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is there any way to change this to make it more worth it?
I understand why you made un-bottled fermented beer so cheap, but it's unbalanced. Is there some way to remove it from other factions' trading lists?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1550446824
would this cause a conflict? i'm unable to use the tobacco mod
btw for spiders question, theres a mod called Medical Supplements which has aspirin btw :)
Glad to hear your covering balancing as you go and your right now that i think about your Point, more inefficiency with the extra would prove expensive. I like to keep things on a balanced level also, if i come across something i'm not sure about i'll check with you to see if it's intended.
lastly if hear you on wanting to keep it small and want to thank you for adding this realism to the game
And lastly - yep the price adjustment for beer was due to the extra brewing and because you now need an additional 250 corn/rice to brew 25 beer. I wanted to make it a bit more attractive money-wise. Otherwise just selling the raw products is way more profitable (might be more profitable already - I did not do the math).
i've also noticed that none of the alcs from VGP drinks are able to be put into the primitive masher, will this be updated or is this intended or are other alcs able to be made once work tables are available?
another thought, since bio refinery is a requirement research, set up a tech tree around that for "efficient brewing" and possibly increase the knowledge of how to brew VGP as i'm sure brewing different alcs would require different standards.
Thanks for adding a more real feeling to making profitable products :D
oh 1 last thing, was there a price adjustment of beer to account for the extra processing?
... and I got an update as well: Included a new recipe for the brewery. Now you can make a "Herbal Essence" Drink at the brewery out of alcohol, herbal medicine and stoneware bottles. It gives you a small health boost: +2 % immunity gain speed, +1 % operation succes, +1 % better medical treatment for roughly 3 days. But you'll get tipsy in the process.
https://i.imgur.com/U0rg3Pv.png
- mod incompatibilities: maybe my mod conflicts with one of your other mods that also uses the universal fermenter. Do you have another mod installed that let's something change by aging? Like a drying rack for drying smokeleaf leafs for example? Did you try rearranging the load order of your mods ? I guess my mod as the newest is at the bottom (which should be fine).
- mod downloaded incomplete: maybe for some reason it only downloaded my mod only partially. Perhaps unsubscribe an resubscripe helps?
I doubt that VGP causes conflicts because I did not touch an plant entries. Corn rice and so on are just part of the recipes. My mod does not care where they come from.
I posted the error log on the ludeon forums. Maybe someone who is less amateur than me can help.
But what do you mean the mod wo'Nt work without it ? It should work fine. Please describe your trouble so I can attempt to fix it.