Arma 3
(discontinued) Antistasi - 1980 - Vanilla units
14 Comments
williamsa1997 3 Feb, 2020 @ 10:14am 
please make a version that uses mods for the vintage gear
TOKE V 21 Sep, 2019 @ 10:42am 
im having the same issue as @_DauT
_DauT 7 Aug, 2019 @ 8:50pm 
@Evoke

I get the following error when loading into the unit selection screen - steamMPmission/__cure_mp.gm_weferlingen_summer/mission.sqm/entities/item5/entities/item0.type :
Vehicle class rhsgref_ins_g_commander no longer exists

The unit selection screen has no units to select.
_DauT 27 Jul, 2019 @ 9:21pm 
@Marc Whittall I am having the same issue, did you find a fix?
Evoke  [author] 24 Jun, 2019 @ 12:27am 
yes, i would suggest reading the workshop description for the mission
Yappy Door 23 Jun, 2019 @ 11:10pm 
It's not appearing in my scenarios list, any fixes?
Evoke  [author] 23 Jun, 2019 @ 9:50am 
sometimes it takes a while to load it up, so wait a bit.. the other possibility is that your mission file is corrupt so unsub, delete the file manually, resub
Evoke  [author] 23 Jun, 2019 @ 9:44am 
basic clientside arma mission troubleshooting: if you run into issues, first disable all mods and then run the mission, if the mission works fine then the issue is somewhere in the mods that you use.
Start applying mods 1 at a time and launching the mission after each mod until you finally find the one that breaks the mission. Trust me, you can live without that one mod.
Evoke  [author] 29 May, 2019 @ 6:36pm 
I know what high command is, i just didn't know that the mission uses it.. Strange, it should work then because unlike the one where i changed the unit lists to use GM units I haven't changed nearly anything in this one compared to cherno and malden
Maikkeli 29 May, 2019 @ 4:37pm 
high command mode is the one u acces by pressing Left CTRL + space, the problems with phantom squads does not exist in your other ports like chernarus and malden one
Evoke  [author] 29 May, 2019 @ 5:11am 
There's a high command mode in the mission? Either way that sounds like a thing that I can't fix since I just ported it..
Maikkeli 28 May, 2019 @ 2:07pm 
High command mode is little bit bugged, it shows that u have a lot of squads under your control from the start for example from Alpha 1-1 to Bravo 4-4 however these squads dont have any men in them, it also shows commander as AI squad u can move around, its not rly game breaking but its bit annoying since it makes moving around AI squads u have recruited harder since u cannot select them with F1-F9 buttons since your high command mode is filled with "phantom squads"
Evoke  [author] 13 May, 2019 @ 11:15pm 
yes it does, because the map comes with the DLC, it just doesn't use the units from the DLC
Axebeard 13 May, 2019 @ 11:09pm 
So does this version require the DLC or not?