Sid Meier's Civilization VI

Sid Meier's Civilization VI

Clean Nuclear Power
33 Comments
Oniwabanshu 25 Jan @ 11:32am 
@AGRICOLAE ad tormenta Fukushima's evacuation area is kinda overkill though.
💖 Officer Hotpants 💖 25 Feb, 2024 @ 7:48am 
Now THIS is a nice change. The whole damn appeal of nuclear energy is that it doesn't pollute the environment to anywhere even close to the extent that coal & oil do while providing substantially more power on top of it.
sirkerry 14 Dec, 2023 @ 10:04pm 
@Knollebert Möhremann , check out Zee's More Reliable Reactors , it should give you what you're looking for with regards to nuclear power plants.
Knollebert Moehrenmann 1 Nov, 2023 @ 7:34am 
Is it also possible to reduce the risks of nuclear accidents? They are a product of fear of this very magic energy source. Only two accidents (Fukushima and Chernobyl) Caused uninhabitability of the surrounding. I am constantly doing work on the plant to stop radioaktive steam coming from the Reaktor?? Instead selecting dumps for the waste would be appropriate.
The Big Man 11 Sep, 2023 @ 12:43am 
Nuclear energy is literally a real life infinite energy glitch, I'm happy that there is a mod that rectifies the game's odd choice to better represent this.
OmniWashed 26 Aug, 2023 @ 12:57pm 
The fact that nuclear energy has any CO2 emissions in this game is a really dumb decision on the devs part. Especially considering that nuclear power plants in real life only produce minimal CO2 emissions from their diesel generators which are usually kept on standby to power water pumps or other critical components to ensure safety of the power plant in the event of any system failure.
Hestia 23 Jul, 2023 @ 4:12pm 
Nuclear is the way. Vanilla scorns nuclear which is really stupid. Thank you for this mod! I hope you continue.
Daemon Trooper 9 Jun, 2023 @ 7:43pm 
Not possible to coment on your Collection as you asked us to do so, so I'll ask it here.
I only found one outdated mod for that, so if you have time or if you can/want, could you give an option or make a separate mod to remove the maintenance project and need for this kind of powerplants ?

I find it ridiculous and totally politically biased and oriented that Nuclear powerplant would be this unstable/unsafe and have a separate mode of maintenance where in every Civ, no matter the kind of maintenance needed it used to be expressed gameplay-wise by a gold maintenace cost. But here, for that case in, particular, specifically not.

And asking for more useless micro just discouraging you using this kind of power.
acetoacetic_ester 29 Mar, 2023 @ 6:32am 
IronFangWill :

About transportation:
A nuclear power plant with 2 GW electrical power needs about 45 metric ton (or with proper SI unit: 45 megagram) of fuel (uranium-dioxide) per year. Transporting 1 ton of UO2 emits just as much CO2 as transporting 1 ton of beer would emit.

About mining:
In most cases, it is not even mined. It is leached via in-situ-leaching (underground) or heap-leaching the tailing dumps of other ore mines (mostly cooper mines or silver mines). The energy intensity is very small.
The other significant source of uranium is the phosphate-fertilizer industry. (Uranium is its byproduct)

(Sorry for bad grammar/spelling...)
IronFangWill 5 Feb, 2023 @ 1:02pm 
I just assumed the CO2 was not the uranium itself, but incidentals like transporting it and mining it.
Devixian-Firehawk 23 Dec, 2022 @ 3:41pm 
Boenia, Civ 6 did a lot of stupid things with no realistic qualities in that DLC, I've learnt to either tweak or just outright disable most of em.
boenia 22 Dec, 2022 @ 2:30am 
Nuclear Power doesn't produce CO2 in real life
JNR  [author] 15 Jul, 2021 @ 3:59pm 
Steam likes to unsubscribe me from discussion threads of my own mods, so please only comment on the "Climate Balance" collection page for these from now on. Thanks. I won't see what you write here anymore.
Roquettesyntaxe 27 Feb, 2021 @ 5:00pm 
French nuclear park is at 5g/CO2/KWh with uranium fuel recycling, that could be a nice feature.
JNR  [author] 13 Jan, 2021 @ 4:49pm 
the numbers are from civ, where burning coal results in more CO2 / kWh.
hellgorama 13 Jan, 2021 @ 4:07pm 
Your numbers imply that coal is cleaner than oil, which is false. Coal is actually worse than oil when ti comes to pollution.
Venusaisha 18 Dec, 2020 @ 8:38am 
Vael: not produce co2 ?, then your cities will be unpowered and in dark , your people may end up unhappy. I notice i do not see other power sources in the game like steam generators n such,Ethanol fuel(Ethanol fuel power reactor) , salt reactor just ideas. As for this mod would not play without it. :Diplomat:
Nyx (She/Her) 18 Dec, 2020 @ 8:30am 
@MightyMouse

