Space Engineers

Space Engineers

aveBrian's RotorMountedWheelsScript
17 Comments
Kitsu Shadow 6 Sep, 2019 @ 6:34pm 
Can you add support so the script only controls rotors marked as Tank? or something to that effect? I have other rotors on the grid and its conflicting with those.
IAFFO 17 Jul, 2019 @ 10:23am 

seems ideal for my forklift,
Is it possible to exclude some rotors from the work done by the script?
aveBrian  [author] 4 Jun, 2019 @ 1:48pm 
@LauwmaLescoute Try recompiling the script while your sitting in the seat you want to use. That should solve problems like the one you're talking about.

Also, could you tell me which script was conflicting with this one? I want to see exactly where the issue might be. Thanks!
LauwmaLescoute 2 Jun, 2019 @ 12:03pm 
https://image.noelshack.com/fichiers/2019/22/7/1559502006-unknown2.png Only 7 of the 10 rotors are working, and I can't figure why :c
LauwmaLescoute 2 Jun, 2019 @ 4:24am 
Oh I found the Issue, the script is conflicting with the MART script. It could be cool to have only one group of rotor to be affected by the script.
LauwmaLescoute 2 Jun, 2019 @ 4:07am 
The script doesn't work for me, does the rotor have to have a special name ? Or special parameters ?
woostyboy 22 May, 2019 @ 3:23pm 
I'd use it for nice tank controls!
aveBrian  [author] 22 May, 2019 @ 9:37am 
@Splitsie The script uses the seat as an indicator for direction only. It determines the grid layout based on where the rotors are in relation to each other, so that shouldn't be a problem. Try recompiling the script while you're IN the seat. That should take care of the problem.

I uploaded a video of the rig I used to test it.

Let me know if it's still giving you problems. Thanks :)
aveBrian  [author] 22 May, 2019 @ 9:20am 
@woostyboy That is a good point lol. I’m curious though, wheel suspensions are already controllable with WASD controls. Why would you need a script for that?
woostyboy 22 May, 2019 @ 9:14am 
Thanks, would be great. I fear I'd break the wheels on a tank made with rotors if it went off road! :)
aveBrian  [author] 22 May, 2019 @ 8:53am 
@woostyboy At the moment, no. It just finds rotors and works on those. Sorry about that. I’ll probably add that though, now that you mention it :)
woostyboy 22 May, 2019 @ 8:49am 
Hi aveBrian, quick question

Will this control suspension wheels in the same way if they were placed instead of rotors?

Thank you.
aveBrian  [author] 22 May, 2019 @ 8:43am 
@splitsie Sorry about that. I’ll take a look right now.
Splitsie 21 May, 2019 @ 6:05pm 
I just gave this a go - very nice work, but I can't seem to figure out how to get the script to correctly apply to each rotor, right now if I press to turn left, I go backwards and if I press right I go forwards. If I understand correctly, is the script using the position of the seat/cockpit to determine which rotors go which way? if that's right then it's probably because my seat is slightly toward the left side of the vehicle and on top of the left row of rotors
woostyboy 24 Apr, 2019 @ 2:44am 
Looking forward to trying this... Very useful, thanks.
aveBrian  [author] 20 Apr, 2019 @ 6:56am 
@Spite lol, cool.
Spite 20 Apr, 2019 @ 1:02am 
Excellent! Just what I have been looking for :steamhappy: