Stellaris

Stellaris

!_Expanded Planet View 8 Districts 90/20 for 2.8.x
85 Comments
Estel  [author] 7 Mar, 2022 @ 6:33am 
同志们 猛攻 21 Sep, 2021 @ 9:14am 
When do you think you would be able to update this mod? It's a great mod after all.:steamthumbsup:
TSUBUAN1023 24 Jul, 2021 @ 8:52pm 
I can't see planetary features with this mod.
Is it just me?
Rogueone 8 Jun, 2021 @ 8:22pm 
@Estel can you at least classify it as compatible with 3.03?
Rogueone 7 Jun, 2021 @ 8:08pm 
Please?
Rogueone 7 Jun, 2021 @ 8:07pm 
Can you update this to 3.0?
Fujimaru 4 Jun, 2021 @ 10:41pm 
Is the source code on github for this mod?
Estel  [author] 15 May, 2021 @ 6:23am 
pretty hard at this state. I am thinking to add some new techs to unlock extra slots.
Caesar the Roman 14 May, 2021 @ 9:58am 
When do you think you would be able to update this mod? It's a great mod after all.
Kipklysmic 19 Apr, 2021 @ 5:54am 
@Estel on 3.0 i'm having trouble with displaying of the planetary features tab (with & without UI overhaul) 3840 x 2160 resolution.
tyokota638 18 Apr, 2021 @ 1:11am 
Please upgrade to 3.0
Barosz Gádžožrút 902 01 17 Apr, 2021 @ 12:35pm 
3.0?
Estel  [author] 21 Jan, 2021 @ 1:19am 
@Rogueone This mod should be loaded after BPV or UI overhaul.
Rogueone 20 Jan, 2021 @ 2:15pm 
Is this compatible with bigger planet view and UI overhaul
Rui_MS 20 Nov, 2020 @ 11:55am 
Damn now it is really possible to crush 25x crisis with single planet
Estel  [author] 14 Jun, 2020 @ 7:13pm 
xXPredzioXx 14 Jun, 2020 @ 11:25am 
what mod du you use to gert so many districkt plot to build i get at most 22 size and on your picture its ofer 50-60 ??
NoRegret! 8 Jun, 2020 @ 7:13am 
@Estel Wow that was fast oO It works. Amazing! Thank you man.
Estel  [author] 8 Jun, 2020 @ 2:43am 
Estel  [author] 7 Jun, 2020 @ 8:00pm 
@NoRegret I have an idea for 12 districts but I don't know it would work actually. give me some time.
NoRegret! 7 Jun, 2020 @ 12:08pm 
Is it possible to make a Mod with 12 Districts viewable? I have the Problem that i play with District Overhaul 2 and Guillis PM, and sometimes i have planets with modifiers for more then 8 Districts and those of Guillis, like the Archeologic or Cloning Districts arent visible. Otherwise i would need to reject one of those Mods :/ btw. Great work. I didnt play without your Planet View ever since i found it :) Keep up the good work.
XcaliberHunter 26 May, 2020 @ 8:31am 
Ok I'll try that thank you.
Estel  [author] 26 May, 2020 @ 8:24am 
@Warlord170 what else mod do you use? I recommend to put this mod last of the mod list.
XcaliberHunter 26 May, 2020 @ 8:21am 
I can't get this mod to work, I have my resolution at 1920x1080 but I still get the same old look, please help.
Perfect Stranger 18 May, 2020 @ 1:11am 
Thank you very much for your comments. You and the creator of uimod have their own mods. So I think we can do both before the update. Unfortunately, you have worked hard!
Estel  [author] 17 May, 2020 @ 10:46pm 
@Perfect Stranger I recommend to use dirty fix or EPV, not both. If you use expanded planet view, you don't need to use bigger planet view - dirty fix.
Perfect Stranger 17 May, 2020 @ 8:10pm 
Hello, it's hard work. The creator of UI overhaul has affected the compatibility of expanded planet view in recent updates. It should be the cause of the mod of bigger planet view - building box dirty fix, which conflicts with the maximum number of buildings. Even putting the order under the UI has not improved
Estel  [author] 14 May, 2020 @ 8:12am 
@丶Unravel yes this mod should be under UI overhaul.
丶Unravel 14 May, 2020 @ 8:06am 
Hi, Thank you for ur wonderful mod.