Balance and/or forcing you to interact with the disasters.
Theoretically you could just never produce Co2 otherwise.
TeRroR 25 Oct, 2020 @ 2:49am 
dont work anymore...plz update...
MightyMouse 30 Jul, 2020 @ 5:03am 
Why do they have nuclear plants emitting CO2 at all? The heat from the radioactive material boils water, powering big steam turbines. Nothing is being burned. If they want to look at CO2 resulting from construction, then they better add it to wind and solar, too.
Venusaisha 2 Jun, 2020 @ 4:26pm 
Besides with all other co2(the bad) in game , u need the (good) to counter it.
Venusaisha 2 Jun, 2020 @ 4:23pm 
Think of it as a co2 consumer burn off that can help with reducing global warming."smoke it" lol :Diplomat:
Sentient Mop 2 Jun, 2020 @ 4:09pm 
Doesn't nuclear fision not even produce co2, like the refining process does but it's relatively small
Venusaisha 7 Apr, 2020 @ 10:46pm 
@Kilstryke: If anthouer one of this mod was zero CO2 i would think It would cost more as if process cost to clean & reduce CO2.:Diplomat:
Kilstryke 30 Jan, 2020 @ 12:12pm 
Should be reduced to zero. Have nuclear plants power the mining and refining process and you get zero CO2 across the entire cycle.
DidYouMissMeYouWankers!? 10 Dec, 2019 @ 1:52pm 
Ty for this. Wish there was a mod(or even better as part of the game) that removes the CO2 from nuclear power altogether. Maybe by introducing a "castor" unit that spawns once a certain amount of nuclear fuel was spent and costs a lot of maintenance until creating a deep geological repository "improvement" or something like that. On the other hand. It is just a game. Maybe that's just too complicated. ^^
Atlas 9 Nov, 2019 @ 8:57pm 
Somehow I interpreted that sentence as intended, but yes it is written backward. JNR, I think you mean 17 units of Uranium produce the same pollution as 1 unit of Coal. Alternatively, are you also accounting for the fact that Uranium converts to power better, so that 1 unit of Uranium has the same power:pollution ratio as 17 units of Coal?
2Pac shakur 31 Aug, 2019 @ 5:58am 
nuclear power is not producing co2 in real. just the disasters that can happen to them is the only thing that needs to be in the game. btw add in future tech tree add fusion power
CluelessWonder8 1 Aug, 2019 @ 11:32am 
I'm sorry, but I agree with manvivicc: you need to fix the mod description you've written above.

This is quoting your above description, as it is when I write this comment: "One unit of uranium now produces about as much CO2 as 17 units of coal or 10 units of oil."

(The description also claims that it is 4 times better than previously, in which case, previously, the CO2 from 1 Uranium would have had to equal 70 units of Coal, or 40 units of Oil.)

Obviously, the mod actually does the reverse of this, but you still need to rewrite that sentence to reduce confusion.
JNR  [author] 20 Apr, 2019 @ 2:04pm 
@manvivicc: this mod does the opposite. With the mod, CO2 from 1 Coal = CO2 from 17.5 Uranium
FinalKingdomHearts 20 Apr, 2019 @ 11:34am 
You are saying, 1 uranium CO2 = 17 coal CO2
You are making uranium produce more CO2 then coal.
If 1 coal makes 10 CO2, then your mod makes 1 uranium produce 170 CO2
JNR  [author] 20 Mar, 2019 @ 1:16am 
@andoblock: I set it to "affects save games" so I think you need to start a new one. Otherwise, it could've caused complications when there has been some climate change already.
andoblock 19 Mar, 2019 @ 7:51pm 
will this and the 200% slower climate change work in a save game?