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https://github.com/GorditaLaTaca/rimworld_transmution_reupload
vvv
just the ones made out of transmuted devilstrand. those also look darker as ones harvested from a field or spawned in with debug menu.
but its no big deal if you have no time the rest of the mod works just fine for me.
Unfortunately, that likely isn't something caused by Transmution. Do all devilstrand clothes look beige, or just ones made from transmuted materials?
If it's the former, it must be another mod. If it's the latter, I'll check my code. Sorry, I'm just really busy with school, and I can't spend time looking through my code without good cause.
if you need a modlist or savefile just ask and i'll send a dropbox link.
https://github.com/SomewhereOutInSpace/Rimworld-Transmution
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1935495611
As for the explosion, its because its stacked - since you can stack 10 powercells in the same thing, and I had about 10 piles of them next to eachother, it created a chain reaction explosion. Each explosion is capped, but the stacks next to stacks creates an crazy chain reaction. I was honestly happy it happened because I'd never seen it before and it was just that crazy lol.
Sure I can add in more bulk recipes, although not for any of the rare resources. Any suggestions for me?
For your issue with the hops - when you say not detected, you mean it shows up as 0 of that ingredient next to its name in the bill tab, correct? If so, make sure your hops are in a properly accessible stockpile. If that's not it, I'll take a closer look.