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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3320931317
2/3 secrets found with c4 and some creepy guy from some game (amnesia or smth)
https://www.youtube.com/watch?v=8OPge4XW2Fo&list=PLbiWixx1ALZMDczeSN9JaMpvJqox197Zw&index=1
Вот и сказочке конец, а кто читал, тот молодец :з
The idea is interesting, but the execution is bad.
First of all, the character's lines are written exactly like the narration, which makes the whole thing confusing, as it jumps from "You wake up." to "I don't understand what's going on!". This is bad but luckily easy to fix, you just have to add quotes to make it obvious it's the character speaking, not the narration.
Second, you're trying to make something spooky, right? Why have the character joke if you're trying to be spooky? Nothing ruins the mood faster than the character randomly throwing a joke.
Third, the map is too small. In Serious Sam, you run around the map while constantly shooting. In these maps, you just stand in one place and shoot at the respawning enemies.
Fourth, enemies are respawning a bit too much. This is a bad decision, and it's also frustrating, because there's no sense of progression.
Fifth, you shouldn't use Painkiller music in a Serious Sam game.
Congrats again!
Thanks for it :)
Just one thing: are the narration sentences words from the main game? And if so, will it be in the language I have the game stted?
Also, I'm going to play it in Split Screen with another player, and how do you reccomend to split the monitor? Vertically so we have the right speed of movements and FOV or the other way? Thanks.
https://www.youtube.com/watch?v=M6iec2a1LB4&list=PLVQDnNBGbKBCnPoqBieDGzDK2yWwgodt9&index=1
Enjoy!
good job.
I wish there were more people like you in the serious sam workshop community.
Sadly enough my last level was also glitched like that from DeathTruckShaun.
Anyway, awesome atmosphere, I kinda love it, great job, great experience :)
But ... i'm on the end, near the "No Entry" Sign, and nothing happens, i've killed everything that could be killed, pick up everything that could be picked up ... so what ? Where shoud I go ? :o
Still and all, a spectacular achievement. Congrats. It was fun!
The campaign is short because it took a lot of effort to make it that intense and detailed, and also because it's an experiment to try out some new things in SS3. I may sometime in the future try to continue it, but not in the meanwhile at least since I'm taking a break. :P More actual horror is something I'd like to try too.
Nabnoob, it's sorta "half-scary". It tries to scare you with athmosphere in places, there aren't cheap jumpscares all over the place though. :P
Soviet radios are the best...apparently.