Darkest Dungeon®

Darkest Dungeon®

Compact Quest Screen
110 Comments
OpecidadMax 10 May @ 7:53am 
This mod disables the ones that changes the background of the map screen
ekki11 28 Mar @ 9:54am 
Is this compatible with Quest Map Collection mod?? Thanks.
agustinramos536 23 Mar @ 9:23pm 
i dont know why but after the vermintide update this one stopped working a shame really since it really helps with the clutter after a couple of new area mods
MrMeeps 9 Mar @ 12:24pm 
Im very hyped to see the TANGLE, is the mod still not out? Also if anyone happens to know if there is a way to add more then +- 4090 trinket/item limit please let me know.
Nitsah 12 Feb @ 5:44pm 
I remember the red mountain. Really wish it saw completion.
woodhawk109 29 Jan @ 7:57pm 
Anyone's Abbey from Lectern of Time mod's icon appear bigger than the others? The icons appear at the correct location, just the quest icons for it are regular vanilla sized instead of compacted
Umbra Animo 6 Sep, 2024 @ 8:48pm 
seems like it just needed a mission run to reset
Umbra Animo 6 Sep, 2024 @ 7:57pm 
I have done as the description says and placed this mod above sunset isles but the isles are not show up on the map
Last of the Order 16 Jan, 2024 @ 7:18pm 
Question - Any intentions to add compatibility with Single Player Butcher's Circus?

Feedback - I too must state I'm not quite fond of the new map background. It also appears quite zoomed in on my display compared to the preview images.
duskdawndead 6 Jan, 2024 @ 10:17pm 
What should I do if I flash back as soon as I enter the map?
Saint 30 Oct, 2023 @ 9:36am 
When combined with a mod that increases quest generation, sometimes quests will appear behind the roster selection at the bottom and will be unable to be selected. Its particularly bad because with this mod, the endless mode in farmstead will be the most likely to be behind that roster box since it always spawns underneath the others.
Steel 2 Oct, 2023 @ 11:42am 
I ended up uninstalling this mod just because I dislike the new background so much. :(
Moon/Void Slime  [author] 29 Jul, 2023 @ 1:52am 
update 7/29/2023

- new background
- moved some areas around to have more room (mainly in the bottom right corner)
- Added death roaming boss icon
- Added Tengu roaming boss icon
KM.One 29 Jun, 2023 @ 9:07am 
I missed that in the description. sorry
Moon/Void Slime  [author] 28 Jun, 2023 @ 8:43pm 
> The modded dungeons disappear when I add this mod.

That is intended behavior. the dungeons only show up when you have a quest for them.
KM.One 28 Jun, 2023 @ 7:08pm 
I am having trouble getting this mod to work. The modded dungeons disappear when I add this mod. your mod is 3rd in my mod list so it should not be a load order issue. any suggestion would be great see screen shots.
https://steamhost.cn/steamcommunity_com/profiles/76561198011913782/screenshots/
ThePhantomX64 4 Jun, 2023 @ 4:54am 
I kinda wish that Single Payer Butcher's Circus mod was compatible with this mod. It works but does feel out of place as it isn't one that is supported with this mod :(
KirGeo 11 May, 2023 @ 1:17am 
Edit: I changed the coordinates for the butchers arena mod to the arena in you mod and it works.

Thanks again for this great mod
KirGeo 10 May, 2023 @ 11:31pm 
Edit: Adding the more quests mods resolved the issue. Since there is always quests available noo need to worry about markers disappearing.

Also is it possible to add Butcher's circus Lite to the list. Right now its showing up slightly cutting weald and farmstead.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2945062784
KirGeo 10 May, 2023 @ 4:10pm 
Hello thanks for the great mod, like some people mentioned before the Mountains and rarely mines seem to disappear and reappear maybe its quests related?

Sunward seems to be constant after unlock though.
Pink Elephant 16 Apr, 2023 @ 10:39pm 
I would like to second that The Mountain is not appearing regardless of load order
Hunt 30 Jan, 2023 @ 3:53pm 
Hey, first of all: thanks for sharing this with the rest of us.
Is this compatible with "Quest Map Collection of New Dungeons"?
If not, could you make it so?
Cheers!
Xellik 22 Jan, 2023 @ 8:16am 
Sorry to bother you, but do you think we could get support for 'Single Player Butcher Circus'?
Moon/Void Slime  [author] 16 Jan, 2023 @ 10:56am 
Make sure this mod is above mountain. I'll take a quick look
Reivd 16 Jan, 2023 @ 9:39am 
First : What a mod, thank you so much !
Now, I have a little problem with the Moutain - updated version. The dungeon quest list appears in line instead of a square and the position is at the top left corner of the map overlapping with the quest details. According to the mod's files it should be on the same line that Ruins and on the same colunns that mines.. but it isn't. Do you have any ideas ? (Already tried to move mountains up and down the load order)
Raygne 4 Jan, 2023 @ 11:57pm 
Farmstead runs into Pet Cemetary. The X is 925 but it should be 890. Easy fix

