Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

HD Shield MOD v096 For Caesar/Augustus Legions
40 Comments
MEXI 9 Aug, 2022 @ 2:23pm 
possible to have the same mod for desert legionnaries and desert cohort of masaesyli ?
And if is possible to have a mod for Rome and masaesyli to have the same shield to légionnaries and cohorts units because it's very ugly to see shield diversity for this units.
phazer  [author] 3 Sep, 2019 @ 4:10pm 
@everyones :
Here is 3dx max playing an animation that my program has extracted from Rome2:

https://www.youtube.com/watch?v=JcJI_DM-BR4

I have finally gotten animations OUT of Total War games, so people can edit them and put them back in the game My program RigidModel Editor 1.0, that can do those things will be released as soon as correct the last few bugs. It can do lots of thingd, including drawing the models with textures, lighting normal mapping, so they look like in-game.
phazer  [author] 4 Jun, 2019 @ 3:42am 
everyone: I have finished the Dei Campaign Camera SubMod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1760624445

You have to switch the vanilla Campaign Cam mod off, when you use this, because the vanille one can change the behaviour of DeI in a bad way. That is why is made a special mode for DeI.

Please try it :)
phazer  [author] 14 May, 2019 @ 12:23am 
@everyone:


Updated camera mods, adjusted battle camera and fixed campaign camera


The campaign camera mod has been updated so it works without any issues for the following campaigns:

- Grand Campaign
- Imperator Augustus
- Cæsar in Gaul
- Empire Divided
- Rise of The Republic



https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1497092498



The battle mod camera mod has adjusted so the the movement and rotation speed fits better with the longer range, and min/max height is also slightly adjusted.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1495854330

phazer  [author] 13 May, 2019 @ 1:42am 
@everyone/
Thanks for the positive comments:) It means a lot:)

This mod will work with all mods that use the Augustan/Cæsarian legionary type shield (and perhaps older types, but not early republic, I have not made those yet), It will not CONFLICT with other unit mods, it will just don't use the new shield designs in those situations.

I had planned to redo all the shields in the game bit by bit, if these one became a success :)

Maybe you who like mod could vote it "thumbs up" and spread the word, then I will start making new shields for the group that most people want:) Write in the message what unit type/faction you want new shields for and I will count "votes" :)
phazer  [author] 13 May, 2019 @ 1:39am 
Thank for the compliments:) Means a lot. this mod will work with all mods that use the Augustan/Cæsarian legionary type shield (and perhaps older types, but not early republic, I have not made those yet), I had planned to redo all the shield bit by bit, if those one became a success :)

Maybe you who like could vote it "thumbs up" and spread the word, then I will start making new shields for the group that most people want:) Write in the message what unit type/faction you want new shields for and I will count "votes" :)
Happy Gilmor 12 May, 2019 @ 6:39am 
The shields look great man, fantastic work.
Jason Wolf 10 May, 2019 @ 12:07pm 
Will this work with Numbered Roman Legions and other mods with Roman units? Can you also do this with the other cultures too? Thanks and keep up the work.
phazer  [author] 7 May, 2019 @ 9:49am 
@Everyone:
This page is again the main page where all the updates will come.
phazer  [author] 1 May, 2019 @ 11:46pm 
big mac da rapper 1 May, 2019 @ 3:43pm 
E
[Ancient Empire]Blue Knight 1 May, 2019 @ 9:20am 
i guess it didn't have any bugs.it looks well.
phazer  [author] 1 May, 2019 @ 9:15am 
Yes, that is really annoying for me, but that link is also to steam workshop and contains the complete mod WITH those two shield types fixed: "veteran" and "evocati", so it is what you requested:)
[Ancient Empire]Blue Knight 1 May, 2019 @ 9:10am 
sad
phazer  [author] 1 May, 2019 @ 9:09am 
For some annoying reason I can't get to update THIS one :(
phazer  [author] 1 May, 2019 @ 9:08am 
[Ancient Empire]Blue Knight 1 May, 2019 @ 8:59am 
very well.
phazer  [author] 1 May, 2019 @ 8:57am 
Yes, it IS them, I HAVE corrected them in the new version, I can put it up under a different link if you want.
phazer  [author] 1 May, 2019 @ 8:55am 
[Ancient Empire]Blue Knight : Can you send screenshots of those and point them out? They only have numbers for me, are they then ones with sort of orange/yellow shadow behind/below? because those are correct in the new version, that I for some reason cannot upload.
[Ancient Empire]Blue Knight 1 May, 2019 @ 8:50am 
the Vet and Evocati need fix,others is okay.
phazer  [author] 1 May, 2019 @ 5:20am 
@everyone: Also, can I ask you to rate the mod "thumbs up" if you like it :)?
phazer  [author] 1 May, 2019 @ 5:18am 
Thanks a lot :)
Will you who like the mod help me spread it around a little? I intend to replace a lot (maybe eventually, all) of the shield patterns. But as that is A LOT of work (just these around 10-12 have taken some time), I want to see how this mod does first:)
TheEmperorNicolas 1 May, 2019 @ 5:13am 
really good job
TheEmperorNicolas 1 May, 2019 @ 5:12am 
checked it everything spot on
TheEmperorNicolas 1 May, 2019 @ 5:12am 
thisb is just amazing
phazer  [author] 1 May, 2019 @ 4:26am 
Thanks, will you who like the mod help me spread it around a little? I intend to replace a lot (maybe eventually, all) of the shield patterns. But as that is A LOT of work (just these around 10-12 have taken some time), I want to see how this mod does first:)
big mac da rapper 1 May, 2019 @ 3:50am 
Dude, Nice mod :)
big mac da rapper 1 May, 2019 @ 3:49am 
H
phazer  [author] 30 Apr, 2019 @ 9:31pm 
Praetorian Prefect: Most of the patterns are draw from the originals, and THIS group and patterns are ALL orange (expect one ), but I can try and make some yellow ones and see how they look:)
phazer  [author] 30 Apr, 2019 @ 9:27pm 
Crimson Sky Dux: I think their shields have their own patterns, but you can use it with extravanga where they use vanilla shields and patterns.
Praetorian Prefect 30 Apr, 2019 @ 8:40pm 
Try a yellow pattern?
Jason Wolf 30 Apr, 2019 @ 6:32pm 
Sweet.
Crimson Sky Dux 30 Apr, 2019 @ 5:27pm 
Is this compatible con the extravagana mod?
austria-HRE 30 Apr, 2019 @ 3:44pm 
yeah it's fine
phazer  [author] 30 Apr, 2019 @ 3:24pm 
Scipio Africanus <3 : Thanks :), Does it run well on your Graphics card? No issues?

I will add more shields, and I plan to update ALL lo res the roman shields, if there is interest for it :)
austria-HRE 30 Apr, 2019 @ 3:12pm 
epic
phazer  [author] 29 Apr, 2019 @ 12:57pm 
@everyone If the game becomes unstable then switch "unlimited memory" in graphics settings Then the game can more video ram than the 3-4 GB It can detect.