RimWorld

RimWorld

Down For Me
191 Comments
nana_the_ninja 14 Jul @ 3:45am 
Ty Kiwi
BEIJIXIONGGGGGGGGGGGGGGGG 13 Jul @ 12:07am 
thank you for your wwork🥰
aRandomKiwi  [author] 12 Jul @ 5:56am 
:ai_wormhole: Update 1.0.9 :ai_wormhole:

-Add Rimworld 1.6 support
BEIJIXIONGGGGGGGGGGGGGGGG 12 Jul @ 1:11am 
god,we need 1.6😭
Castel 10 Jul @ 5:59am 
Seems to work fine in 1.6. \o/
Levardio 8 Jun @ 8:19pm 
@Zorg if you are pretending to be down you wouldn't try to converse with others
Lukasxino 21 Mar @ 2:43pm 
@Zorg @Garlic if it only affected movement, pawns could still crawl around, so it would need to also set manipulation to 0 to work...

I think
Zorg 6 Mar @ 2:41pm 
I'm with Garlic, it would make more sense to set movement to 0 instead of consciousness, so that downed pawns can still interact socially.
xxxJohnGamerxxx 5 Jan @ 9:03am 
@Rassmond Then just dont do that, dumbass
Garlic 20 Oct, 2024 @ 8:47pm 
@kyrambox There's nothing you can do except not using the feature against them. Just don't use it if it feels like it's cheating.
Garlic 20 Oct, 2024 @ 8:45pm 
The mod is good as it is now, but wouldn't be more make sense if it limits movement, not consciousness? The game treats incapacitated pawns differently depending on their consciousness after all.
Tigerfun86 24 Aug, 2024 @ 6:24am 
@rassmond then don't do that
kyrambox 19 Aug, 2024 @ 10:10am 
This mod seems to be too powerful against wild agressive animals. One can shoot them and pretend dead, shoot and pretend dead and so on. It would be better to lower a chance of cheating animal from 100 to 50% for example. Pretending dead should be the last hope.
Rassmond 8 Aug, 2024 @ 6:50am 
Just downed whole bunch of slaves that was trying to escape and problem solved. This mod is broken
Enlonwhite 6 Jul, 2024 @ 10:24pm 
@ those who question this mod
Abuse-able === Yes, but that is up to you
idea of CD == Maybe a ingame hour but nothing more then that, otherwise would not really be a point to use.
NO dont use ==# per day when I have accidently hit this or used it to fix a pawns priority.

tho based reading with some unintended issues with guest and pawns that dont stay player controlled, there should be a check to undo this condition if not player controlled.
H_Love 16 Apr, 2024 @ 4:24am 
nb!!!!!!!!!!!
Emrovski 16 Apr, 2024 @ 2:01am 
thx
aRandomKiwi  [author] 15 Apr, 2024 @ 10:37pm 
@all: Updated for Rimworld 1.5
Emrovski 14 Apr, 2024 @ 1:56am 
update?
Papito 13 Apr, 2024 @ 10:27am 
I was wondering when i would be able to break another geneva convention! Finally this mods will allow me to do perfidy
KYPHAGXpX999 22 Mar, 2024 @ 2:28pm 
Can we get 1.5 update please?
Pet Mudstone 25 Feb, 2024 @ 10:52pm 
I agree with nako. This mod is VERY powerful when it comes to distracting enemies.
nako 13 Jan, 2024 @ 11:49pm 
One of my favorite mods that I need to disable because I abuse it so much. What do you think about adding a cooldown between downs, and/or between down and up? Something like being able to only down once per day, and/or require a minimum of downing for 6 hours?
LZIM 21 Aug, 2023 @ 12:25pm 
Adding comment that setting mercenaries and visitor quest pawns continues to have them pretending to be downed after the quest ends and they need to leave but can't. As harming or trying to strip them angers their faction they need to be treated like terminal patients. Besides keeping this in mind so they are never in the state downed when a quest ends they should lose the status when the quest ends since the player is no longer controlling them.
-Evgeny_Prigozhin- 7 Aug, 2023 @ 11:52am 
when the slaves rebellion, you can just click on the fake down button.:steammocking:
[MaD] 7 Aug, 2023 @ 4:50am 
does not work on (awakened) Androids from
Vanilla Races Expanded - Android
Gizmo is drawn but does nothing, no errors though
(works on slaves and pets in the same save though, need to get a non-android colonist to test further)
Miyuri 9 Jul, 2023 @ 3:04am 
The mod is so powerful that somewhat IMBA.
Mad animals or animal revenge? Down!
cptnoname 9 Jul, 2023 @ 2:17am 
Was just thinking about this mod because of a Reddit post and got curious. Does this summon the Stranger in Black if your last/only pawn plays dead? I'm on the road and can't test it myself lol
Salep 13 Jun, 2023 @ 11:48am 
@Kahned thank u for warning :steamthumbsup:"Drafted Animals" is my favorite mod
Kahned 14 Apr, 2023 @ 9:45am 
There is same compatibility issue with this mod and Drafted Animals, after using this ability all other abilities are gone.
Wish to knew what mod cause this incompatibility, but sadly with almost 200 mods I'm not able to check them.
With this information maybe someone else will have an idea what mod can cause this.
Sasha Pines (no brain) 27 Dec, 2022 @ 7:22am 
i can get the people to go down but cant never get up again ???????
Rezaa 20 Dec, 2022 @ 3:18pm 
Your Pawn isn't working? have you tried turning it off and back on again?
Moonlightfox 4 Dec, 2022 @ 12:05am 
Indispensible. Pawn broken? Just turn it off and on again...
Filthy Peasant 4 Nov, 2022 @ 10:53pm 
@Cranu I was having the same problem. In fact, any time someone went down, they would not get back up, even after getting healed. Removing the mod "Raiders Never Die (Continued)" resolved this issue for me.
Cranu 27 Oct, 2022 @ 8:24pm 
Anyone else having a problem where the faked downed button works however you don't have a button to bring them back up again?
Cavenaugh 24 Oct, 2022 @ 7:14am 
@Hightech unsub and then exit steam. Open steam, sub to the mod, and then it should be fixed
Hightech 23 Oct, 2022 @ 3:35pm 
how comes some mods they are updated saying they are 1.4 like this one still shows in my mod list 1.3 shows nothing bout 1.4 unsubed then resubed again and still same thing?
Drazhatt 23 Oct, 2022 @ 8:53am 
It isnt
aRandomKiwi  [author] 23 Oct, 2022 @ 6:46am 
@all : Updated for Rimworld 1.4
thryllth 22 Oct, 2022 @ 9:31pm 
This has saved a number of my pawns who decide that because the nurse is busy feeding someone else they should wander off despite the fact that they currently have the plague and their tend is fixing to expire.
VelxraTV 21 Oct, 2022 @ 2:22pm 
Please update to 1.4
MrSpacePenguin 21 Oct, 2022 @ 11:29am 
I hope this will get 1.4 update cuz this saved me a lot of time in the game
chryssjanzonio 18 Oct, 2022 @ 6:19pm 
can we stabilize the pawn if there down.
brucethemoose 8 Oct, 2022 @ 5:21pm 
1.4?
Deverz 24 Sep, 2022 @ 7:46pm 
My colonists keep getting straight back up. Not sure if it's a mod conflict or this mod playing up though
Dabony 7 Aug, 2022 @ 9:19pm 
There's a funny exploit with this that should probably be fixed. During a slave revolt, you can just click on a revolting slave and tell them to down themselves. Then when they stand up they won't be hostile anymore.
Wreive 29 Jul, 2022 @ 10:48am 
Oh never mind, it wore off.
Wreive 29 Jul, 2022 @ 9:38am 
I imprisoned a slave by downing it with this mod first but he is now stuck in a downed state, does this wear off?
Prism 19 Jul, 2022 @ 4:40pm 
I love this. I can't help but to imagine a Colonist with a light bruise doing the classic faint, back hand up against the head going, "Oh, the heat! Come rescue me!" XD
selest19 20 Jun, 2022 @ 4:56pm 
finally a way to stop my colonist from dying to a single incect due to no arms or something