Sid Meier's Civilization V

Sid Meier's Civilization V

Rise to Power - (Content) Processes Expanded
19 Comments
marc 19 Oct, 2023 @ 8:40pm 
when I subscribed to this mod it did not show up in my mod list, this may be a Civ v issue with me but I don't know
SLG 9 Aug, 2020 @ 8:35pm 
A small suggestion: Since al the other RtP mods numbered, could you add a number to this one, too?
JFD  [author] 7 Jan, 2020 @ 7:17am 
LeftHandedHedonist 6 Jan, 2020 @ 10:43pm 
Where do I find the Community Patch that is mentioned. Please forgive my ignorance, I am new to the Mods.
Król Artem 28 Sep, 2019 @ 8:17am 
UI bugged. I played this mod with JFDLC. and here how things got weird. at first i could play this mod with jdlc just fine, but then i downloaded a couple of mods and the UI bug appeared, so i disabled them and left only the mods i originally had but the bug persisted. i tried disabling each mod until i found that this mod was causing it. it left me confused, the mod worked fine with JFDLC before. anyone knows what else could cause the issue?
Ultra-Violent Radiation 26 May, 2019 @ 5:38pm 
(Maybe a culture victory that benefits from a tall empire than a wide one...)
Rabid Mongoose 26 May, 2019 @ 5:11pm 
@JFD basically at this poing kind of getting lost with trying to basically copy parts of the the baseline civ. (Icon, leaderscene trait, colors etc....)
Rabid Mongoose 26 May, 2019 @ 5:09pm 
@JFD actually currently learning... I was contemplating using it for one of the UW (making a Rome Remake mod Rome Under Trajan its not going so swell Modding is VERY hard and time consuming)
Annie May's Tiddays 24 May, 2019 @ 8:58am 
Hey did you forget to change the pyramids wonder? It still grants two workers
JFD  [author] 23 May, 2019 @ 9:03pm 
The effect for that building was added by the Community Patch. If you know how to mod, you can simply create a Building and set the SecondaryPantheon tag to 1/true
Ultra-Violent Radiation 23 May, 2019 @ 6:55pm 
I know, I was just that founding a second pantheon would be nice/
Rabid Mongoose 23 May, 2019 @ 6:46pm 
No not found you get to use the pantheons for the most popular religion and second most
Ultra-Violent Radiation 23 May, 2019 @ 3:48pm 
Being able to found two pantheons would be nice (screw Byzantine).
Rabid Mongoose 22 May, 2019 @ 9:08pm 
JFD... I was wondering if there was any way I could get the code for one of your old buildings... Basically to add the ability for the player to use both first and second pantheons in all cities...?
NNOOOBB 19 May, 2019 @ 12:45pm 
Thanks

I like this mod :)
JFD  [author] 18 May, 2019 @ 6:48pm 
updated the description
Ultra-Violent Radiation 18 May, 2019 @ 3:12pm 
I'm guessing it's increased sight or territory gaining. I think propaganda is tourism, but I'm not sure.
NNOOOBB 18 May, 2019 @ 11:52am 
I assume drill grants xp to the unit in the city but expedition is indeed unexplainable to me
Lucius, the Heavenly Dragon 18 May, 2019 @ 9:57am 
May I ask what Drill and Expedition do?

Also, more specifically, what are the additional features added by the Community Patch?