Arma 3
Project Infinite compat ACE3
12 kommentarer
Chainmail4skinMonster 21. maj kl. 11:53 
Borked zeroing and accessing zeus for my group.
Removing this mod fixed the problem. I have no idea why it did this, nothing in logs. Zeroing or zeus just wouldn't respond, and I know my binds lol.
Looked through and purged mods, I'm guessing it's an interaction between this and some other mod but im at wit's end already so no luck in finding the other end of the puzzle.
kakaji69 15. sep. 2024 kl. 14:24 
is there RHS Compat for Project Infinite
Laid3acK  [ophavsmand] 29. okt. 2022 kl. 1:19 
I don't understand your question.
About advanced ballistics and temperature, you have the possibility to disable the Ammo Temperature Simulation with the ACE3 options.
ACE3 Wiki : https://ace3.acemod.org/wiki/feature/advanced-ballistics.html .

Or play with the default vanilla ballistic witch doesn't take acompte T°, pressure, humidity, spin drift and all Earth effects.
CesurMetalci(MaxiMus) 25. okt. 2022 kl. 7:24 
i have a question how to get to remove the -from 15 C to 15 C
Laid3acK  [ophavsmand] 3. dec. 2020 kl. 13:20 
Regarding to the ballistic i mean, what is exactly the problem ?
Because, except the RK95 muzzle velocity (ace 3.13 715 m/s instead of ace 3.12 716 m/s), i didn't notice any other change.
LucSon 3. dec. 2020 kl. 11:39 
Medical system changes, iirc
Laid3acK  [ophavsmand] 2. dec. 2020 kl. 23:43 
What is exactly the problem, @JoMiMi, between ACE 3.12 and ACE 3.13 ?
LucSon 2. dec. 2020 kl. 18:03 
Could you release a separate one for ACE 3.12?
meezits 9. apr. 2019 kl. 19:08 
RHS or SMA would be a nice treat. But fucking amazing job
meezits 9. apr. 2019 kl. 19:08 
Amazing
Garrussian 8. apr. 2019 kl. 4:30 
:3