Stellaris

Stellaris

Zeta / Map Modes
29 Comments
Panda  [author] 26 Feb, 2024 @ 1:39am 
@Goodpie2 it gives too much info which contradicts current game approach
Goodpie2 25 Feb, 2024 @ 11:24pm 
any chance of an update for this?
kinngrimm 10 Aug, 2021 @ 12:05pm 
ok. On a different topic. Do you know if map modes allow for ironman/achievment ?
Panda  [author] 10 Aug, 2021 @ 11:47am 
@kinngrimm well, I haven't tested :}
kinngrimm 10 Aug, 2021 @ 10:39am 
do these still work with latest patches? Thinking especially here about the now included espionage system
tippets13 25 May, 2020 @ 5:42pm 
Is there any guide on how some of these work with just colors?

Government type? The closer to green, the closer they match to yours?

For Fleet, Economy, Trade, Science, Pop: yellow is equal, green is higher, red lower? opposite?
Porter 14 Apr, 2020 @ 6:18pm 
so does this work now has it been updated or can i just do it myself ?
Panda  [author] 7 Apr, 2020 @ 3:53am 
@ Gelt's New Teeth, thanks:)
Alberich 6 Apr, 2020 @ 8:24pm 
ok I've figured it out from talking to some other developers.

You just need to update this one file. [puu.sh] So that its more in line with Paradox's 2.5 changes which combined a few buttons. This should allow your mod to work fine again with UI Overhaul :)

Alberich 6 Apr, 2020 @ 8:41am 
Theres a button in the bottom right (in vanilla) that allows and opens the "multiplayer chat" which allows people to speak in multiplayer. It seems to be completely absent in my game. But I'm likely blaming this on the fact I am using UI Overhaul Dynamic as the default key for multiplayer chat is "L" but it is not working.
Panda  [author] 5 Apr, 2020 @ 11:35am 
@Gelt's New Teeth, what chat button?

Does anybody know if PDX fixed mapmode list exceeding screen size?
Alberich 5 Apr, 2020 @ 12:15am 
either that, or it needs a compatibility patch with UI overhaul dynamic.
Alberich 4 Apr, 2020 @ 7:41pm 
um, I think this mod removed the chat button. Kinda hard if you want to use this in multiplayer.
🅾🅼🅸🅲🆁🅾🅽 28 Feb, 2020 @ 4:45pm 
@MerryPanda Thanks for the reply, I first noticed it as part of the 'Stellaris Reborn' modpack. Took me awhile to trace it to this mod specifically. I'm not aware of any of my current mods that changes the bottom interface, but if there is it has to be something that's also in Stellaris Reborn. I wouldn't be surprised if it's mac related.
Panda  [author] 25 Feb, 2020 @ 12:08am 
@Omicron hmm... mod changes bottom menu interface in order to keep map mode buttons within the screen, that might be fixed by paradox itself but you are the first one to report.
My guess is that it messes up with other mods you use that change bottom interface as well
🅾🅼🅸🅲🆁🅾🅽 23 Feb, 2020 @ 6:12pm 
Mac player here. This mod seriously messed up mouse click responsiveness in menus for some reason, and broke the galaxy map button. Shame because the map modes are pretty useful.
Etherbird 22 Sep, 2019 @ 3:02am 
those and purging policies. also, a map mode for the number of species in each country would be interesting. Maybe map modes for the amount of certain resources everyone has? So that you know who you can buy those five thousand minerals you need from
Panda  [author] 20 Sep, 2019 @ 2:11pm 
@oskar.lupus, i plan to do a relative political mm, as vanilla is clunky. and what are the most needed for you? slavery and robot policies?
Etherbird 20 Sep, 2019 @ 5:32am 
More map modes! Great! Could you add some map modes with empire policies? Knowing how other empires feel about slavery, ai, robots, and such would be very useful for roleplaying diplomacy
Panda  [author] 6 Jun, 2019 @ 3:18pm 
@Syfe, i don't know
Syfe 5 Jun, 2019 @ 4:47am 
Excellent!

Is this mod Ironman/Achievement compatible?

Great job...
Panda  [author] 5 Jun, 2019 @ 12:47am 
@Syfe it is updated
Syfe 4 Jun, 2019 @ 6:17pm 
Please update for 2.3

Thanks.
Panda  [author] 15 May, 2019 @ 2:05pm 
@SiRuS T, yep, because this mod rewrites bottom bar interface file in order to make new map mode icons visible on the screen
SiRuS T 15 May, 2019 @ 12:57pm 
If your using UI overhaul the icons go off the edge of the screen.
Panda  [author] 13 May, 2019 @ 4:11am 
@irgendwer ^_^
[objectObject] 12 May, 2019 @ 4:29am 
Favorated
Panda  [author] 12 May, 2019 @ 1:30am 
@irgendwer yeah
[objectObject] 11 May, 2019 @ 10:57am 
Does it show the Fleet Power in number like in "Additional Map Modes"?