I wish to know that is this mod compatibility with UI overhaul and bigger planet view in new version?

In version 2.6.2, they are compatible, but since updated, the building slots only shows 36 and 4 districts. maybe should change the order of this mod below UI overhaul? I guess the UI overhaul override this mod.
Estel  [author] 18 Nov, 2019 @ 1:23pm 
Updated for 2.5.1. It should work now.
Karamethien 28 Oct, 2019 @ 1:45pm 
I had to manually launch the Stellaris Exe from the install folder. The Launcher was launched without Admin, and my Stellaris Exe runs as administrator. Can give it a try.
Estel  [author] 27 Oct, 2019 @ 3:05am 
Sorry to who are waiting for update of this mod. I've been experiencing problem with launching the game. It doesn't response after launch from new launch pad. update would take some more time.
Estel  [author] 25 Oct, 2019 @ 5:42am 
I will update this mod this weekend
H̷e̵r̶r̵ ̶W̵i̶n̶g̶e̸l 20 Oct, 2019 @ 1:12am 
pls update
tyokota638 18 Oct, 2019 @ 12:08am 
Please upgrade to 2.4
Maximus 31 Aug, 2019 @ 11:30pm 
all good, but check out his mod and you can see what he did with his mod,
Estel  [author] 27 Aug, 2019 @ 6:39am 
I mean I cannot make more than 8 districts now. I will research but cannot promise.
Estel  [author] 27 Aug, 2019 @ 6:39am 
hm.. I could not stay with 4x2 grid disticts layout with scroll bar. : ( sorry.
Estel  [author] 25 Aug, 2019 @ 7:07am 
scroll?! brilliant. I'll ask him how.
Maximus 25 Aug, 2019 @ 6:53am 
hell not gonna lie if you got together him figure out how makes the districts with the scroll bar and apply it to building slot like omg i think you guys could create the most magnificant planet view mod to date!
Maximus 25 Aug, 2019 @ 6:37am 
Reason I ask this cause on his and i dont know if its with his building slots or with the ui overhaul, but he has a scroll list for districts to where you can have as legit up to 20+ districts showing up at once.
Maximus 25 Aug, 2019 @ 6:32am 
awesome! also the the districts, side does it now have a scroll wheel to go through the districts like a list?
Estel  [author] 24 Aug, 2019 @ 9:26am 
Works now with UI Overhaul Dynamic.
Estel  [author] 24 Aug, 2019 @ 9:21am 
I adjusted name of mod to load before UI Overhaul Dynamic.
Maximus 16 Aug, 2019 @ 8:19pm 
can you make a compat patch or something cause your mod is a godsend sir, and its unbearable to play without this.
Maximus 16 Aug, 2019 @ 8:09pm 
confirmed Planet View for UI Overhaul Dynamic overrites this mod, but that mod is needed for NSC now rip
Karamethien 29 Jun, 2019 @ 12:30am 
the 32 building conflict is from Plentiful Traditions - District
OddAlucard 27 Jun, 2019 @ 8:51pm 
So this may sound stupid but are there any "common" mods that might interact with this to overwrite building slots? I'll admit I use a fair amount of mods including real space plus the currently updated addons as well as planetary diversity and its addons. I currently seem to have 32 building slots but can find any of my current mods that seem to openly say that's where they put the building count at. I have tried troubleshooting it by turning off some of the more obvious potential conflicts such as ui overhaul and district overhaul as well with no luck. Any help to even point me in the right direction would be greatly appreciated.
Estel  [author] 27 Jun, 2019 @ 6:32am 
hmmmmmm this mod is alphabetically prior to ui overhaul dynamic, so I thought this mod has priority than ui overhaul. I will look into this problem.
Karamethien 27 Jun, 2019 @ 1:17am 
I think the new UI Overhaul Dynamic is overriding this Mod. It can only see their Planet View.