Space Engineers

Space Engineers

Paradise Lost - Small Survival Scenario
137 kommentarer
SILVER 12. okt. 2024 kl. 20:57 
Thanks
SILVER 3. maj 2024 kl. 4:28 
This is links for the pics and the crashed ship....
Old version link that has the other pics until I update this one:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3057766391

Update:
Bp is now on the workshop for the crashed ship at location ???????..
So, For those who wanted to restore their downed ship may now do so instead of stripping it down or trying to repair it as best they could.
Link for your downed ship:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3019073803
SILVER 3. maj 2024 kl. 4:25 
Will do thanks LeonserGt
LeonserGT  [ophavsmand] 3. maj 2024 kl. 3:54 
And also, thanks for positive comments, I'm still reading them 😊
LeonserGT  [ophavsmand] 3. maj 2024 kl. 3:53 
Drop a link, I'll add it to the description for those who are interested :)
SILVER 3. maj 2024 kl. 3:47 
I redone this as a new world file. Version 3.2 is out updates are in the works on mine.
Also, there is a bp of the crashed ship on my other account. I will be updating it to this account soon.
Novoca1n3 1. maj 2024 kl. 21:43 
Is this still working? Good.bot never progresses past Investigate Structure despite looking all over the structure
pryde64 20. apr. 2024 kl. 2:03 
great planet i love playing scavanger scrap and junkyard worlds this was fun thank you
finaltom555 22. feb. 2024 kl. 6:34 
Beautiful Planet! Great job. Are the other planets as unique?
LeonserGT  [ophavsmand] 22. feb. 2024 kl. 5:05 
Look how they massacred my boy...
finaltom555 22. feb. 2024 kl. 4:53 
The first projection is missing the rear wheels and the engine is on backwards.
Mike ={JcC}= 13. aug. 2023 kl. 17:04 
Ah... seems you alreday found it yourselves... ;)
Mike ={JcC}= 13. aug. 2023 kl. 17:01 
@Silvereagle: Leonser put a link on Page 7 of this comment section. I don't know if it's the ship you are asking for: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=547863944
SILVEREAGLE2020 12. aug. 2023 kl. 5:49 
I am trying to find the bp of the crashed ship. Any ideas on where I might locate the full version of it? Thanks and much respect.
SILVEREAGLE2020 21. juli 2023 kl. 21:33 
Note I am making this from scratch as the world goes. Models within the world I will try to bring over into the new world file.
SILVEREAGLE2020 21. juli 2023 kl. 21:32 
Well I am working on making this a world file. It may not have the mission goals but will have the same aspect if all goes well. This if it works will be able to be found under Paradise Lost V.3.0
Many thanks and much respect.
Solorvox 8. mar. 2023 kl. 21:00 
Doesn't work as of Mar 2023. Unable to unpack world
farmingame 27. dec. 2020 kl. 13:14 
COOOOL
Any =*= 28. nov. 2020 kl. 7:51 
@Cosmicat I had similar problem with different mod. It is caused by game/windows "bug"... some file path are too long, it is caused by that game create save folders by world names and timestamps and voxel files for planets (VX2) are named by its seeds string and are placed in that sometimes ridiculously long named folders.
In this case path to planet file is 266 chars long (260 is max). You need to make it shorter.
Before you start the game, open C:\Users\EFGINTO\AppData\Roaming\SpaceEngineers\Saves\76561197972993032\ and rename "Paradise Lost V2 2020-11-27 23-54-37" folder for example only "Paradise" then start the game, (save name should stay same as before) and it should be enough and you should be able to save the game.
You can also rename original planet VX2 file in this folder and edit SBS save file (its is XML and can be edited for example by notepad++) to that new name (just find old name in the document and replace it with new one).
Cosmicat 27. nov. 2020 kl. 22:49 
Impossible to save this scenario.
Saving Sandbox world configuration file C:\Users\EFGINTO\AppData\Roaming\SpaceEngineers\Saves\76561197972993032\Paradise Lost V2 2020-11-27 23-54-37\Paradise Lostdfdf/.new/Sandbox_config.sbc
2020-11-28 01:38:55.580 - Thread: 10 -> Failed to write voxel file 'C:\Users\EFGINTO\AppData\Roaming\SpaceEngineers\Saves\76561197972993032\Paradise Lost V2 2020-11-27 23-54-37\Paradise Lostdfdf/.new/P(Paradise-1191399442d107995-2134320512722058745)S(3858759733)A(G(StoneCoverageIronCore)M(ParadiseSandRock)__1)-814110119840234414.vx2'
2020-11-28 01:38:55.581 - Thread: 10 -> Exception occurred: System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
jakehall 1. okt. 2020 kl. 15:44 
where is the hydrogen ship and the base
Tetryon 7. aug. 2020 kl. 13:06 
The scripting is broken - I can't get past "Investigate the structure" even though I've tried restarting twice, and am stood inside it, etc.
Drex 18. juni 2020 kl. 8:39 
Seems like a nice scenario but not having an auto save really sucks spent 3 hours playing it come to find out after reloading I have to restart so not going to be finishing this one.
Albator33 9. juni 2020 kl. 9:26 
Impossible de sauvegarder ????
RadioWave 28. maj 2020 kl. 5:36 
you need to make ay crach ship svival no mod pliz
Dan.Drummer 28. maj 2020 kl. 5:01 
g´day, first of all a very nice survival scenario!
is anyone able to fix it? the first objective from g.o.d. bot is not updated
o/ may clang be with you o/
Any =*= 30. apr. 2020 kl. 18:43 
I just came here to ask what is wrong that I stuck on first objective... :-/ So it is broken by Keen? :(
