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I was hoping with the updates to FCS I would be able to edit the stolen tags but it seems not.
Each item has its own stolen tag depending on who you stole from, and I can't find a way around this.
If so then all you need to do to fix that problem is load my mod above any mod that touches storage units in your load order. This mod only affects stacking in backpacks and inventory. It has nothing to do with storage units.
The only thing that gets weird is with stolen items, they have different tags and I haven't found any way within the editor or online about editing stolen items stack size so I can't do much there.
You'll need to place my mod above anything that also edits stack size or inventory/storage
This only affects the inventory and backpacks.
Gaul, I hope so
And for those saying 5 items feels like too much I'm willing to make a lite version such as 2/3. Just let me know what would be better.
With more and more Kenshi 2 talk and postings coming out I've been getting back into the game and just started to get back into modding.
Thank you all for subscribing and raiting this! It was the first mod for any game I've ever made and did not expect this much support.
@Vladof - as said in another comment below, two pieces of the same food will stack on top of each other. The one half eaten away, and then the other pieces with original nutrition value. That doesnt work if the food was stolen as it has another tag to the item.
The stolen part is a different tag for inventory items that causes this.
2 fish stolen from holy sentinel do stack, a third one stolen from holy sentinel does not. What could cause this?