.quest_map_pos 890 600
Stukov81-T.TV 1 Jan, 2023 @ 2:35pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2279458041
searching for mountain would have led to that imediatly
Aurawu448 17 Aug, 2022 @ 5:47pm 
so uh, is Deadlist's request for the crystalline harbinger mod considered for compatability?
Digan 12 Aug, 2022 @ 5:44pm 
Hey, how do i increase ammount of quests btw? i mostly just see 1-2 per location :O
Deadlist 20 Jun, 2022 @ 8:14pm 
I have an upcoming roaming boss mod called "The Crystalline Harbinger" and he's almost complete and almost ready to be in public. I was wondering if I can make my mod compatible with this?
Toxic Masculinity 13 Jun, 2022 @ 7:20pm 
Thank you very much for the update as Vermintide has become an essential for me now, just like this mod. Not the biggest deal, but is there any chance you could make this compatible with the "Longer Hero Names" mod as well? If you use both mods, it causes the hero level icons on the right side of the screen to get cut off because I think they both alter the positions of the the tabs. If not, totally fine, just thought I'd ask.
Moon/Void Slime  [author] 13 Jun, 2022 @ 4:25am 
Should now include proper vermintide support
Moon/Void Slime  [author] 5 Jun, 2022 @ 3:08pm 
@atavism

Make sure this is at the top of the your load order. if not, a mod that edits the courtyard might change the courtyard position

@Jehren

might look into it
Jehren 4 Jun, 2022 @ 2:02pm 
So apparently the game uses different quest layout values if you are using a controller vs a keyboard/mouse. Mod looks great with k/m, but then its like the quest_number_of_quests_in_row reverts back to whatever the default is as soon as you touch a controller. You can actually snap the layout back and forth in real time, swapping from k/m to controller and back again.

All of the other changes (positioning, progress, roaming icons) keep the updated values, its just the quests per row. I'm not a graphics perfectionist, I can deal with the now overlapping quest icons, but it would be nice to have it meet the vision you have laid out if possible. Any idea if it is something I can fix?
atavism 2 Mar, 2022 @ 10:57am 
Crimson Court and The Mountain are overlapping/co-occupying same space on the map
gWorldz 1 Jan, 2022 @ 12:36am 
That sounds awesome @Moon/Void Slime any chance you could add support for Arena Bosses mod in the future or have the artist place something like a small coliseum in the area where Red Mountain is and maybe add another mountain peak, snow capped ofc, above Warrens and move The Mountain up there to the top row?

If you could, then you could use that coliseum area for both Arena and Arena Bosses in the place where The Mountain and Red Mountain are in the preview image.
Moon/Void Slime  [author] 18 Nov, 2021 @ 12:11pm 
I am thinking of paying the artist to redo some stuff.

Like sunken city is never getting made and red mountain is on Perma haitus. So I could
re-arrange the map to give each area a bit more room.
Bonstalin 18 Nov, 2021 @ 9:48am 
Hmm, fair enough. I guess the proper "fix" would be to also adjust the panel size, not just the position in this case. I might upload a proper compatibility patch later (if you and the author of the other mod don't mind).
Moon/Void Slime  [author] 18 Nov, 2021 @ 9:39am 
To give the bottom row of dungeons (the most crowded row) a lil bit more room. Sunward and Mines werea bit cramped before. Now they have a tiny bit more room.
Bonstalin 18 Nov, 2021 @ 9:15am 
Ah, my misunderstanding then. May I ask why you moved it 40 pixels over? I guess if it doesn't mess with anything, it's still considerable as a viable workaround for the people who do use longer names.
Moon/Void Slime  [author] 18 Nov, 2021 @ 9:14am 
it's not a bug which is why i never responded. I moved the roster over 40 pixels and it works fine if you dont use the longer names mod.
Bonstalin 18 Nov, 2021 @ 9:07am 
For anyone who's still bothered by the roster resolve level bug, the fix is actually really simple:

Go to the mod's files, open campaign/town/town.layout.darkest in a text editor.
On line 6, change:

.roster_list_pos 1590 0

to

.roster_list_pos 1550 0

Save and restart the game, good to go.
Stukov81-T.TV 2 Nov, 2021 @ 7:44am 
I think the mine is a mod that never got properly released. Yes i learnt of Mountain from this mod too, and i love to use it :)
Gratuitous Lurking 1 Nov, 2021 @ 10:42pm 
Probably a dumb question, but what's with the mine location shown in the example? Probably just not familiar with the mod, like the Cemetery and Mountain were prior to finding this mod ^^;
Partisanship 22 Oct, 2021 @ 3:36pm 
Do you have a group to ask for help on figuring out what needs to be done to get the map to load right?
I've got this on my map.
https://imgur.com/pZKe1Qd
Hadouken Your Face 20 Oct, 2021 @ 12:17pm 
Moon, would you also consider compatibility with this lovely looking Quest Map enhancement?

Quest Map Collection of New Dungeons:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2512838402
Hadouken Your Face 20 Oct, 2021 @ 12:11pm 
Moon, I found the conflict. This mod has a conflict with Longer Hero Names (1.3). Load order is irrelevant. If BOTH this mod and Longer Hero Names is enabled, the hero's resolve level art is pushed off-screen and not visible.

Hoping you can fix this.
辉耀与黯灭 7 Oct, 2021 @ 8:36am 
Could you please add the compatibility with here be monster: new shadow? Because it adds a new roaming boss.
Hadouken Your Face 22 Sep, 2021 @ 2:15pm 
Hi Moon, this mod is lovely but it causes an issue with the right-side partylist screen. It pushes it offscreen slightly by a few pixels. You can't see hero levels as a result, unless you mouseover on them, in which case they indent to indicate that the slot is being pointed to.

I put this mod above all other mods in the order and this issue still happened, so it's definitely this mod. I disabled this mod and the issue vanished.