Is starmind trying to fix that scenario? Should I wait or I found that scenario too late. :(
starmind 25. apr. 2020 kl. 10:25 
Visual scripting tool.
LeonserGT  [ophavsmand] 25. apr. 2020 kl. 10:09 
Are you looking at the scripts directly or using visual scripting tool?
starmind 25. apr. 2020 kl. 9:38 
Seems also that logic for AssistantMessage could be tweaked a little, i bypass it by using Branch > False linked to Sendmessage instead output. Without that i miss most of the good bots texts.
starmind 25. apr. 2020 kl. 3:01 
after fixing once Once.vs in 1695553625\Scenarios\Paradise Lost V2\Scripts\Common seems all trigger fine... still have the errors in the VS script but this is too much for me and seems not mandatory
starmind 25. apr. 2020 kl. 2:49 
first thing seems script "once" loose the main link from Branch to Setter
starmind 25. apr. 2020 kl. 2:03 
on other hand we could as "scenario player" try to fix small things here for you when you focus to outpost 17 as it will need giant amount of time and it should be possible for us to fix paradise lost untill outpost 17 is ready :) we have lots of ways, one is the save sbc file with steps done, one is to fix the scripts and one is to hack in game few steps
LeonserGT  [ophavsmand] 21. mar. 2020 kl. 2:22 
Sorry guys, but I will be absolutely honest - I have no intention nor desire to dive into a sea of shit what is visual scripting tool to try to fix this little scenario what they broke with another update :(
Better go support Outpost 17 series' author to repair/improve them, that's some triple-A-shit level stuff that Keen will never reach in quality
BiscuitCookie 20. mar. 2020 kl. 23:22 
@_Harbinger I already did all those things before posting here. I even tried going to the other waypoints you find on the screen in the doc.
Daemon_Fire 20. mar. 2020 kl. 17:59 
Getting same issue as @biscuitCookie, looks like the new update borked scenarios too :(
BiscuitCookie 19. mar. 2020 kl. 17:22 
Once I reach the structure from "Investigate the structure" it doesn't seem to trigger the next point no matter what I do.
Even without saving.
LeonserGT  [ophavsmand] 9. mar. 2020 kl. 13:51 
Regarding file name issue - ah, that good ol' SE bug where it spams random shit into save file name, like some numbers and zeroes, right? They fixed that at some point, but it seems it re-emerged again.
Regarding blocks in russian - well, nice immersion - how else do you expect encountering a russian space ship would be? :D
Damn, for EEM I should mass-rename blocks on some ships to be random languages :P
arithon 9. mar. 2020 kl. 3:08 
Well, to make a backup save, i have to rename it... Given the already long path for the saves, it helped me a lot to shorten the Paradise Lost folder name... However, lost ~1-2h of gameplay since i couldn't do the renaming while the game was running... Oh and btw, there's a couple blocks/buttons on the crashed ship that are labeled in russian.
arithon 8. mar. 2020 kl. 15:29 
@LeonserGT: some hours into the campaign, getting the message that "The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters." ... any solutions while the game is already running?
LeonserGT  [ophavsmand] 11. dec. 2019 kl. 0:51 
Thx for sharing the link, SE keeps resetting my detailed WS description so I'm too lazy to add the links again :(
Dreadlord06 10. dec. 2019 kl. 9:01 
do you have a workshop link to the original of the crashed ship, i really like the design, and would like to see the non-crashed version of it
LeonserGT  [ophavsmand] 4. nov. 2019 kl. 0:27 
@Harbinger, so does it mean Keen broke suspension again? That happened multiple times at this point, most notable - change in suspension settings (especially strength) causing all grids using suspension to lower and take collision damage... When this was made, suspension sliding was perfectly adjusted and the only way to get damaged was to ram the cliffs with direct hit =/
@Inconceivable, caused by retarded visual scripting implementation, once I realized the scope of the problem and what kind of abomination of a script I should make to support making saves at any time, I decided it's not worth it. In case of any issues, just try to speedrun the campaign by using 'cheats' like creative tools enabled in space master menu. Try to avoid save-load as much as possible.
Ajro 3. nov. 2019 kl. 11:41 
Hi! Maybe I'm making a mistake ...? I built a vehicle according to BP, but it does not move on ice - only the suspension and other parts are damaged. There's a big hole under the vehicle in the ice - that's all from traveling. I have little experience in SE - so I don't know how it should work. Any tips?
Inconceivable 3. nov. 2019 kl. 9:59 
There is a bug in the "investigate the structure" logic. If you reach the structure, then save and exit, you are stuck on investigating the structure objective when you reload.
Montrealcity-RP / Admiral 21. okt. 2019 kl. 2:09 
where do I download this nothing is clear getting frustrated not clear
i'm dead 16. okt. 2019 kl. 2:23 
thx
i'm dead 15. okt. 2019 kl. 17:58 
thx for your quick response ,i'll start over and see how it goes.even when good bot is saying to build landship theres no brueprint,
i'm dead 14. okt. 2019 kl. 1:52 
no blueprint at first area,starts me over after save.
Am i missing something?