Medieval Engineers

Medieval Engineers

(0.7) 4-6-4 'Callisto' Shunter Locomotive (120 km/h, 200 t)
8 Comments
Xaerthus  [author] 28 Nov, 2019 @ 5:59am 
There is a bug on the workshop which prevents some blueprints from showing up if not uploaded in a specific way. John may have forgotten to fix this one. There is a way to still get it but it's complicated (i can go into detail if you want).

The idea with the timber link didn't really work that well, that's why we abandoned it in later designs. The best, newest and most simspeed friendly locos are at the end of the list, we have learned a lot about improving performance in the meantime.

Also, please be welcome to join our discord if you're interested in this sort of stuff. We have the most active community in ME right now and we share our experiences and help each other with designing and using trains, ships, planes, etc.
https://discord.gg/VUMmkQe
Jostar980 27 Nov, 2019 @ 10:00pm 
oh ok I haven't noticed that problem yet. Also I really like this loco as is Ive been going through a few of the designs in this collection to find ones that we can easily use in survival without killing sim. This is one of the best ones Ive found so far as it's pretty much perfect as is. I did also want to have a look at this one https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1672785291 as it looks to use timber to link the wheels instead of rope but for some reason I subscribe to it but it does not show in the blueprints list.
Xaerthus  [author] 27 Nov, 2019 @ 3:00pm 
Yeah, charcoal is needed too. I probably just did run out and forgot to add more before publishing. This is an old loco anyway and needs proper upgrading one day.

Also for whatever reason in some circumstances the smoke does not show up despite the engine being turned on. It happens at night for example.
Jostar980 27 Nov, 2019 @ 2:18pm 
Oh I got it working. I spawned in the 0-10-0 and checked it's fuel and noticed it also had charcoal in it so I put that into this one too and got it working. I havent used any mods in ME before so I didn't know how it really worked. Thanks man
Jostar980 27 Nov, 2019 @ 2:10pm 
Yes there is linseed oil in the fuel box and I am also in creative. It is very strange the engine just wont turn on and while I have that train spawned if I place another engine nearby for testing it wont work either. However if I delete it and spawn a different train all the engines work again. I am confused :(
Xaerthus  [author] 27 Nov, 2019 @ 6:05am 
Have you checked if fuel is present in the firebox? I may have forgotten to add it in this case.
Jostar980 27 Nov, 2019 @ 5:56am 
I really like the look of this one and was hoping to try it out but the engine wont turn on no matter what I try. I try some of the other trains and they work just this one wont turn on
Cosmic Lemonade 11 Oct, 2019 @ 4:01am 
Cant' wait 'till my game works again!!