Portal 2

Portal 2

Double Jump - Remake
19 Comments
hub 30 Apr, 2023 @ 10:30am 
:vote_yes:
BloodStrike2003 28 Nov, 2022 @ 11:26pm 
Great map, really enjoyed it!
Mikeastro 13 Nov, 2020 @ 2:08pm 
Indeed, it is the panel Asriel referred to. I probably should have spotted it, but it is easily overlooked. Also, I had previously dropped gel out of the angled panel near the light bridge and found that it did not hit the pit in which the weighted button is located, which is why I disregarded doing this as an option to coat the cube with gel. The panel moving after pressing the pedestal button changed the angle, so that the gel does in fact hit the cube. Hope that makes sense. It confused me during my playing
(Edgy) Asriel Dreemurr  [author] 13 Nov, 2020 @ 1:31pm 
I assume they mean the panel high on the scaffolding between the faith plate island and the exit island. It’s important for the puzzle’s normal solution.
TS_Mind_Swept  [author] 13 Nov, 2020 @ 1:04pm 
What tiny portal surface? o.0
Also, the panel that moves doesn't have to move for the puzzle, it just does that to make things easier, that's why there's no indication of it
Mikeastro 13 Nov, 2020 @ 11:41am 
Good hammer work, but I did not enjoy it very much. I had to look at the walkthrough to become aware of the existence of the tiny portal surface, and again to see that the angled panels change their positions when interecting with the objects in the exit area - connections that are completely invisible. It would have been better if these things had been more clearly indicated, for now it kinda messed with the experience for me :/ Anyway, the map looked good and the puzzle itself wasn't bad, so a definite thumbs up regardless
totes amaze balls 18 Jul, 2020 @ 9:40am 
Neaaaat puzzle, I mostly enjoyed where it was going but I agree with | \_/ () in some regards, especially with the fact that you cannot bounce off the floor next to the bridge and it is simply not presented that way. The hammer work did do the puzzle justice in terms of layout but overall I thought it was quite bland, especially the lighting. A lot of the spotlights just did not quite sit right with me. There are also a few other small bits that just seem very odd, like the cube droppers. I see what you were going for but I'd up the tanktrain speed tbh, and it is also odd to just see a cube appear out of blackness so blatantly.

Overall I enjoyed though, despite my qualms. Good work.
TS_Mind_Swept  [author] 12 May, 2020 @ 8:23pm 
That's understandable, we'll try to look it over and see if we can improve things in any way
| \_/ () 2 May, 2020 @ 11:36am 
At first it seemd this level would be great, with its style and good-looking layout. Well, the atmosphere certainly kept me going but the map isn't as good as I thought it would be. 3 out of 4 double flings I tried ended with me bumping on the edge of the portal and staying on the entrance side. Also the fact that you can't bounce off the floor next to the bridge and into the exit area isn't clear at all. This and several other things in the map gave me the illusion of free manouverabilitty that lead to me eather dying, quick-loading, or just plainly making me feel frustrated many times. At the end I somehow forgot that I was gonna try switching the cubes and thought it's impossible before trying it so I watched 可砸's video and I kinda felt cheated.

I don't think this level is that bad, the puzzle is rather good actually. It's just that I spent too much time on it and it somehow put me in a bad mood.
TS_Mind_Swept  [author] 24 Feb, 2020 @ 1:38pm 
Ya, I kina thought that too, but not sure how to fix
SpielSatzFail 21 Feb, 2020 @ 2:44pm 
Solid chamber, not interested in the bonus challenge :-P
可砸 17 May, 2019 @ 6:39am 
Nice puzzle!I followed Nobody's recommendation.I think it's more fun to complete the test without using the lightbridge than normal,anyway,thumbs up!
My playthrough https://youtu.be/IrW6GL71GQs
(Edgy) Asriel Dreemurr  [author] 16 May, 2019 @ 3:50am 
@bullfrog Yes, that is the intended solution.
bullfrog 16 May, 2019 @ 2:47am 
Good puzzle; I enjoyed that. Not looked for the no light bridge solution yet, but here's how I did it: intended solution ?
Nobody No-One 15 May, 2019 @ 6:14pm 
Ah, now I found the no-lightbridge solution.
jgaultney 15 May, 2019 @ 9:48am 
A very enjoyable puzzle! Yes, the puzzle can be solved without the lightbridge AND
without that angled panel, in the bridge area, that faces the exit area. :controllerThumbsUp:
Nobody No-One 14 May, 2019 @ 11:28am 
Great puzzle with beautiful Hammer work. Thumbs up.
(Edgy) Asriel Dreemurr  [author] 12 May, 2019 @ 4:47pm 
Thank you, glad you enjoyed it!
kwinten 12 May, 2019 @ 2:48pm 
Excellent work, both from a puzzle & a hammer perspective, thumb up !