV type would require updating all the UI windows (they're already a little crowded, imo) in addition to the backend logic. It's a little intimidating tbh, haha. But maybe if I find a solution to the curved screen problem and get inspired one day, it might happen. (Can't promise anything though...)
Sherlerk 9 Aug, 2020 @ 5:35pm 
Love your works, it's really awesome and I enjoy with it. Btw, are you planning to make compatible patches such as ultra screen TV from Spacer Module? Thanks.
Taiyaki >{{{º>  [author] 16 May, 2020 @ 2:04pm 
@EnnPeeCee One more detail: RimFlix does not replace the TV textures, but it draws the user images on top of the TV textures. This means the furniture or object you want to draw user images on top of needs to be a ThingWithComps, with a custom Comp that handles the drawing of user images (override the PostDraw method).

More details here: https://rimworldwiki.com/wiki/Modding_Tutorials/ThingComp
Taiyaki >{{{º>  [author] 16 May, 2020 @ 11:53am 
@EnnPeeCee It could work.

In RimWorld, textures for every object (TVs, sculptures, tables, chairs, etc.) are redrawn every frame. In most cases, the texture is the same every frame. RimFlix simply allows you to assign custom textures to TVs and have them auto-change every x frames.

So, you could create a mod to add a new furniture object (like a painting or poster), then add a RimFlix-like UI to allow users to assign available custom textures to those objects, then add in-game buttons to allow users to cycle through those textures.
pgames-food 15 May, 2020 @ 4:40pm 
hi im not 100% sure, but if you had the same frame saved several times, maybe that would end up with the same thing? if a screen was set to only 1 particular channel for that frame?)
EnnPeeCee 15 May, 2020 @ 2:52pm 
Out of curiosity, do you think the method that RimFlix uses to place custom images into the game could work well for making custom paintings/posters in game? Just an idea I was thinking about. RimFlix is so much easier to add custom content into than other mods such as Pawns Paint. I was wondering how much work it would be to adapt RimFlix into something that could put static images onto a blank frame.

PS, I don't want this to come off as me demanding that you make something, just wondering how doable it is.